Player Matchup

Thor
Thor
Alessandrox134
Thor
Level 5
God Stats
2W - 7L
1,214 SR
Queue Stats
7W - 18L
1,169 Elo+
Party 2
Arachne
Arachne
Fnl tyren86
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,259 Elo+
Solo
Cthulhu
Cthulhu
Manci134
Cthulhu
Level 13
God Stats
1W - 4L
1,277 SR
Queue Stats
8W - 22L
1,205 Elo+
Party 2
Chiron
Chiron
Stefanox134
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,136 Elo+
Party 2
Ymir
Ymir
cntrlthadead
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,063 Elo+
Solo
Team Averages
Level 12
1,398 SR
1,166 Elo+

VS

Team Averages
Level 16
1,374 SR
1,210 Elo+
Yemoja
Yemoja
CarysRay
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Lilyth420
Bastet
Level 12
God Stats
8W - 6L
1,412 SR
Queue Stats
43W - 48L
1,147 Elo+
Party 1
Merlin
Merlin
ProfessorR0D
Merlin
Level 11
God Stats
40W - 27L
1,281 SR
Queue Stats
56W - 45L
1,157 Elo+
Solo
Izanami
Izanami
TameCylinder38
Izanami
Level 23
God Stats
24W - 44L
1,229 SR
Queue Stats
82W - 122L
1,082 Elo+
Solo
Amaterasu
Amaterasu
Zuthoro
Amaterasu
Level 28
God Stats
5W - 2L
1,450 SR
Queue Stats
51W - 58L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 3
11,131
795
1,965
16,747
5,518
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Fnl tyren86
Arachne
18
6 / 7 / 2
12,939
924
12,623
20,505
15,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Manci134
Cthulhu
19
1 / 11 / 5
12,682
906
15,328
32,438
30,893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
20
6 / 11 / 3
14,976
1,070
23,389
26,186
9,859
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 7 / 5
11,864
847
6,661
17,928
7,895
Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CarysRay
Yemoja
20
1 / 4 / 28
14,566
1,040
9,520
14,131
12,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Lilyth420
Bastet
20
6 / 5 / 18
14,339
1,024
18,726
19,913
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
15 / 0 / 20
16,161
1,154
38,720
12,502
5,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 0 / 0
10,130
724
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Zuthoro
Amaterasu
20
24 / 5 / 16
17,700
1,264
35,358
26,400
28,381
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
14
Kills
46
47
Deaths
14
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Yemoja
CarysRay
Yemoja
1
4
28
3.75
L
Arachne
Fnl tyren86
Arachne
6
7
2
1
W
Bastet
Lilyth420
Bastet
6
5
18
3
L
Cthulhu
Manci134
Cthulhu
1
11
5
0.32
W
Merlin
15
0
20
25
L
Chiron
6
11
3
0.68
W
0
0
0
0
W
Amaterasu
Zuthoro
Amaterasu
24
5
16
6.4
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
102,324
113,804
Taken
72,946
69,359
Mitigated
55,175
8,681
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,965
0
0
0
16,747
5,518
0
9,242
7,455
0
7,463
W
Yemoja
CarysRay
Yemoja
9,520
2,953
3,419
852
14,131
12,219
0
6,111
8,020
26,015
0
L
Arachne
Fnl tyren86
Arachne
12,623
9,268
231
4,856
20,505
15,194
0
5,622
14,652
0
21,041
W
Bastet
Lilyth420
Bastet
18,726
7,714
0
0
19,913
8,666
0
5,751
14,162
0
39,211
L
Cthulhu
Manci134
Cthulhu
15,328
1,659
0
180
32,438
30,893
0
13,624
18,709
47,257
0
W
Merlin
38,720
3,610
0
880
12,502
5,909
0
5,195
7,307
87,389
0
L
Chiron
23,389
13,297
1,223
2,191
26,186
9,859
0
11,995
14,089
0
76,013
W
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Zuthoro
Amaterasu
35,358
22,443
0
8,882
26,400
28,381
0
4,932
21,291
712
49,160
L
6,661
544
0
0
17,928
7,895
0
8,138
9,694
21,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,592
Gold Earned
72,896
229
Minions Killed
250
9
Camps Cleared
4
1,086,043
Distance Traveled
1,007,864
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,131
795
6
0
0
230,101
0
W
Yemoja
14,566
1,040
28
2
0
157,632
1
L
Arachne
12,939
924
10
1
1
229,731
0
W
Bastet
14,339
1,024
67
5
3
288,091
0
L
Cthulhu
12,682
906
80
6
0
222,641
1
W
Merlin
16,161
1,154
133
10
0
281,840
0
L
Chiron
14,976
1,070
100
7
8
222,695
2
W
Izanami
10,130
724
0
0
0
1,445
0
W
Amaterasu
17,700
1,264
22
2
1
278,856
0
L
Ymir
11,864
847
33
2
0
180,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role