Player Matchup

Fenrir
Fenrir
CMC2224
Fenrir
Level 29
God Stats
1W - 5L
1,381 SR
Queue Stats
78W - 110L
1,257 Elo+
Party 3
Bellona
Bellona
DethPK
Bellona
Level 19
God Stats
0W - 2L
1,212 SR
Queue Stats
89W - 83L
1,316 Elo+
Solo
Heimdallr
Heimdallr
Doublekill06
Heimdallr
Level 18
God Stats
1W - 2L
1,679 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
ToOpPlzNerf
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
johnnyboy182
Nu Wa
Level 29
God Stats
5W - 9L
1,445 SR
Queue Stats
74W - 106L
1,271 Elo+
Party 3
Team Averages
Level 24
1,443 SR
1,348 Elo+

VS

Team Averages
Level 26
1,442 SR
1,307 Elo+
Cupid
Cupid
JOCHUA3312
Cupid
Level 29
God Stats
14W - 20L
1,349 SR
Queue Stats
136W - 152L
1,284 Elo+
Party 1
Baron Samedi
Baron Samedi
MrDarcy455
Baron Samedi
Level 28
God Stats
4W - 1L
1,589 SR
Queue Stats
31W - 32L
1,329 Elo+
Solo
Hun Batz
Hun Batz
Pancraciojfyt
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SintrixAU
Ymir
Level 15
God Stats
10W - 13L
1,368 SR
Queue Stats
10W - 18L
1,159 Elo+
Solo
Ra
Ra
xTITANxPimponx
Ra
Level 27
God Stats
197W - 219L
1,406 SR
Queue Stats
440W - 570L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CMC2224
Fenrir
14
3 / 5 / 6
10,133
461
9,187
17,941
6,412
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
DethPK
Bellona
16
0 / 7 / 0
9,972
453
6,173
15,583
15,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Doublekill06
Heimdallr
14
4 / 8 / 9
10,112
460
10,775
15,244
5,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ToOpPlzNerf
Cthulhu
14
4 / 3 / 7
11,073
503
13,407
16,077
13,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 4 / 3
11,853
539
18,984
13,117
4,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
11 / 8 / 6
12,522
569
15,466
18,775
5,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MrDarcy455
Baron Samedi
20
5 / 0 / 10
12,837
584
16,857
16,034
8,597
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Pancraciojfyt
Hun Batz
18
5 / 2 / 3
12,825
583
4,880
15,593
5,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
3 / 5 / 17
12,213
555
13,014
23,621
19,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 4
11,289
513
5,391
13,255
4,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
67
20
Kills
27
27
Deaths
21
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CMC2224
Fenrir
3
5
6
1.2
L
Bellona
DethPK
Bellona
0
7
0
0
L
Heimdallr
Doublekill06
Heimdallr
4
8
9
1.06
W
Cupid
11
8
6
1.75
W
Baron Samedi
MrDarcy455
Baron Samedi
5
0
10
10
W
Hun Batz
Pancraciojfyt
Hun Batz
5
2
3
3.25
W
Ymir
3
5
17
2.3
L
Cthulhu
ToOpPlzNerf
Cthulhu
4
3
7
2.5
L
9
4
3
2.63
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,526
Damage
55,608
77,962
Taken
87,278
45,732
Mitigated
43,325
14,033
Healing
31,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CMC2224
Fenrir
9,187
2,399
0
4,849
17,941
6,412
736
4,034
13,832
0
58,403
L
Bellona
DethPK
Bellona
6,173
1,263
0
2,622
15,583
15,686
880
9,119
5,794
0
48,785
L
Heimdallr
Doublekill06
Heimdallr
10,775
4,761
413
1,170
15,244
5,418
630
6,493
8,726
0
40,893
W
Cupid
15,466
11,476
992
6,480
18,775
5,178
1,253
11,132
7,617
0
53,836
W
Baron Samedi
MrDarcy455
Baron Samedi
16,857
3,086
1,577
6,911
16,034
8,597
656
5,369
10,249
82,194
0
W
Hun Batz
Pancraciojfyt
Hun Batz
4,880
1,506
0
6,446
15,593
5,310
835
6,445
9,148
0
108,473
W
Ymir
13,014
2,181
0
3,882
23,621
19,394
565
10,845
12,723
42,687
0
L
Cthulhu
ToOpPlzNerf
Cthulhu
13,407
1,290
1,646
1,547
16,077
13,397
506
8,351
7,726
36,102
0
L
18,984
4,410
0
1,786
13,117
4,819
1,552
6,420
6,622
76,942
0
W
5,391
86
2,640
3,000
13,255
4,846
1,289
7,431
5,824
65,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,143
Gold Earned
61,686
416
Minions Killed
511
0
Camps Cleared
0
1,863,096
Distance Traveled
1,926,575
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,133
461
66
3
0
398,857
2
L
Bellona
9,972
453
105
5
0
339,882
1
L
Heimdallr
10,112
460
70
3
0
379,631
2
W
Cupid
12,522
569
76
3
0
372,515
0
W
Baron Samedi
12,837
584
125
6
0
338,375
1
W
Hun Batz
12,825
583
141
6
0
460,529
8
W
Ymir
12,213
555
64
3
0
417,171
3
L
Cthulhu
11,073
503
49
2
0
386,819
4
L
Nu Wa
11,853
539
126
6
0
357,907
4
W
Ra
11,289
513
105
5
0
337,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role