Player Matchup

Fenrir
Fenrir
Dnasssty22
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,159 Elo+
Solo
Ymir
Ymir
NeilG357
Ymir
Level 17
God Stats
11W - 20L
1,370 SR
Queue Stats
20W - 35L
1,265 Elo+
Party 2
He Bo
He Bo
SlideTheBlunt
He Bo
Level 16
God Stats
29W - 31L
1,364 SR
Queue Stats
92W - 90L
1,035 Elo+
Solo
Neith
Neith
nramlal_7
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
steevihn
Susano
Level 23
God Stats
1W - 2L
1,691 SR
Queue Stats
17W - 38L
1,027 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,197 Elo+

VS

Team Averages
Level 21
1,432 SR
1,251 Elo+
Cthulhu
Cthulhu
EvilCrayfish117
Cthulhu
Level 27
God Stats
25W - 23L
1,501 SR
Queue Stats
237W - 267L
1,185 Elo+
Party 1
Nemesis
Nemesis
ViewerSauce
Nemesis
Level 21
God Stats
12W - 13L
1,228 SR
Queue Stats
276W - 299L
1,113 Elo+
Party 1
Anubis
Anubis
Vzryi
Anubis
Level 19
God Stats
15W - 7L
1,544 SR
Queue Stats
23W - 23L
1,162 Elo+
Solo
Pele
Pele
Yaklerh
Pele
Level 28
God Stats
1W - 4L
1,123 SR
Queue Stats
308W - 341L
1,158 Elo+
Party 1
Artemis
Artemis
raptorhunter 13
Artemis
Level 10
God Stats
5W - 2L
1,765 SR
Queue Stats
16W - 12L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dnasssty22
Fenrir
5
1 / 2 / 0
3,730
533
1,261
4,759
1,011
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
4
0 / 3 / 0
3,206
458
637
3,707
1,734
3
0 / 0 / 0
3,011
430
0
12
2
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
nramlal_7
Neith
4
0 / 3 / 0
3,281
469
755
2,400
437
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
steevihn
Susano
5
0 / 1 / 1
3,463
495
800
2,896
609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,277
611
755
2,165
949
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ViewerSauce
Nemesis
6
2 / 0 / 1
4,270
610
706
2,520
541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Vzryi
Anubis
7
4 / 1 / 1
5,040
720
3,389
3,136
1,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Yaklerh
Pele
5
1 / 0 / 1
4,193
599
991
3,276
627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
4,081
583
1,658
2,138
496
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
9
9
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dnasssty22
Fenrir
1
2
0
0.5
W
1
0
0
1
L
Ymir
0
3
0
0
L
0
0
0
0
W
Nemesis
ViewerSauce
Nemesis
2
0
1
2.5
W
Anubis
Vzryi
Anubis
4
1
1
4.5
W
Pele
Yaklerh
Pele
1
0
1
1.5
L
Neith
nramlal_7
Neith
0
3
0
0
W
1
1
0
1
L
Susano
steevihn
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,453
Damage
7,499
13,774
Taken
13,235
3,793
Mitigated
3,727
2,803
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dnasssty22
Fenrir
1,261
766
0
1,880
4,759
1,011
108
546
4,163
0
10,680
W
755
301
0
277
2,165
949
686
0
2,165
12,909
0
L
Ymir
637
243
0
706
3,707
1,734
176
1,505
2,177
5,169
0
L
0
0
0
0
12
2
0
0
12
2,088
0
W
Nemesis
ViewerSauce
Nemesis
706
308
0
634
2,520
541
448
318
2,202
0
11,022
W
Anubis
Vzryi
Anubis
3,389
330
0
1,060
3,136
1,114
449
134
3,002
21,106
0
W
Pele
Yaklerh
Pele
991
510
0
1,646
3,276
627
339
185
3,091
0
14,048
L
Neith
nramlal_7
Neith
755
349
0
217
2,400
437
168
1,485
915
0
7,063
W
1,658
1,209
0
0
2,138
496
704
0
2,138
0
13,492
L
Susano
steevihn
Susano
800
252
0
0
2,896
609
0
508
2,363
0
8,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,691
Gold Earned
21,861
69
Minions Killed
126
0
Camps Cleared
0
449,118
Distance Traveled
581,244
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,730
533
24
3
0
97,347
1
W
Cthulhu
4,277
611
15
2
0
105,629
0
L
Ymir
3,206
458
14
2
0
116,313
3
L
He Bo
3,011
430
5
1
0
23,898
0
W
Nemesis
4,270
610
22
3
0
156,248
1
W
Anubis
5,040
720
41
6
0
125,844
0
W
Pele
4,193
599
28
4
0
98,886
0
L
Neith
3,281
469
15
2
0
99,877
0
W
Artemis
4,081
583
20
3
0
94,637
0
L
Susano
3,463
495
11
2
0
111,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role