Player Matchup

Thor
Thor
Gold V
Flamingo xo
Thor
Gold V
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,675 MMR
Party 2
Heimdallr
Heimdallr
Silver III
HeavensOwn
Heimdallr
Silver III
Level 127
God Stats
2W - 0L
1,878 SR
Queue Stats
8W - 5L
1,429 MMR
Party 2
Cthulhu
Cthulhu
Silver I
IEnjoy2DGirls
Cthulhu
Silver I
Level 100
God Stats
4W - 0L
1,536 SR
Queue Stats
8W - 5L
1,605 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,638 SR
1,570 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 63
1,345 SR
1,530 MMR
The Morrigan
The Morrigan
Bronze III
ECHO xAce
The Morrigan
Bronze III
Level 49
God Stats
0W - 1L
1,197 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Chaac
Chaac
Gold V
ProGallows
Chaac
Gold V
Level 92
God Stats
0W - 1L
1,289 SR
Queue Stats
30W - 42L
1,426 MMR
Party 1
Ah Puch
Ah Puch
Platinum V
bnevv190
Ah Puch
Platinum V
Level 48
God Stats
0W - 4L
1,550 SR
Queue Stats
25W - 36L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 9
14,990
652
12,893
21,915
18,171
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
HeavensOwn
Heimdallr
18
9 / 3 / 6
14,566
633
14,030
14,617
6,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
17
3 / 2 / 13
15,207
661
10,663
21,847
32,309
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeKumbhakarnaBaron SamediCerberusMulan

VS

Bans
HeraXing TianZeusHerculesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ECHO xAce
The Morrigan
14
1 / 10 / 4
12,545
545
7,712
15,843
5,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
15
1 / 6 / 5
12,703
552
19,956
23,781
30,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
bnevv190
Ah Puch
18
4 / 2 / 2
14,008
609
21,582
7,874
3,010
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
6
6
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ECHO xAce
The Morrigan
1
10
4
0.3
W
6
1
9
10.5
W
Heimdallr
HeavensOwn
Heimdallr
9
3
6
4
W
Cthulhu
3
2
13
4.75
L
Chaac
1
6
5
0.58
L
Ah Puch
bnevv190
Ah Puch
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
49,250
58,379
Taken
47,498
57,007
Mitigated
39,507
10,325
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ECHO xAce
The Morrigan
7,712
1,753
174
2,231
15,843
5,879
238
3,409
12,417
43,464
537
W
12,893
3,571
0
3,408
21,915
18,171
807
10,778
10,762
0
78,509
W
Heimdallr
HeavensOwn
Heimdallr
14,030
7,479
0
772
14,617
6,527
2,255
5,315
9,077
0
95,200
W
Cthulhu
10,663
924
2,247
3,898
21,847
32,309
275
13,288
8,389
45,128
0
L
Chaac
19,956
3,061
0
5,981
23,781
30,618
146
4,326
19,455
583
62,733
L
Ah Puch
bnevv190
Ah Puch
21,582
895
0
762
7,874
3,010
222
3,293
4,581
98,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
39,256
273
Minions Killed
264
0
Camps Cleared
0
1,254,819
Distance Traveled
1,180,783
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,545
545
77
3
0
295,123
2
W
Thor
14,990
652
107
5
0
435,254
6
W
Heimdallr
14,566
633
106
5
0
377,401
2
W
Cthulhu
15,207
661
60
3
0
442,164
3
L
Chaac
12,703
552
59
3
0
429,288
3
L
Ah Puch
14,008
609
128
6
0
456,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role