Player Matchup

Tsukuyomi
Tsukuyomi
Dragonskuare
Tsukuyomi
Level 98
God Stats
2W - 2L
1,451 SR
Queue Stats
34W - 50L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
JParadise
Baron Samedi
Level 38
God Stats
2W - 2L
1,465 SR
Queue Stats
193W - 171L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Yowells
Cthulhu
Level 110
God Stats
11W - 6L
1,694 SR
Queue Stats
151W - 172L
1,521 Elo+
Party 1
Team Averages
Level 82
1,536 SR
1,482 Elo+

VS

Team Averages
Level 58
1,711 SR
1,566 Elo+
Merlin
Merlin
DraxenWaffles
Merlin
Level 87
God Stats
4W - 3L
1,890 SR
Queue Stats
150W - 119L
1,577 Elo+
Party 2
Artemis
Artemis
Nightsunshine
Artemis
Level 61
God Stats
25W - 20L
1,519 SR
Queue Stats
257W - 260L
1,523 Elo+
Solo
Vamana
Vamana
TheEmuEmpire
Vamana
Level 27
God Stats
0W - 1L
1,722 SR
Queue Stats
10W - 6L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragonskuare
Tsukuyomi
13
4 / 5 / 8
10,403
694
8,770
13,971
6,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JParadise
Baron Samedi
16
8 / 4 / 7
11,460
764
13,673
13,259
6,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Yowells
Cthulhu
14
5 / 1 / 11
10,793
720
10,760
15,280
16,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 1
10,370
691
13,398
12,587
4,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
12
3 / 8 / 7
9,900
660
12,851
14,429
4,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
1 / 3 / 7
9,256
617
4,610
13,273
8,976
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
10
10
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dragonskuare
Tsukuyomi
4
5
8
1.6
L
6
6
1
1.08
W
Baron Samedi
JParadise
Baron Samedi
8
4
7
2.88
L
Artemis
3
8
7
0.81
L
Vamana
1
3
7
1.5
W
Cthulhu
Yowells
Cthulhu
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,203
Damage
30,859
42,510
Taken
40,289
29,751
Mitigated
18,106
16,133
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dragonskuare
Tsukuyomi
8,770
1,556
768
3,188
13,971
6,084
632
4,510
9,311
0
36,295
L
13,398
728
0
2,261
12,587
4,177
371
7,624
4,676
53,936
0
W
Baron Samedi
JParadise
Baron Samedi
13,673
292
3,024
4,321
13,259
6,872
1,497
4,550
8,552
49,558
0
L
Artemis
12,851
5,982
0
3,501
14,429
4,953
0
8,997
5,232
0
31,685
L
Vamana
4,610
1,442
171
3,310
13,273
8,976
593
7,156
5,780
0
11,551
W
Cthulhu
Yowells
Cthulhu
10,760
260
1,365
3,467
15,280
16,795
763
4,399
10,756
39,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
29,526
175
Minions Killed
133
0
Camps Cleared
0
787,969
Distance Traveled
781,361
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,403
694
41
3
0
277,947
0
L
Merlin
10,370
691
85
6
0
231,339
0
W
Baron Samedi
11,460
764
72
5
0
227,906
4
L
Artemis
9,900
660
34
2
0
241,629
3
L
Vamana
9,256
617
14
1
0
308,393
4
W
Cthulhu
10,793
720
62
4
0
282,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role