Player Matchup

Cupid
Cupid
Buddybudd
Cupid
Level 29
God Stats
23W - 23L
1,594 SR
Queue Stats
83W - 111L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Junky22
Cthulhu
Level 37
God Stats
16W - 15L
1,499 SR
Queue Stats
38W - 50L
1,402 Elo+
Party 1
Neith
Neith
MeedW48
Neith
Level 21
God Stats
52W - 73L
1,393 SR
Queue Stats
114W - 146L
1,265 Elo+
Party 2
King Arthur
King Arthur
XxCodyxX8535
King Arthur
Level 33
God Stats
11W - 11L
1,359 SR
Queue Stats
237W - 264L
1,302 Elo+
Solo
Olorun
Olorun
daemonkiller443
Olorun
Level 99
God Stats
10W - 10L
1,574 SR
Queue Stats
327W - 373L
1,326 Elo+
Party 2
Team Averages
Level 44
1,484 SR
1,341 Elo+

VS

Team Averages
Level 38
1,572 SR
1,388 Elo+
Chang'e
Chang'e
AntiRival
Chang'e
Level 21
God Stats
19W - 23L
1,395 SR
Queue Stats
19W - 24L
1,295 Elo+
Party 3
Cthulhu
Cthulhu
Frumpelstilkson
Cthulhu
Level 44
God Stats
1W - 2L
1,453 SR
Queue Stats
287W - 271L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
Lion symbol4939
Erlang Shen
Level 31
God Stats
7W - 3L
1,788 SR
Queue Stats
103W - 164L
1,151 Elo+
Solo
Medusa
Medusa
NiceAndBlu
Medusa
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
26W - 38L
1,500 Elo+
Party 3
Arachne
Arachne
RabidPandises
Arachne
Level 69
God Stats
5W - 10L
1,723 SR
Queue Stats
141W - 136L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Buddybudd
Cupid
20
7 / 5 / 10
16,406
965
26,925
22,243
10,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Junky22
Cthulhu
20
5 / 0 / 15
16,702
982
41,989
17,565
21,728
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
MeedW48
Neith
20
3 / 7 / 12
14,767
869
14,175
22,725
16,170
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
XxCodyxX8535
King Arthur
20
4 / 10 / 15
15,765
927
15,360
30,225
20,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 4 / 10
14,711
865
16,708
19,232
11,792
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AntiRival
Chang'e
20
4 / 4 / 18
15,726
925
19,198
25,605
9,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 7 / 19
15,959
939
35,098
36,432
21,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Lion symbol4939
Erlang Shen
16
0 / 0 / 1
12,002
706
0
439
125
Medusa
NiceAndBlu
Medusa
20
5 / 1 / 13
15,931
937
21,868
23,451
11,706
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
20
14 / 8 / 8
17,215
1,013
27,243
35,559
13,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
85
20
Kills
26
26
Deaths
20
62
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AntiRival
Chang'e
4
4
18
3.25
W
Cupid
Buddybudd
Cupid
7
5
10
2.4
L
3
7
19
1.79
W
Cthulhu
Junky22
Cthulhu
5
0
15
12.5
L
Erlang Shen
Lion symbol4939
Erlang Shen
0
0
1
0.5
W
Neith
MeedW48
Neith
3
7
12
1.29
L
Medusa
NiceAndBlu
Medusa
5
1
13
11.5
L
Arachne
14
8
8
2.25
W
King Arthur
XxCodyxX8535
King Arthur
4
10
15
1.15
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,157
Damage
103,407
111,990
Taken
121,486
80,388
Mitigated
55,911
38,555
Healing
31,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AntiRival
Chang'e
19,198
542
11,771
8,891
25,605
9,077
0
14,317
11,288
46,870
0
W
Cupid
Buddybudd
Cupid
26,925
17,021
3,541
6,759
22,243
10,111
0
11,145
11,098
0
62,268
L
35,098
1,571
390
1,017
36,432
21,863
0
14,936
21,496
81,415
0
W
Cthulhu
Junky22
Cthulhu
41,989
1,015
4,117
4,447
17,565
21,728
0
8,070
9,495
84,779
0
L
Erlang Shen
Lion symbol4939
Erlang Shen
0
0
0
0
439
125
0
318
121
0
0
W
Neith
MeedW48
Neith
14,175
8,006
0
3,723
22,725
16,170
0
10,576
12,149
1,107
39,723
L
Medusa
NiceAndBlu
Medusa
21,868
10,789
1,331
1,428
23,451
11,706
0
11,309
12,142
0
48,236
L
Arachne
27,243
22,613
1,066
5,866
35,559
13,140
0
18,828
16,462
0
40,724
W
King Arthur
XxCodyxX8535
King Arthur
15,360
1,095
0
6,173
30,225
20,587
0
14,896
13,769
0
43,225
W
16,708
9,409
4,680
5,115
19,232
11,792
0
9,609
9,623
46,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,351
Gold Earned
76,833
368
Minions Killed
304
15
Camps Cleared
6
1,441,226
Distance Traveled
1,632,877
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,726
925
69
4
0
343,509
0
W
Cupid
16,406
965
67
4
4
303,659
1
L
Cthulhu
15,959
939
109
6
1
341,115
0
W
Cthulhu
16,702
982
122
7
3
333,425
3
L
Erlang Shen
12,002
706
0
0
0
291,262
0
W
Neith
14,767
869
52
3
0
237,272
3
L
Medusa
15,931
937
86
5
1
311,694
1
L
Arachne
17,215
1,013
40
2
4
345,297
1
W
King Arthur
15,765
927
66
4
2
303,802
1
W
Olorun
14,711
865
61
4
6
263,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role