Player Matchup

Aphrodite
Aphrodite
Asongkai
Aphrodite
Level 60
God Stats
1W - 1L
1,574 SR
Queue Stats
19W - 26L
1,270 Elo+
Party 1
Thor
Thor
BamBamKam31
Thor
Level 36
God Stats
1W - 3L
1,315 SR
Queue Stats
335W - 360L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
Beereieiii
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,167 Elo+
Party 1
Ah Puch
Ah Puch
BetaTheBear
Ah Puch
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,264 Elo+
Solo
Tyr
Tyr
juliyum
Tyr
Level 67
God Stats
1W - 1L
1,224 SR
Queue Stats
74W - 71L
1,275 Elo+
Solo
Team Averages
Level 49
1,423 SR
1,272 Elo+

VS

Team Averages
Level 71
1,470 SR
1,341 Elo+
Athena
Athena
Bhas17
Athena
Level 147
God Stats
0W - 2L
1,350 SR
Queue Stats
524W - 540L
1,366 Elo+
Solo
Chang'e
Chang'e
Billiam4125
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,236 Elo+
Solo
Chiron
Chiron
Intoxicadito
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Quiet DeamonZz
Kuzenbo
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 92L
1,253 Elo+
Solo
Medusa
Medusa
The Soaring Egg
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Asongkai
Aphrodite
20
10 / 2 / 16
13,407
789
28,596
26,682
18,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 11 / 12
10,390
611
8,535
21,370
9,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Beereieiii
Zhong Kui
19
4 / 7 / 14
11,887
699
16,204
23,065
16,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
BetaTheBear
Ah Puch
20
10 / 2 / 18
13,940
820
29,008
14,698
8,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
20
6 / 2 / 19
13,117
772
9,625
21,090
17,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bhas17
Athena
19
1 / 5 / 17
11,077
652
8,631
21,512
26,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Billiam4125
Chang'e
18
0 / 6 / 16
10,265
604
14,118
19,449
8,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
7 / 5 / 11
12,151
715
28,661
18,820
8,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 13
12,088
711
16,701
22,991
25,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 9 / 8
11,998
706
18,562
17,835
7,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
89
32
Kills
24
24
Deaths
32
79
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Asongkai
Aphrodite
10
2
16
9
W
2
11
12
0.73
W
Zhong Kui
Beereieiii
Zhong Kui
4
7
14
1.57
W
Ah Puch
BetaTheBear
Ah Puch
10
2
18
9.5
L
Athena
Bhas17
Athena
1
5
17
1.9
L
Chang'e
Billiam4125
Chang'e
0
6
16
1.33
L
Chiron
7
5
11
2.5
L
5
7
13
1.64
L
11
9
8
1.67
W
Tyr
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,968
Damage
86,673
106,905
Taken
100,607
70,086
Mitigated
76,676
64,438
Healing
40,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Asongkai
Aphrodite
28,596
1,827
24,557
19,808
26,682
18,209
1,315
8,433
18,249
59,974
0
W
8,535
558
1,425
896
21,370
9,522
0
8,827
12,543
0
16,910
W
Zhong Kui
Beereieiii
Zhong Kui
16,204
3,065
68
3,233
23,065
16,649
1,186
7,431
15,634
27,498
0
W
Ah Puch
BetaTheBear
Ah Puch
29,008
637
4,010
3,994
14,698
8,567
401
5,404
9,294
58,238
0
L
Athena
Bhas17
Athena
8,631
939
1,636
5,276
21,512
26,076
455
13,951
7,561
20,212
0
L
Chang'e
Billiam4125
Chang'e
14,118
2,476
6,222
5,704
19,449
8,995
473
15,206
4,243
24,822
0
L
Chiron
28,661
10,123
6,209
6,551
18,820
8,665
1,016
14,699
4,121
0
52,175
L
16,701
3,659
2,716
1,814
22,991
25,623
0
15,774
7,217
30,732
0
L
18,562
6,821
2,420
1,859
17,835
7,317
0
14,178
3,657
0
29,111
W
Tyr
9,625
2,800
2,868
3,579
21,090
17,139
2,079
9,355
11,735
0
27,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,741
Gold Earned
57,579
213
Minions Killed
209
0
Camps Cleared
0
1,537,474
Distance Traveled
1,360,396
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,407
789
75
4
0
321,884
2
W
Thor
10,390
611
12
1
0
268,626
0
W
Zhong Kui
11,887
699
23
1
0
265,991
0
W
Ah Puch
13,940
820
60
4
0
317,247
0
L
Athena
11,077
652
27
2
0
281,658
1
L
Chang'e
10,265
604
38
2
0
261,988
0
L
Chiron
12,151
715
70
4
0
281,191
0
L
Kuzenbo
12,088
711
40
2
0
285,819
0
L
Medusa
11,998
706
34
2
0
249,740
1
W
Tyr
13,117
772
43
3
0
363,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role