Player Matchup

Nemesis
Nemesis
DoggoSlayer
Nemesis
Level 26
God Stats
0W - 3L
1,144 SR
Queue Stats
103W - 86L
1,320 Elo+
Party 1
Hades
Hades
EDP5714
Hades
Level 13
God Stats
15W - 9L
1,511 SR
Queue Stats
37W - 34L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
SimonSax15
Cthulhu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 166L
1,324 Elo+
Party 1
Thor
Thor
ikerrerom
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,162 Elo+
Party 2
Bellona
Bellona
jonh339
Bellona
Level 15
God Stats
16W - 19L
1,027 SR
Queue Stats
106W - 81L
1,043 Elo+
Party 2
Team Averages
Level 18
1,336 SR
1,199 Elo+

VS

Team Averages
Level 19
1,487 SR
1,302 Elo+
Kali
Kali
ABurntFry
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 110L
1,213 Elo+
Solo
Apollo
Apollo
Buddha Dragon18
Apollo
Level 12
God Stats
13W - 5L
1,426 SR
Queue Stats
39W - 40L
1,223 Elo+
Solo
Merlin
Merlin
KYR11E2
Merlin
Level 25
God Stats
19W - 14L
1,528 SR
Queue Stats
45W - 42L
1,279 Elo+
Solo
Horus
Horus
SAE Chowder
Horus
Level 23
God Stats
24W - 17L
1,482 SR
Queue Stats
46W - 50L
1,297 Elo+
Solo
Neith
Neith
auddie0512
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoggoSlayer
Nemesis
12
5 / 3 / 1
8,121
478
7,106
14,151
4,173
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
EDP5714
Hades
8
1 / 4 / 1
6,069
357
4,402
8,976
2,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
SimonSax15
Cthulhu
12
0 / 8 / 3
7,841
461
8,704
17,617
9,649
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
1 / 7 / 2
6,214
366
3,266
13,014
4,816
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
jonh339
Bellona
9
1 / 7 / 1
6,138
361
7,170
15,443
11,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
9 / 1 / 8
10,075
593
9,191
13,917
5,419
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 3 / 5
8,078
475
7,473
6,767
2,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
KYR11E2
Merlin
13
10 / 2 / 7
9,068
533
12,626
8,075
3,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 11
7,906
465
8,365
12,416
9,264
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
12
5 / 2 / 3
8,305
489
8,875
5,500
2,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
29
29
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kali
9
1
8
13
W
2
3
5
1.5
L
Nemesis
DoggoSlayer
Nemesis
5
3
1
1.83
L
Hades
EDP5714
Hades
1
4
1
0.38
W
Merlin
KYR11E2
Merlin
10
2
7
6.75
W
3
0
11
8.5
L
Cthulhu
SimonSax15
Cthulhu
0
8
3
0.19
W
Neith
5
2
3
3.25
L
Thor
1
7
2
0.29
L
Bellona
jonh339
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
46,530
69,201
Taken
46,675
32,743
Mitigated
23,288
13,857
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
9,191
4,933
0
7,499
13,917
5,419
52
2,599
11,168
0
49,131
W
7,473
3,974
330
954
6,767
2,460
3,471
614
6,103
0
33,494
L
Nemesis
DoggoSlayer
Nemesis
7,106
2,032
0
4,609
14,151
4,173
52
1,642
12,409
0
36,248
L
Hades
EDP5714
Hades
4,402
968
339
3,734
8,976
2,878
220
783
8,168
15,753
0
W
Merlin
KYR11E2
Merlin
12,626
2,472
0
500
8,075
3,194
667
1,297
6,378
41,066
0
W
8,365
4,642
3,612
6,037
12,416
9,264
375
6,807
5,559
0
20,538
L
Cthulhu
SimonSax15
Cthulhu
8,704
589
0
2,250
17,617
9,649
0
2,517
15,000
34,444
0
W
Neith
8,875
4,085
0
1,010
5,500
2,951
1,262
1,789
3,386
0
31,789
L
Thor
3,266
854
0
460
13,014
4,816
99
2,186
10,653
0
10,677
L
Bellona
jonh339
Bellona
7,170
1,324
0
2,465
15,443
11,227
242
5,498
9,745
0
23,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
43,432
181
Minions Killed
255
0
Camps Cleared
0
1,406,622
Distance Traveled
1,424,946
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,075
593
69
4
0
305,808
0
W
Apollo
8,078
475
47
3
0
331,437
1
L
Nemesis
8,121
478
57
3
0
335,350
1
L
Hades
6,069
357
28
2
0
203,430
0
W
Merlin
9,068
533
62
4
0
253,617
0
W
Horus
7,906
465
24
1
0
344,313
3
L
Cthulhu
7,841
461
51
3
0
290,995
0
W
Neith
8,305
489
53
3
0
189,771
0
L
Thor
6,214
366
22
1
0
283,889
1
L
Bellona
6,138
361
23
1
0
292,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role