Player Matchup

Artemis
Artemis
Capbarr
Artemis
Level 8
God Stats
3W - 1L
1,848 SR
Queue Stats
6W - 1L
1,554 Elo+
Party 2
Odin
Odin
Jerx07
Odin
Level 7
God Stats
4W - 3L
1,549 SR
Queue Stats
6W - 4L
1,419 Elo+
Party 2
Sol
Sol
Zwiebelmitsahne
Sol
Level 16
God Stats
2W - 2L
1,772 SR
Queue Stats
4W - 3L
1,468 Elo+
Party 2
Team Averages
Level 10
1,723 SR
1,480 Elo+

VS

Team Averages
Level 21
1,367 SR
1,388 Elo+
Raijin
Raijin
GraviolHood34
Raijin
Level 27
God Stats
0W - 1L
1,292 SR
Queue Stats
13W - 9L
1,372 Elo+
Party 1
Horus
Horus
OrangeSoulReaver
Horus
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
24W - 24L
1,317 Elo+
Party 1
Artemis
Artemis
SindziLezVrobota
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Capbarr
Artemis
16
5 / 1 / 7
11,234
749
17,435
9,125
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Jerx07
Odin
14
6 / 6 / 7
11,087
739
9,165
14,754
12,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 4 / 8
10,619
708
13,141
10,057
3,593
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
11,029
735
12,450
17,475
6,540
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 9
10,212
681
3,930
17,768
17,354
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 7
10,383
692
11,492
11,878
4,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
14
Kills
11
11
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Capbarr
Artemis
5
1
7
8.5
L
7
3
4
3
W
Odin
Jerx07
Odin
6
6
7
1.58
L
1
5
9
1.1
L
3
6
7
1.08
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
27,872
33,936
Taken
47,121
19,833
Mitigated
27,967
10,016
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Capbarr
Artemis
17,435
8,862
0
2,665
9,125
3,732
1,576
4,478
4,647
0
54,238
L
12,450
1,511
0
487
17,475
6,540
422
4,594
12,731
46,891
0
W
Odin
Jerx07
Odin
9,165
1,333
697
3,131
14,754
12,508
926
3,287
11,467
0
28,651
L
3,930
1,976
6,867
7,041
17,768
17,354
115
5,286
12,182
320
12,480
L
11,492
5,952
0
400
11,878
4,073
462
3,298
8,455
0
38,589
W
13,141
3,357
158
3,365
10,057
3,593
804
5,303
4,754
58,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
31,624
165
Minions Killed
137
0
Camps Cleared
0
772,674
Distance Traveled
694,450
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,234
749
57
4
0
267,342
0
L
Raijin
11,029
735
57
4
0
223,340
6
W
Odin
11,087
739
27
2
0
276,538
2
L
Horus
10,212
681
19
1
0
265,928
4
L
Artemis
10,383
692
61
4
0
205,182
2
W
Sol
10,619
708
81
5
0
228,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role