Player Matchup

Neith
Neith
Bowbin
Neith
Level 11
God Stats
3W - 2L
1,504 SR
Queue Stats
516W - 409L
1,420 Elo+
Party 1
Merlin
Merlin
CobaltTea
Merlin
Level 15
God Stats
212W - 153L
1,542 SR
Queue Stats
623W - 527L
1,465 Elo+
Party 1
Thor
Thor
LordLettuce
Thor
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
513W - 327L
1,567 Elo+
Party 1
Sol
Sol
MommyCynthia
Sol
Level 18
God Stats
78W - 50L
1,610 SR
Queue Stats
496W - 405L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Smolzura
Cthulhu
Level 8
God Stats
140W - 82L
1,386 SR
Queue Stats
454W - 400L
1,554 Elo+
Party 1
Team Averages
Level 28
1,509 SR
1,499 Elo+

VS

Team Averages
Level 16
1,595 SR
1,259 Elo+
Tyr
Tyr
Klarnio
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,182 Elo+
Party 2
Olorun
Olorun
SecludedFlame
Olorun
Level 6
God Stats
1W - 1L
1,800 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 2
Izanami
Izanami
Tronkle
Izanami
Level 16
God Stats
10W - 6L
1,802 SR
Queue Stats
51W - 60L
1,241 Elo+
Party 2
Ymir
Ymir
arey2496
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,256 Elo+
Party 2
Heimdallr
Heimdallr
braumyboy23
Heimdallr
Level 17
God Stats
2W - 6L
1,373 SR
Queue Stats
13W - 21L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bowbin
Neith
20
4 / 2 / 22
12,723
1,060
18,430
11,140
4,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
CobaltTea
Merlin
19
7 / 4 / 15
12,362
1,030
24,012
12,349
4,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 3 / 20
16,475
1,373
31,681
15,671
13,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 1 / 19
13,729
1,144
35,788
18,456
6,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Smolzura
Cthulhu
19
2 / 8 / 20
11,869
989
10,049
20,864
9,542
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
2 / 7 / 10
11,088
924
6,267
25,694
18,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 9 / 8
10,766
897
8,309
18,387
7,912
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Izanami
Tronkle
Izanami
18
12 / 9 / 5
14,174
1,181
38,412
25,557
11,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
18
3 / 8 / 14
12,923
1,077
10,400
33,158
45,866
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
braumyboy23
Heimdallr
18
0 / 12 / 15
11,334
945
10,782
25,356
10,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
70
45
Kills
18
18
Deaths
45
96
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
Bowbin
Neith
4
2
22
7.5
W
Merlin
CobaltTea
Merlin
7
4
15
3.63
L
Tyr
2
7
10
1
W
20
3
20
10
W
12
1
19
21.5
L
1
9
8
0.56
W
Cthulhu
Smolzura
Cthulhu
2
8
20
1.5
L
Izanami
Tronkle
Izanami
12
9
5
1.61
L
Ymir
3
8
14
1.25
L
Heimdallr
braumyboy23
Heimdallr
0
12
15
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,960
Damage
74,170
78,480
Taken
128,152
38,714
Mitigated
95,313
11,254
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bowbin
Neith
18,430
7,922
0
1,768
11,140
4,711
0
4,392
6,748
0
33,595
W
Merlin
CobaltTea
Merlin
24,012
1,848
0
0
12,349
4,417
0
2,429
9,920
49,558
0
L
Tyr
6,267
2,460
0
1,067
25,694
18,937
0
14,757
10,937
0
22,846
W
31,681
8,676
0
0
15,671
13,401
0
2,317
13,354
0
45,169
W
35,788
14,369
0
6,688
18,456
6,643
0
4,837
13,619
48,086
0
L
8,309
2,845
3,061
2,287
18,387
7,912
0
10,775
7,612
21,094
0
W
Cthulhu
Smolzura
Cthulhu
10,049
419
1,527
1,271
20,864
9,542
0
4,734
16,130
26,004
0
L
Izanami
Tronkle
Izanami
38,412
24,316
351
633
25,557
11,605
0
11,853
13,704
0
54,271
L
Ymir
10,400
1,127
390
840
33,158
45,866
0
18,747
14,411
26,260
0
L
Heimdallr
braumyboy23
Heimdallr
10,782
3,999
0
0
25,356
10,993
0
13,717
11,639
0
34,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,158
Gold Earned
60,285
187
Minions Killed
182
5
Camps Cleared
2
1,096,202
Distance Traveled
1,035,633
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,723
1,060
37
3
1
199,218
0
W
Merlin
12,362
1,030
59
5
0
191,250
0
L
Tyr
11,088
924
35
3
0
259,498
0
W
Thor
16,475
1,373
22
2
1
223,732
0
W
Sol
13,729
1,144
23
2
2
243,456
0
L
Olorun
10,766
897
17
1
2
181,334
1
W
Cthulhu
11,869
989
46
4
1
238,546
0
L
Izanami
14,174
1,181
38
3
0
213,196
0
L
Ymir
12,923
1,077
40
3
0
198,514
0
L
Heimdallr
11,334
945
52
4
0
183,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role