Player Matchup

Pele
Pele
Drangongamer915
Pele
Level 14
God Stats
0W - 2L
1,381 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
Mumphus
Mercury
Level 29
God Stats
0W - 1L
1,403 SR
Queue Stats
42W - 59L
1,197 Elo+
Party 1
Chang'e
Chang'e
Queen_Whatever
Chang'e
Level 24
God Stats
22W - 21L
1,601 SR
Queue Stats
69W - 80L
1,222 Elo+
Party 3
Thoth
Thoth
droopykyle
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,003 Elo+
Party 3
Heimdallr
Heimdallr
hands_logan
Heimdallr
Level 14
God Stats
1W - 2L
1,403 SR
Queue Stats
13W - 17L
1,046 Elo+
Party 1
Team Averages
Level 18
1,457 SR
1,193 Elo+

VS

Team Averages
Level 25
1,433 SR
1,175 Elo+
Thoth
Thoth
Darkcrimson812
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 50L
1,110 Elo+
Solo
Ra
Ra
Mapache450
Ra
Level 29
God Stats
16W - 23L
1,465 SR
Queue Stats
413W - 469L
1,134 Elo+
Solo
Anhur
Anhur
Packman5045
Anhur
Level 28
God Stats
34W - 17L
1,460 SR
Queue Stats
189W - 195L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
Swatler66
Cthulhu
Level 25
God Stats
74W - 52L
1,490 SR
Queue Stats
121W - 118L
1,223 Elo+
Party 2
Olorun
Olorun
iCollextz
Olorun
Level 26
God Stats
15W - 12L
1,252 SR
Queue Stats
248W - 291L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 3
11,797
513
15,787
21,575
10,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
Mumphus
Mercury
17
8 / 6 / 5
11,433
497
13,217
22,272
7,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 2
9,120
397
5,805
14,696
4,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
13
0 / 15 / 3
8,199
356
5,128
14,419
5,293
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
hands_logan
Heimdallr
15
2 / 9 / 5
8,957
389
19,172
17,804
5,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 7
10,390
452
8,442
12,445
3,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
25 / 4 / 1
15,271
664
24,596
19,835
10,899
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 5 / 3
12,200
530
8,107
15,672
5,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Swatler66
Cthulhu
15
1 / 2 / 12
12,298
535
9,791
20,708
23,550
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
iCollextz
Olorun
18
7 / 3 / 10
13,058
568
10,844
13,781
5,686
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
22
Kills
40
41
Deaths
23
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
9
7
0.61
L
11
4
3
3.13
W
25
4
1
6.38
L
Mercury
Mumphus
Mercury
8
6
5
1.75
W
5
5
3
1.3
L
1
7
2
0.29
W
Cthulhu
Swatler66
Cthulhu
1
2
12
3.5
L
Thoth
0
15
3
0.1
L
Heimdallr
hands_logan
Heimdallr
2
9
5
0.5
W
Olorun
iCollextz
Olorun
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,109
Damage
61,780
90,766
Taken
82,441
34,089
Mitigated
48,684
22,683
Healing
30,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,442
764
0
750
12,445
3,315
1,466
558
11,887
30,231
0
L
15,787
4,094
0
5,775
21,575
10,392
1,204
13,096
8,479
0
67,278
W
24,596
2,900
1,099
11,212
19,835
10,899
4,584
8,105
11,730
100,280
0
L
Mercury
Mumphus
Mercury
13,217
7,164
99
8,833
22,272
7,836
0
10,723
11,549
0
62,633
W
8,107
5,317
0
6,092
15,672
5,234
5,665
550
15,119
0
68,951
L
5,805
1,185
870
5,535
14,696
4,750
481
5,400
9,296
55,529
0
W
Cthulhu
Swatler66
Cthulhu
9,791
1,022
165
2,695
20,708
23,550
1,596
1,309
19,399
42,137
0
L
Thoth
5,128
1,253
171
409
14,419
5,293
487
12,278
2,141
26,134
0
L
Heimdallr
hands_logan
Heimdallr
19,172
8,846
99
892
17,804
5,818
0
12,176
5,628
0
60,819
W
Olorun
iCollextz
Olorun
10,844
6,953
2,263
6,592
13,781
5,686
5,161
411
13,370
57,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
63,217
379
Minions Killed
473
0
Camps Cleared
0
1,807,036
Distance Traveled
1,905,564
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,390
452
38
2
0
305,089
0
L
Pele
11,797
513
88
4
0
413,533
0
W
Ra
15,271
664
168
7
0
393,393
0
L
Mercury
11,433
497
77
3
0
410,062
0
W
Anhur
12,200
530
96
4
0
419,641
3
L
Chang'e
9,120
397
85
4
0
377,627
1
W
Cthulhu
12,298
535
74
3
0
421,703
1
L
Thoth
8,199
356
41
2
0
297,149
3
L
Heimdallr
8,957
389
88
4
0
308,665
1
W
Olorun
13,058
568
97
4
0
365,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role