Player Matchup

Bastet
Bastet
Hirezbussy
Bastet
Level 13
God Stats
1W - 2L
1,301 SR
Queue Stats
100W - 23L
1,788 Elo+
Party 2
Skadi
Skadi
II Nico ll
Skadi
Level 157
God Stats
7W - 3L
1,771 SR
Queue Stats
810W - 297L
1,795 Elo+
Party 2
Chang'e
Chang'e
Jezable
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Slayer Poo1187
Sobek
Level 85
God Stats
18W - 16L
1,433 SR
Queue Stats
258W - 243L
1,497 Elo+
Party 2
Kuzenbo
Kuzenbo
TheClaw MD
Kuzenbo
Level 48
God Stats
29W - 15L
1,763 SR
Queue Stats
320W - 265L
1,649 Elo+
Party 2
Team Averages
Level 90
1,554 SR
1,646 Elo+

VS

Team Averages
Level 58
1,495 SR
1,598 Elo+
Medusa
Medusa
JOSH X CHRIS
Medusa
Level 42
God Stats
2W - 1L
1,624 SR
Queue Stats
29W - 17L
1,602 Elo+
Solo
Bastet
Bastet
Jhow_2014
Bastet
Level 109
God Stats
4W - 7L
1,567 SR
Queue Stats
103W - 72L
1,605 Elo+
Party 1
Nox
Nox
little_menance
Nox
Level 47
God Stats
41W - 22L
1,657 SR
Queue Stats
58W - 36L
1,628 Elo+
Party 1
Sol
Sol
marcostepan
Sol
Level 48
God Stats
11W - 6L
1,300 SR
Queue Stats
398W - 313L
1,619 Elo+
Party 1
Hercules
Hercules
xBobaFettuccine
Hercules
Level 43
God Stats
0W - 2L
1,327 SR
Queue Stats
183W - 166L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hirezbussy
Bastet
10
3 / 2 / 3
6,410
641
3,913
7,453
2,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
12
9 / 0 / 3
7,627
763
7,741
4,504
1,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jezable
Chang'e
11
3 / 1 / 1
6,535
654
5,457
5,122
1,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 9
6,174
617
2,834
7,721
3,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kuzenbo
TheClaw MD
Kuzenbo
10
1 / 0 / 0
5,791
579
3,011
6,352
4,384
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 5 / 0
4,199
420
2,488
6,374
1,237
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Jhow_2014
Bastet
9
3 / 2 / 0
5,482
548
4,399
5,480
1,353
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 2
4,504
450
1,709
3,895
1,355
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
5,199
520
3,575
4,694
1,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
6
0 / 5 / 0
4,130
413
2,121
8,666
2,998
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
Hirezbussy
Bastet
3
2
3
2.25
W
Skadi
9
0
3
10.5
L
Medusa
0
5
0
0
W
Chang'e
Jezable
Chang'e
3
1
1
3.5
L
Bastet
Jhow_2014
Bastet
3
2
0
1.5
W
0
0
9
4.5
W
Kuzenbo
TheClaw MD
Kuzenbo
1
0
0
1
L
0
2
2
0.5
L
0
2
0
0
L
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
14,292
31,152
Taken
29,109
13,121
Mitigated
8,374
13,461
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Hirezbussy
Bastet
3,913
1,723
0
3,135
7,453
2,063
0
901
6,552
0
30,772
W
Skadi
7,741
4,688
0
1,240
4,504
1,171
2,220
0
4,504
0
46,358
L
Medusa
2,488
1,108
0
670
6,374
1,237
0
873
5,501
0
13,575
W
Chang'e
Jezable
Chang'e
5,457
161
259
3,065
5,122
1,586
784
688
4,434
38,102
0
L
Bastet
Jhow_2014
Bastet
4,399
698
0
1,819
5,480
1,353
0
820
4,660
0
20,428
W
2,834
269
320
4,012
7,721
3,917
0
560
7,161
11,927
0
W
Kuzenbo
TheClaw MD
Kuzenbo
3,011
1,010
0
1,430
6,352
4,384
0
3,135
3,217
22,021
0
L
1,709
195
0
480
3,895
1,355
0
2,892
1,003
16,511
0
L
3,575
1,186
0
2,107
4,694
1,431
146
2,756
1,713
27,755
0
L
Hercules
2,121
895
0
1,352
8,666
2,998
0
3,736
4,930
0
7,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
23,514
274
Minions Killed
166
0
Camps Cleared
0
946,232
Distance Traveled
905,653
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,410
641
55
6
0
198,882
4
W
Skadi
7,627
763
93
9
0
176,868
1
L
Medusa
4,199
420
28
3
0
192,338
4
W
Chang'e
6,535
654
77
8
0
186,452
1
L
Bastet
5,482
548
43
4
0
202,412
0
W
Sobek
6,174
617
14
1
0
211,480
3
W
Kuzenbo
5,791
579
35
4
0
172,550
3
L
Nox
4,504
450
30
3
0
159,318
2
L
Sol
5,199
520
57
6
0
165,626
2
L
Hercules
4,130
413
8
1
0
185,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role