Player Matchup

Sun Wukong
Sun Wukong
Farolilol
Sun Wukong
Level 88
God Stats
37W - 29L
1,548 SR
Queue Stats
565W - 512L
1,561 Elo+
Party 1
Olorun
Olorun
Galvo
Olorun
Level 46
God Stats
11W - 21L
1,493 SR
Queue Stats
36W - 71L
1,338 Elo+
Solo
Chiron
Chiron
Tinaick
Chiron
Level 156
God Stats
35W - 25L
1,652 SR
Queue Stats
821W - 764L
1,599 Elo+
Party 1
Team Averages
Level 97
1,565 SR
1,500 Elo+

VS

Team Averages
Level 81
1,630 SR
1,408 Elo+
Cerberus
Cerberus
Ixonn31
Cerberus
Level 120
God Stats
3W - 2L
1,804 SR
Queue Stats
162W - 134L
1,510 Elo+
Solo
Chang'e
Chang'e
SajmonSame11
Chang'e
Level 61
God Stats
1W - 2L
1,564 SR
Queue Stats
37W - 70L
1,281 Elo+
Solo
Hou Yi
Hou Yi
TiefSeeTaucher
Hou Yi
Level 63
God Stats
6W - 12L
1,521 SR
Queue Stats
42W - 52L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Farolilol
Sun Wukong
17
3 / 2 / 12
13,005
650
15,167
22,979
15,469
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Galvo
Olorun
16
4 / 7 / 10
13,264
663
15,226
16,591
4,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Tinaick
Chiron
17
12 / 4 / 4
14,866
743
21,134
18,267
5,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ixonn31
Cerberus
16
2 / 1 / 10
12,632
632
17,442
28,158
31,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
SajmonSame11
Chang'e
15
3 / 10 / 7
12,661
633
11,093
17,093
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
8 / 8 / 4
13,370
669
15,652
18,266
7,054
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
19
Kills
13
13
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Farolilol
Sun Wukong
3
2
12
4.5
W
Olorun
Galvo
Olorun
4
7
10
1.29
L
Cerberus
Ixonn31
Cerberus
2
1
10
7
L
Chang'e
SajmonSame11
Chang'e
3
10
7
0.65
L
8
8
4
1.25
W
Chiron
Tinaick
Chiron
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
44,187
57,837
Taken
63,517
26,068
Mitigated
43,987
23,229
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Farolilol
Sun Wukong
15,167
3,277
0
8,219
22,979
15,469
0
9,956
12,573
0
53,236
W
Olorun
Galvo
Olorun
15,226
9,149
948
5,262
16,591
4,868
36
8,639
7,827
67,014
0
L
Cerberus
Ixonn31
Cerberus
17,442
605
0
7,079
28,158
31,345
226
5,781
21,927
59,061
0
L
Chang'e
SajmonSame11
Chang'e
11,093
1,404
5,504
5,721
17,093
5,588
20
4,001
12,842
52,824
0
L
15,652
7,368
0
3,592
18,266
7,054
2,135
5,568
12,449
0
53,308
W
Chiron
Tinaick
Chiron
21,134
10,081
547
8,253
18,267
5,731
2,119
9,045
8,861
0
71,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
38,663
209
Minions Killed
261
0
Camps Cleared
0
1,037,111
Distance Traveled
1,038,832
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,005
650
42
2
0
423,911
2
W
Olorun
13,264
663
102
5
0
293,227
1
L
Cerberus
12,632
632
121
6
0
401,074
4
L
Chang'e
12,661
633
82
4
0
312,977
4
L
Hou Yi
13,370
669
58
3
0
324,781
5
W
Chiron
14,866
743
65
3
0
319,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role