Player Matchup

Jing Wei
Jing Wei
BrandyPepper
Jing Wei
Level 124
God Stats
2W - 1L
1,705 SR
Queue Stats
174W - 132L
1,593 Elo+
Party 1
Discordia
Discordia
ThatUniGuy123
Discordia
Level 90
God Stats
32W - 26L
1,517 SR
Queue Stats
148W - 110L
1,507 Elo+
Party 1
Zeus
Zeus
WillWaitForIt
Zeus
Level 28
God Stats
31W - 25L
1,564 SR
Queue Stats
93W - 66L
1,566 Elo+
Party 1
Team Averages
Level 81
1,596 SR
1,555 Elo+

VS

Team Averages
Level 24
1,452 SR
1,164 Elo+
Neith
Neith
alvaro7pirata
Neith
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 34L
1,148 Elo+
Party 2
Odin
Odin
fantasmico16
Odin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 19L
1,151 Elo+
Party 2
Chaac
Chaac
soliitariio08
Chaac
Level 38
God Stats
10W - 13L
1,356 SR
Queue Stats
19W - 35L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrandyPepper
Jing Wei
14
6 / 2 / 10
10,137
780
9,161
10,833
5,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ThatUniGuy123
Discordia
15
12 / 2 / 9
11,003
846
15,879
6,996
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 13
9,715
747
7,866
6,672
2,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,862
605
3,825
10,403
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
5 / 9 / 4
9,501
731
4,050
13,521
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 8 / 3
8,699
669
7,267
14,544
8,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
9
9
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BrandyPepper
Jing Wei
6
2
10
5.5
W
Discordia
ThatUniGuy123
Discordia
12
2
9
8.25
W
4
5
13
2.1
L
0
5
6
0.6
L
5
9
4
0.78
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
15,142
24,501
Taken
38,468
10,077
Mitigated
16,238
5,530
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BrandyPepper
Jing Wei
9,161
7,343
357
2,194
10,833
5,493
418
56
10,777
0
48,816
W
Discordia
ThatUniGuy123
Discordia
15,879
1,227
576
1,419
6,996
2,426
1,226
0
6,996
45,926
0
W
7,866
1,381
390
594
6,672
2,158
585
24
6,648
31,883
0
L
3,825
1,336
441
2,089
10,403
3,277
0
5,907
4,496
0
17,540
L
4,050
1,727
0
1,034
13,521
4,493
0
7,758
5,763
0
18,054
L
7,267
1,848
486
2,132
14,544
8,468
0
10,228
4,316
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
26,062
157
Minions Killed
110
0
Camps Cleared
0
687,944
Distance Traveled
523,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,137
780
61
5
0
250,298
2
W
Discordia
11,003
846
50
4
0
228,126
0
W
Zeus
9,715
747
46
4
0
209,520
1
L
Neith
7,862
605
34
3
0
164,803
1
L
Odin
9,501
731
30
2
0
170,576
0
L
Chaac
8,699
669
46
4
0
188,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role