Player Matchup

Ne Zha
Ne Zha
FaKe-_-Uniti
Ne Zha
Level 65
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 3L
1,131 Elo+
Party 1
Hachiman
Hachiman
Juking Jarvis
Hachiman
Level 101
God Stats
2W - 1L
1,561 SR
Queue Stats
98W - 116L
1,490 Elo+
Solo
Bakasura
Bakasura
PRSP-JP-05
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Sumcrazymofo
Hou Yi
Level 27
God Stats
2W - 0L
1,774 SR
Queue Stats
78W - 76L
1,550 Elo+
Solo
Medusa
Medusa
scaredyghost
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 72L
1,528 Elo+
Solo
Team Averages
Level 48
1,547 SR
1,440 Elo+

VS

Team Averages
Level 44
1,569 SR
1,465 Elo+
Pele
Pele
D3v1lmonkey mk2
Pele
Level 26
God Stats
1W - 3L
1,273 SR
Queue Stats
67W - 63L
1,542 Elo+
Solo
Thoth
Thoth
Flubmasterflex
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,451 Elo+
Solo
Rama
Rama
JuanDgo264
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 68L
1,300 Elo+
Solo
Khepri
Khepri
Lochnuss
Khepri
Level 123
God Stats
6W - 4L
1,657 SR
Queue Stats
84W - 94L
1,533 Elo+
Solo
Neith
Neith
cogsavage53
Neith
Level 16
God Stats
0W - 1L
1,915 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 7 / 10
12,776
752
10,938
18,004
11,480
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Juking Jarvis
Hachiman
20
11 / 4 / 17
13,944
820
19,720
15,621
6,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
PRSP-JP-05
Bakasura
19
2 / 5 / 15
11,688
688
4,778
15,443
7,131
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
20
7 / 3 / 18
14,043
826
25,256
13,006
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
6 / 6 / 11
13,002
765
19,798
16,030
6,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 13
11,005
647
18,103
19,547
9,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
6 / 9 / 14
12,300
724
16,785
17,315
7,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 7 / 13
11,698
688
11,170
19,444
9,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Lochnuss
Khepri
20
4 / 6 / 15
11,545
679
13,303
24,460
40,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 3 / 2
12,936
761
6,046
7,486
3,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
82
33
Kills
25
25
Deaths
33
71
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
8
13
1.19
W
Ne Zha
7
7
10
1.71
L
6
9
14
1.44
L
5
7
13
1.64
W
Hachiman
Juking Jarvis
Hachiman
11
4
17
4.88
L
Khepri
Lochnuss
Khepri
4
6
15
1.92
W
Bakasura
PRSP-JP-05
Bakasura
2
5
15
1.9
W
Hou Yi
7
3
18
5.33
L
7
3
2
2.67
W
Medusa
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,490
Damage
65,407
78,104
Taken
88,252
35,831
Mitigated
70,167
31,252
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,103
1,415
2,779
1,990
19,547
9,511
385
0
19,157
0
39,612
W
Ne Zha
10,938
3,386
1,572
3,613
18,004
11,480
230
5,395
12,609
0
19,449
L
16,785
763
2,111
1,446
17,315
7,827
0
0
17,065
36,121
0
L
11,170
7,711
1,036
3,367
19,444
9,564
1,138
0
19,214
0
32,064
W
Hachiman
Juking Jarvis
Hachiman
19,720
8,077
2,846
3,855
15,621
6,384
1,585
5,782
9,839
0
37,477
L
Khepri
Lochnuss
Khepri
13,303
658
1,143
1,791
24,460
40,137
0
0
24,247
24,729
0
W
Bakasura
PRSP-JP-05
Bakasura
4,778
3,295
1,059
3,283
15,443
7,131
2,139
6,148
9,295
0
9,844
W
Hou Yi
25,256
10,979
3,772
3,505
13,006
4,823
1,308
5,857
7,149
0
52,688
L
6,046
2,037
1,463
1,704
7,486
3,128
250
0
7,421
0
12,996
W
Medusa
19,798
5,612
4,127
3,620
16,030
6,013
1,471
6,906
9,124
0
51,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,453
Gold Earned
59,484
194
Minions Killed
159
0
Camps Cleared
0
1,600,574
Distance Traveled
1,241,419
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,005
647
31
2
0
301,651
1
W
Ne Zha
12,776
752
10
1
0
310,675
0
L
Thoth
12,300
724
51
3
0
259,701
0
L
Rama
11,698
688
46
3
0
260,597
0
W
Hachiman
13,944
820
37
2
0
306,288
0
L
Khepri
11,545
679
17
1
0
296,969
0
W
Bakasura
11,688
688
28
2
0
354,992
0
W
Hou Yi
14,043
826
61
4
0
312,990
3
L
Neith
12,936
761
14
1
0
122,501
0
W
Medusa
13,002
765
58
3
0
315,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role