Player Matchup

Achilles
Achilles
Safaseekan
Achilles
Level 155
God Stats
14W - 14L
1,695 SR
Queue Stats
84W - 78L
1,612 Elo+
Party 1
Fenrir
Fenrir
andycrack
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,551 Elo+
Solo
Merlin
Merlin
circlez775
Merlin
Level 146
God Stats
3W - 9L
1,452 SR
Queue Stats
338W - 334L
1,549 Elo+
Party 1
Yemoja
Yemoja
kartilx
Yemoja
Level 111
God Stats
8W - 3L
1,715 SR
Queue Stats
216W - 192L
1,559 Elo+
Solo
Pele
Pele
xLisasaur
Pele
Level 88
God Stats
8W - 9L
1,584 SR
Queue Stats
61W - 63L
1,588 Elo+
Party 1
Team Averages
Level 120
1,589 SR
1,572 Elo+

VS

Team Averages
Level 93
1,542 SR
1,517 Elo+
Chiron
Chiron
Djf1ve0
Chiron
Level 109
God Stats
11W - 6L
1,635 SR
Queue Stats
1,028W - 966L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Geminied
Tsukuyomi
Level 146
God Stats
13W - 10L
1,619 SR
Queue Stats
271W - 247L
1,522 Elo+
Party 2
Sobek
Sobek
Majors1
Sobek
Level 60
God Stats
3W - 1L
1,760 SR
Queue Stats
170W - 169L
1,509 Elo+
Party 2
Hel
Hel
RvTGrim
Hel
Level 62
God Stats
9W - 18L
1,198 SR
Queue Stats
544W - 520L
1,519 Elo+
Party 2
Odin
Odin
hapster
Odin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 436L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Safaseekan
Achilles
16
4 / 0 / 3
9,866
580
10,885
10,659
12,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
andycrack
Fenrir
11
0 / 8 / 2
7,063
415
2,851
11,900
3,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
circlez775
Merlin
15
4 / 2 / 1
9,426
554
7,036
8,476
3,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
kartilx
Yemoja
11
0 / 6 / 3
7,055
415
4,410
10,567
4,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
12
2 / 1 / 2
7,984
470
3,424
10,067
3,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Djf1ve0
Chiron
17
10 / 1 / 3
11,244
661
13,976
12,110
4,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Geminied
Tsukuyomi
15
4 / 1 / 4
9,920
584
10,416
12,190
4,523
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
Majors1
Sobek
12
0 / 3 / 1
8,422
495
2,873
11,659
7,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
15
3 / 1 / 3
9,703
571
5,601
7,443
2,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
hapster
Odin
13
0 / 4 / 0
7,634
449
4,787
8,816
4,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
17
17
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
Djf1ve0
Chiron
10
1
3
11.5
W
Tsukuyomi
Geminied
Tsukuyomi
4
1
4
6
W
Sobek
Majors1
Sobek
0
3
1
0.17
W
Hel
3
1
3
4.5
L
Achilles
Safaseekan
Achilles
4
0
3
5.5
L
Fenrir
andycrack
Fenrir
0
8
2
0.13
L
Merlin
circlez775
Merlin
4
2
1
2.25
W
Odin
hapster
Odin
0
4
0
0
L
Yemoja
kartilx
Yemoja
0
6
3
0.25
L
Pele
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
37,653
51,669
Taken
52,218
26,750
Mitigated
23,716
16,579
Healing
28,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Djf1ve0
Chiron
13,976
9,848
938
7,436
12,110
4,421
1,843
3,428
8,682
0
99,329
W
Tsukuyomi
Geminied
Tsukuyomi
10,416
1,535
0
5,447
12,190
4,523
0
2,417
9,723
0
72,483
W
Sobek
Majors1
Sobek
2,873
420
0
3,154
11,659
7,372
0
1,910
9,499
20,857
0
W
Hel
5,601
124
5,010
5,422
7,443
2,813
0
2,958
4,460
56,247
0
L
Achilles
Safaseekan
Achilles
10,885
3,307
0
6,480
10,659
12,319
0
2,237
7,922
0
57,754
L
Fenrir
andycrack
Fenrir
2,851
922
0
2,921
11,900
3,684
0
665
11,235
0
24,336
L
Merlin
circlez775
Merlin
7,036
365
0
1,171
8,476
3,180
0
1,869
6,582
70,543
0
W
Odin
hapster
Odin
4,787
1,505
0
950
8,816
4,587
0
733
7,658
0
36,084
L
Yemoja
kartilx
Yemoja
4,410
801
1,787
654
10,567
4,554
0
3,141
7,337
25,766
0
L
Pele
3,424
459
0
3,566
10,067
3,013
0
562
9,453
0
51,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
46,923
445
Minions Killed
521
0
Camps Cleared
0
1,526,401
Distance Traveled
1,669,716
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,244
661
163
10
0
318,030
3
W
Tsukuyomi
9,920
584
103
6
0
403,048
4
W
Sobek
8,422
495
44
3
0
297,447
3
W
Hel
9,703
571
130
8
0
348,532
0
L
Achilles
9,866
580
118
7
0
317,787
2
L
Fenrir
7,063
415
51
3
0
251,564
2
L
Merlin
9,426
554
149
9
0
297,098
1
W
Odin
7,634
449
81
5
0
302,659
1
L
Yemoja
7,055
415
46
3
0
303,034
3
L
Pele
7,984
470
81
5
0
356,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role