Player Matchup

Mulan
Mulan
Arcamin
Mulan
Level 125
God Stats
1W - 4L
1,164 SR
Queue Stats
142W - 144L
1,443 Elo+
Solo
The Morrigan
The Morrigan
JamesDean01
The Morrigan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,486 Elo+
Solo
Freya
Freya
XxlordbilluxX
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ffraan
Kuzenbo
Level 86
God Stats
1W - 1L
1,296 SR
Queue Stats
28W - 26L
1,471 Elo+
Solo
Arachne
Arachne
lordmatheus123
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 108
1,392 SR
1,480 Elo+

VS

Team Averages
Level 106
1,424 SR
1,472 Elo+
Freya
Freya
DarkLord2077
Freya
Level 66
God Stats
1W - 1L
1,314 SR
Queue Stats
33W - 41L
1,417 Elo+
Party 3
Ganesha
Ganesha
IIIDASILVAIII
Ganesha
Level 122
God Stats
5W - 3L
1,770 SR
Queue Stats
534W - 562L
1,466 Elo+
Party 2
Agni
Agni
MAXBRAZUCA
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,391 Elo+
Party 2
Mercury
Mercury
Pc20102
Mercury
Level 98
God Stats
0W - 3L
1,286 SR
Queue Stats
53W - 57L
1,584 Elo+
Solo
He Bo
He Bo
Zicow
He Bo
Level 139
God Stats
1W - 2L
1,252 SR
Queue Stats
101W - 107L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arcamin
Mulan
20
4 / 4 / 15
13,034
652
19,254
26,823
32,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Morrigan
JamesDean01
The Morrigan
20
0 / 3 / 17
12,276
614
18,225
14,466
5,737
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 3 / 13
14,700
735
24,125
20,721
8,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
ffraan
Kuzenbo
20
8 / 3 / 18
13,704
685
20,222
23,727
41,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 6 / 12
12,235
612
12,800
20,536
9,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
12,974
649
15,136
21,900
11,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
20
0 / 5 / 14
11,482
574
15,987
32,786
39,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
2 / 4 / 14
12,102
605
25,731
15,893
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Pc20102
Mercury
19
3 / 8 / 9
11,838
592
11,521
15,666
8,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Zicow
He Bo
19
7 / 7 / 8
12,616
631
26,281
19,829
10,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
28
Kills
19
19
Deaths
28
75
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arcamin
Mulan
4
4
15
2.88
L
7
4
7
2.63
L
Ganesha
0
5
14
1.4
W
The Morrigan
JamesDean01
The Morrigan
0
3
17
2.83
L
2
4
14
2.25
L
Mercury
Pc20102
Mercury
3
8
9
0.94
W
11
3
13
5.83
L
He Bo
Zicow
He Bo
7
7
8
1.57
W
Kuzenbo
ffraan
Kuzenbo
8
3
18
5.67
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,626
Damage
94,656
106,273
Taken
106,074
96,774
Mitigated
78,192
52,174
Healing
38,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arcamin
Mulan
19,254
2,678
7,441
8,471
26,823
32,767
747
19,923
6,900
0
34,995
L
15,136
5,214
1,974
10,054
21,900
11,767
346
13,497
8,403
38,240
0
L
Ganesha
15,987
251
2,155
8,203
32,786
39,277
0
18,578
14,208
47,335
0
W
The Morrigan
JamesDean01
The Morrigan
18,225
2,266
3,371
3,419
14,466
5,737
164
12,071
2,247
57,126
0
L
25,731
785
2,750
3,001
15,893
8,713
232
10,718
5,175
73,426
0
L
Mercury
Pc20102
Mercury
11,521
1,864
340
1,128
15,666
8,171
0
9,015
6,651
0
38,824
W
24,125
7,183
1,024
8,048
20,721
8,046
847
16,790
3,931
51,110
0
L
He Bo
Zicow
He Bo
26,281
899
2,640
6,159
19,829
10,264
310
10,764
9,065
56,050
0
W
Kuzenbo
ffraan
Kuzenbo
20,222
4,451
4,538
5,773
23,727
41,136
441
17,236
6,491
32,039
0
W
12,800
8,018
4,976
5,113
20,536
9,088
1,230
16,967
3,569
0
20,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,949
Gold Earned
61,012
201
Minions Killed
326
0
Camps Cleared
0
1,817,522
Distance Traveled
1,718,245
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,034
652
31
2
0
349,030
0
L
Freya
12,974
649
68
3
0
339,433
0
L
Ganesha
11,482
574
5
0
0
356,012
0
W
The Morrigan
12,276
614
66
3
0
344,115
2
L
Agni
12,102
605
103
5
0
308,316
0
L
Mercury
11,838
592
78
4
0
394,444
1
W
Freya
14,700
735
60
3
0
350,213
0
L
He Bo
12,616
631
72
4
0
320,040
0
W
Kuzenbo
13,704
685
23
1
0
386,112
4
W
Arachne
12,235
612
21
1
0
388,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role