Player Matchup

Cthulhu
Cthulhu
A_Happy_Fungi
Cthulhu
Level 26
God Stats
1W - 0L
1,700 SR
Queue Stats
14W - 15L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chxron
Ah Muzen Cab
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 100L
1,411 Elo+
Party 2
Neith
Neith
SLOWSTARE
Neith
Level 28
God Stats
25W - 25L
1,379 SR
Queue Stats
122W - 109L
1,389 Elo+
Party 2
Team Averages
Level 35
1,526 SR
1,421 Elo+

VS

Team Averages
Level 30
1,383 SR
1,346 Elo+
Kukulkan
Kukulkan
Charmander91317
Kukulkan
Level 7
God Stats
0W - 2L
1,349 SR
Queue Stats
5W - 13L
1,202 Elo+
Solo
Ullr
Ullr
Sadboibrandon
Ullr
Level 15
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
tonydatiggger
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
5 / 1 / 6
8,212
821
2,587
8,121
6,265
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Chxron
Ah Muzen Cab
11
2 / 1 / 6
7,388
739
6,939
5,998
2,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
SLOWSTARE
Neith
11
8 / 0 / 3
8,361
836
9,726
5,846
1,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 6 / 0
6,187
619
5,667
6,891
2,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

8
0 / 7 / 1
5,853
585
1,740
9,825
2,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
5,786
579
3,885
10,507
6,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
1
6
8
L
Kukulkan
1
6
0
0.17
W
Ah Muzen Cab
Chxron
Ah Muzen Cab
2
1
6
5
W
Neith
SLOWSTARE
Neith
8
0
3
9.5
L
0
7
1
0.07
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
11,292
19,965
Taken
27,223
10,211
Mitigated
11,127
6,042
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,587
327
453
588
8,121
6,265
0
2,208
5,789
14,972
0
L
Kukulkan
5,667
689
0
0
6,891
2,040
0
830
6,061
19,605
0
W
Ah Muzen Cab
Chxron
Ah Muzen Cab
6,939
2,610
386
2,213
5,998
2,051
596
1,119
4,831
0
24,494
W
Neith
SLOWSTARE
Neith
9,726
4,737
0
2,402
5,846
1,895
2,186
2,580
2,798
0
26,626
L
1,740
1,488
0
0
9,825
2,833
0
451
8,514
0
11,916
L
3,885
270
0
0
10,507
6,254
0
1,358
9,149
508
8,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
17,826
110
Minions Killed
70
0
Camps Cleared
0
551,578
Distance Traveled
515,845
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,212
821
30
3
0
211,346
4
L
Kukulkan
6,187
619
31
3
0
150,064
1
W
Ah Muzen Cab
7,388
739
30
3
0
170,265
1
W
Neith
8,361
836
50
5
0
169,967
2
L
Ullr
5,853
585
27
3
0
159,697
0
L
Serqet
5,786
579
12
1
0
206,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role