Player Matchup

Jormungandr
Jormungandr
Silver V
BigBruthaSmoke
Jormungandr
Silver V
Level 69
God Stats
24W - 25L
1,455 SR
Queue Stats
55W - 57L
578 MMR
Party 2
Neith
Neith
Silver III
TimmE
Neith
Silver III
Level 136
God Stats
6W - 11L
1,345 SR
Queue Stats
153W - 166L
935 MMR
Party 2
Chang'e
Chang'e
Silver II
brandonsofresh30
Chang'e
Silver II
Level 109
God Stats
39W - 22L
1,718 SR
Queue Stats
89W - 117L
1,157 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,506 SR
890 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,573 SR
1,216 MMR
Kuzenbo
Kuzenbo
Silver II
SnoKitty
Kuzenbo
Silver II
Level 105
God Stats
93W - 71L
1,661 SR
Queue Stats
239W - 229L
1,050 MMR
Solo
Nox
Nox
Bronze III
cubyto1
Nox
Bronze III
Level 69
God Stats
1W - 1L
1,575 SR
Queue Stats
2W - 5L
1,445 MMR
Party 1
Heimdallr
Heimdallr
Bronze I
jeffthekiller532
Heimdallr
Bronze I
Level 104
God Stats
1W - 1L
1,485 SR
Queue Stats
3W - 5L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBruthaSmoke
Jormungandr
15
2 / 4 / 4
11,824
563
15,399
20,013
10,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TimmE
Neith
15
3 / 7 / 5
12,410
591
19,569
18,252
5,447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 6 / 3
12,761
608
12,737
18,756
6,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisPoseidonCthulhuIzanamiAh Puch

VS

Bans
ArachneBacchusAresKumbhakarnaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SnoKitty
Kuzenbo
17
4 / 2 / 9
13,481
642
14,058
25,089
36,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
17
7 / 3 / 6
13,669
651
13,017
12,098
5,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
17
6 / 4 / 8
13,702
652
20,548
20,816
9,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
17
17
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigBruthaSmoke
Jormungandr
2
4
4
1
W
Kuzenbo
SnoKitty
Kuzenbo
4
2
9
4.25
L
Neith
TimmE
Neith
3
7
5
0.79
L
4
6
3
0.92
W
Nox
7
3
6
3.33
W
Heimdallr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
47,623
57,021
Taken
58,003
22,641
Mitigated
51,264
20,281
Healing
23,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigBruthaSmoke
Jormungandr
15,399
1,476
323
778
20,013
10,887
126
8,974
11,039
47,554
0
W
Kuzenbo
SnoKitty
Kuzenbo
14,058
3,244
1,485
7,130
25,089
36,643
541
11,713
13,376
48,821
0
L
Neith
TimmE
Neith
19,569
9,153
453
3,805
18,252
5,447
879
7,541
10,709
0
68,320
L
12,737
383
5,811
9,111
18,756
6,307
132
10,620
8,136
56,737
0
W
Nox
13,017
1,014
1,242
3,561
12,098
5,236
1,349
7,808
4,290
45,757
0
W
Heimdallr
20,548
11,038
1,245
8,616
20,816
9,385
1,357
8,730
12,086
0
91,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
40,852
220
Minions Killed
213
0
Camps Cleared
0
1,175,725
Distance Traveled
1,102,900
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,824
563
45
2
0
378,961
0
W
Kuzenbo
13,481
642
54
3
0
398,052
4
L
Neith
12,410
591
84
4
0
330,330
3
L
Chang'e
12,761
608
91
4
0
466,434
0
W
Nox
13,669
651
57
3
0
360,060
1
W
Heimdallr
13,702
652
102
5
0
344,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role