Player Matchup

Neith
Neith
TrapWill
Neith
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 105L
1,367 Elo+
Solo
King Arthur
King Arthur
goldberg319
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,061 Elo+
Solo
He Bo
He Bo
wolfgang2034
He Bo
Level 14
God Stats
0W - 2L
1,844 SR
Queue Stats
3W - 11L
1,207 Elo+
Solo
Team Averages
Level 37
1,615 SR
1,212 Elo+

VS

Team Averages
Level 93
1,321 SR
1,317 Elo+
Nox
Nox
BOOM__420
Nox
Level 141
God Stats
19W - 24L
1,553 SR
Queue Stats
83W - 95L
1,375 Elo+
Solo
Fafnir
Fafnir
EvasiveDemigod
Fafnir
Level 121
God Stats
5W - 1L
1,203 SR
Queue Stats
29W - 42L
1,390 Elo+
Party 1
Arachne
Arachne
OG Goldie3
Arachne
Level 18
God Stats
3W - 1L
1,207 SR
Queue Stats
32W - 31L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TrapWill
Neith
12
6 / 4 / 2
10,006
715
8,490
9,760
3,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
goldberg319
King Arthur
11
0 / 9 / 6
8,317
594
2,813
15,336
12,247
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 8 / 5
9,683
692
9,150
12,157
5,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 8 / 9
11,550
825
10,846
9,183
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 0 / 13
11,234
802
7,424
11,284
13,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
OG Goldie3
Arachne
14
5 / 3 / 13
10,554
754
7,327
10,876
3,937
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
21
21
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
8
9
1.94
W
5
0
13
11.5
W
Arachne
OG Goldie3
Arachne
5
3
13
3.83
L
Neith
TrapWill
Neith
6
4
2
1.75
L
King Arthur
goldberg319
King Arthur
0
9
6
0.33
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
25,597
37,253
Taken
31,343
20,886
Mitigated
20,686
2,972
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,846
766
0
375
9,183
3,386
1,192
1,762
7,296
35,037
0
W
7,424
1,593
0
5,210
11,284
13,363
713
4,296
6,938
30,790
0
W
Arachne
OG Goldie3
Arachne
7,327
5,519
583
4,689
10,876
3,937
1,237
3,167
7,559
0
35,138
L
Neith
TrapWill
Neith
8,490
4,223
417
1,627
9,760
3,260
1,243
6,536
3,224
0
28,287
L
King Arthur
goldberg319
King Arthur
2,813
764
0
275
15,336
12,247
0
5,093
10,243
0
16,215
L
9,150
1,165
0
653
12,157
5,379
256
6,641
5,516
43,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
33,338
144
Minions Killed
145
0
Camps Cleared
0
634,908
Distance Traveled
714,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,550
825
59
4
0
204,750
0
W
Fafnir
11,234
802
29
2
0
239,629
0
W
Arachne
10,554
754
57
4
0
269,725
0
L
Neith
10,006
715
48
3
0
220,115
0
L
King Arthur
8,317
594
17
1
0
201,648
1
L
He Bo
9,683
692
79
6
0
213,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role