Player Matchup

Ares
Ares
KusochekZabora
Ares
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 95L
1,038 Elo+
Party 3
Fenrir
Fenrir
LordSesshomaru
Fenrir
Level 27
God Stats
1W - 2L
1,375 SR
Queue Stats
6W - 9L
1,222 Elo+
Party 1
Zeus
Zeus
Mocton
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,222 Elo+
Party 1
Izanami
Izanami
TakVleD
Izanami
Level 7
God Stats
8W - 6L
1,400 SR
Queue Stats
102W - 98L
1,208 Elo+
Party 3
Neith
Neith
miminiki
Neith
Level 27
God Stats
18W - 17L
1,259 SR
Queue Stats
72W - 76L
1,295 Elo+
Solo
Team Averages
Level 17
1,407 SR
1,197 Elo+

VS

Team Averages
Level 20
1,455 SR
1,271 Elo+
Arachne
Arachne
Agoniize
Arachne
Level 28
God Stats
3W - 9L
1,292 SR
Queue Stats
171W - 213L
1,435 Elo+
Solo
Olorun
Olorun
BlackShadowAVF
Olorun
Level 33
God Stats
4W - 5L
1,435 SR
Queue Stats
39W - 85L
1,219 Elo+
Party 2
Jormungandr
Jormungandr
Bljadtastiko
Jormungandr
Level 14
God Stats
2W - 1L
1,459 SR
Queue Stats
17W - 22L
1,289 Elo+
Solo
Bastet
Bastet
DarkHellbound10
Bastet
Level 17
God Stats
17W - 24L
1,405 SR
Queue Stats
33W - 41L
1,191 Elo+
Party 2
Ullr
Ullr
RederickMOR
Ullr
Level 9
God Stats
2W - 1L
1,683 SR
Queue Stats
8W - 9L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,166
474
3,153
10,423
5,489
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 4 / 2
6,677
514
4,449
7,180
2,278
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Mocton
Zeus
11
2 / 4 / 1
6,782
522
6,980
6,985
2,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TakVleD
Izanami
11
6 / 4 / 1
7,078
544
11,491
7,607
2,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
miminiki
Neith
8
1 / 4 / 0
5,595
430
3,673
7,489
2,089
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Agoniize
Arachne
12
7 / 3 / 2
7,985
614
7,421
12,321
4,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 2
7,848
604
3,149
5,895
2,217
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Bljadtastiko
Jormungandr
11
3 / 1 / 8
7,911
609
6,084
7,825
3,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 2
7,112
547
4,533
8,831
2,632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 2 / 4
7,870
605
7,139
7,610
2,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
13
Kills
23
23
Deaths
13
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Agoniize
Arachne
7
3
2
2.67
W
2
4
2
0.75
W
Jormungandr
Bljadtastiko
Jormungandr
3
1
8
7
W
3
3
2
1.33
L
1
7
0
0.14
L
3
4
2
1
L
Zeus
Mocton
Zeus
2
4
1
0.63
W
8
2
4
5
L
Izanami
TakVleD
Izanami
6
4
1
1.63
L
Neith
miminiki
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
28,326
39,684
Taken
42,482
14,096
Mitigated
14,746
3,219
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Agoniize
Arachne
7,421
5,335
0
5,737
12,321
4,065
0
3,742
8,579
0
33,470
W
3,149
1,266
0
1,064
5,895
2,217
1,058
2,372
3,523
38,433
0
W
Jormungandr
Bljadtastiko
Jormungandr
6,084
1,358
54
620
7,825
3,461
110
1,717
6,108
26,411
0
W
4,533
2,255
207
2,329
8,831
2,632
1,332
377
8,454
0
27,109
L
3,153
397
0
80
10,423
5,489
0
1,885
8,538
10,456
0
L
4,449
1,272
0
1,815
7,180
2,278
0
1,696
5,484
0
23,115
L
Zeus
Mocton
Zeus
6,980
1,295
0
0
6,985
2,036
505
2,574
4,411
35,195
0
W
7,139
4,220
0
1,828
7,610
2,371
2,177
1,925
5,685
0
27,387
L
Izanami
TakVleD
Izanami
11,491
9,201
0
0
7,607
2,204
1,041
790
6,817
0
36,475
L
Neith
miminiki
Neith
3,673
1,812
0
1,324
7,489
2,089
0
2,288
5,201
0
24,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
38,726
254
Minions Killed
280
0
Camps Cleared
0
1,086,170
Distance Traveled
1,237,710
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,985
614
58
4
0
269,013
0
W
Olorun
7,848
604
81
6
0
232,475
1
W
Jormungandr
7,911
609
38
3
0
257,135
3
W
Bastet
7,112
547
47
4
0
239,897
0
L
Ares
6,166
474
24
2
0
226,158
1
L
Fenrir
6,677
514
47
4
0
251,385
3
L
Zeus
6,782
522
70
5
0
178,577
1
W
Ullr
7,870
605
56
4
0
239,190
3
L
Izanami
7,078
544
81
6
0
223,186
3
L
Neith
5,595
430
32
2
0
206,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role