Player Matchup

Cthulhu
Cthulhu
Drago0oon
Cthulhu
Level 4
God Stats
1W - 3L
1,198 SR
Queue Stats
1W - 3L
1,062 Elo+
Party 2
Horus
Horus
Justa shyguy570
Horus
Level 51
God Stats
1W - 1L
1,153 SR
Queue Stats
6W - 11L
1,274 Elo+
Party 2
Olorun
Olorun
Pixel XDclap
Olorun
Level 85
God Stats
2W - 1L
1,807 SR
Queue Stats
63W - 62L
1,360 Elo+
Party 2
Team Averages
Level 47
1,386 SR
1,232 Elo+

VS

Team Averages
Level 26
1,586 SR
1,180 Elo+
Tsukuyomi
Tsukuyomi
ItsJustDrop
Tsukuyomi
Level 67
God Stats
57W - 50L
1,591 SR
Queue Stats
157W - 155L
1,359 Elo+
Party 1
Artemis
Artemis
Un-_-QC-_-T1GHT
Artemis
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 4L
976 Elo+
Party 1
Thoth
Thoth
WazabiKiller
Thoth
Level 7
God Stats
0W - 1L
1,891 SR
Queue Stats
8W - 13L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drago0oon
Cthulhu
4
0 / 2 / 1
7,379
527
625
2,387
882
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

16
4 / 1 / 13
10,758
768
9,045
15,491
14,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
16
13 / 5 / 3
12,053
861
15,698
15,000
5,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsJustDrop
Tsukuyomi
12
4 / 6 / 3
9,384
670
13,336
12,039
4,511
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 5 / 2
9,132
652
5,838
11,147
4,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 6
9,047
646
3,986
7,989
2,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
8
8
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Drago0oon
Cthulhu
0
2
1
0.25
L
Tsukuyomi
ItsJustDrop
Tsukuyomi
4
6
3
0.92
W
4
1
13
10.5
W
Olorun
13
5
3
2.9
L
3
5
2
0.8
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
23,160
32,878
Taken
31,175
20,925
Mitigated
12,283
14,888
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Drago0oon
Cthulhu
625
65
0
0
2,387
882
0
396
1,975
2,779
0
L
Tsukuyomi
ItsJustDrop
Tsukuyomi
13,336
3,170
0
1,615
12,039
4,511
77
4,704
7,060
0
41,387
W
9,045
4,603
2,176
6,447
15,491
14,237
488
2,483
12,893
0
28,062
W
Olorun
15,698
8,735
1,043
5,222
15,000
5,806
2,117
1,549
13,294
56,068
0
L
5,838
2,386
111
453
11,147
4,872
540
6,794
4,153
0
22,811
L
3,986
800
0
620
7,989
2,900
342
4,873
3,091
18,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
27,563
107
Minions Killed
102
0
Camps Cleared
0
479,392
Distance Traveled
656,909
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,379
527
2
0
0
38,899
0
L
Tsukuyomi
9,384
670
44
3
0
244,762
0
W
Horus
10,758
768
29
2
0
259,173
2
W
Olorun
12,053
861
76
5
0
181,320
0
L
Artemis
9,132
652
33
2
0
202,839
3
L
Thoth
9,047
646
25
2
0
209,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role