Player Matchup

Neith
Neith
CraftyCharmnder
Neith
Level 18
God Stats
13W - 14L
1,567 SR
Queue Stats
33W - 35L
1,428 Elo+
Solo
Hel
Hel
Havemercy61
Hel
Level 8
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 1L
1,598 Elo+
Solo
Mulan
Mulan
Unseensound3
Mulan
Level 27
God Stats
27W - 17L
1,587 SR
Queue Stats
66W - 58L
1,693 Elo+
Solo
Ne Zha
Ne Zha
ii470_
Ne Zha
Level 24
God Stats
0W - 2L
1,675 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Thoth
Thoth
yeyoyeyon1234567
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,488 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,541 Elo+

VS

Team Averages
Level 17
1,459 SR
1,532 Elo+
Kukulkan
Kukulkan
DragonSkribbles
Kukulkan
Level 6
God Stats
2W - 3L
1,653 SR
Queue Stats
2W - 4L
1,569 Elo+
Solo
Chaac
Chaac
KingZCYM
Chaac
Level 28
God Stats
9W - 13L
1,345 SR
Queue Stats
125W - 125L
1,548 Elo+
Solo
Ullr
Ullr
Lucalovebabyshar
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,580 Elo+
Solo
Arachne
Arachne
Queenkitty12462
Arachne
Level 14
God Stats
2W - 2L
1,298 SR
Queue Stats
138W - 142L
1,502 Elo+
Solo
Cthulhu
Cthulhu
runingxgun
Cthulhu
Level 9
God Stats
8W - 7L
1,500 SR
Queue Stats
24W - 27L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,827
565
1,414
3,287
575
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 2 / 0
2,744
549
815
2,289
347
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 0 / 0
3,043
609
684
814
255
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Ne Zha
ii470_
Ne Zha
5
1 / 3 / 0
3,542
708
1,159
4,042
891
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 5 / 0
2,925
585
1,450
3,245
470
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
5
1 / 1 / 0
3,661
732
72
1,120
251
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chaac
KingZCYM
Chaac
7
0 / 0 / 0
3,760
752
649
1,562
584
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
4 / 0 / 5
4,337
867
2,582
2,458
657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 0 / 2
4,147
829
1,886
4,203
972
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Cthulhu
runingxgun
Cthulhu
5
5 / 0 / 4
4,245
849
2,923
3,358
1,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kukulkan
1
1
0
1
L
0
2
0
0
W
Chaac
KingZCYM
Chaac
0
0
0
0
W
4
0
5
6.5
W
3
0
2
4
L
0
0
0
0
L
Ne Zha
ii470_
Ne Zha
1
3
0
0.33
W
Cthulhu
runingxgun
Cthulhu
5
0
4
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,522
Damage
8,112
13,677
Taken
12,701
2,538
Mitigated
4,045
3,877
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,414
681
44
1,014
3,287
575
0
965
2,197
0
5,843
W
Kukulkan
72
72
0
0
1,120
251
338
0
1,120
8,311
0
L
815
479
429
358
2,289
347
0
608
1,631
3,907
0
W
Chaac
KingZCYM
Chaac
649
84
0
700
1,562
584
0
0
1,462
0
10,951
W
2,582
971
0
710
2,458
657
250
995
1,463
0
11,439
W
1,886
1,555
0
2,436
4,203
972
98
190
4,013
0
15,850
L
684
64
0
325
814
255
0
0
714
0
6,135
L
Ne Zha
ii470_
Ne Zha
1,159
792
0
1,299
4,042
891
0
405
3,612
0
13,022
W
Cthulhu
runingxgun
Cthulhu
2,923
744
210
1,487
3,358
1,581
0
1,080
2,278
9,789
0
L
1,450
163
169
239
3,245
470
0
742
2,428
7,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,081
Gold Earned
20,150
76
Minions Killed
113
0
Camps Cleared
0
463,606
Distance Traveled
536,657
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,827
565
10
2
0
85,410
0
W
Kukulkan
3,661
732
12
2
0
91,172
0
L
Hel
2,744
549
8
2
0
96,649
0
W
Chaac
3,760
752
30
6
0
115,880
2
W
Ullr
4,337
867
27
5
0
110,437
0
W
Arachne
4,147
829
31
6
0
114,915
2
L
Mulan
3,043
609
12
2
0
53,895
0
L
Ne Zha
3,542
708
31
6
0
121,159
1
W
Cthulhu
4,245
849
13
3
0
104,253
1
L
Thoth
2,925
585
15
3
0
106,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role