Player Matchup

Ymir
Ymir
DaffyWheel17400
Ymir
Level 8
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 2L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Geneduty98
Cthulhu
Level 13
God Stats
2W - 1L
1,658 SR
Queue Stats
2W - 2L
1,140 Elo+
Solo
Thor
Thor
Lougarking
Thor
Level 14
God Stats
2W - 5L
1,231 SR
Queue Stats
11W - 20L
1,073 Elo+
Solo
Pele
Pele
NovaCatCadet
Pele
Level 17
God Stats
11W - 13L
1,679 SR
Queue Stats
56W - 56L
1,500 Elo+
Solo
Izanami
Izanami
playsmisgoood
Izanami
Level 17
God Stats
31W - 37L
1,341 SR
Queue Stats
65W - 78L
1,216 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,304 Elo+

VS

Team Averages
Level 17
1,445 SR
1,171 Elo+
Cthulhu
Cthulhu
Alberto_Cosme
Cthulhu
Level 8
God Stats
1W - 3L
1,499 SR
Queue Stats
11W - 19L
1,229 Elo+
Solo
Sobek
Sobek
DaGBoyz2055
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,080 Elo+
Solo
Neith
Neith
SceneBunny234
Neith
Level 18
God Stats
6W - 10L
1,386 SR
Queue Stats
7W - 13L
1,105 Elo+
Solo
Chernobog
Chernobog
Topazorbb
Chernobog
Level 23
God Stats
14W - 17L
1,339 SR
Queue Stats
35W - 58L
1,094 Elo+
Solo
Bacchus
Bacchus
jiokgg
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
9,977
998
7,637
9,066
10,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cthulhu
Geneduty98
Cthulhu
17
5 / 1 / 12
11,637
1,164
13,149
14,998
11,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 3 / 13
9,557
956
4,800
6,698
4,404
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 3 / 14
10,679
1,068
10,220
9,246
4,101
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
18
16 / 0 / 10
12,524
1,252
32,725
9,593
4,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

380

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 6 / 2
8,661
866
4,782
20,816
13,001
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 8 / 3
9,320
932
8,143
19,057
15,436
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 2
9,216
922
9,538
12,378
5,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
Topazorbb
Chernobog
14
2 / 3 / 2
9,074
907
2,158
6,232
2,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
jiokgg
Bacchus
14
0 / 9 / 2
8,778
878
4,001
18,450
9,351

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
30
Kills
6
8
Deaths
30
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
2
0.17
L
2
8
3
0.44
W
3
1
14
10
W
Cthulhu
Geneduty98
Cthulhu
5
1
12
11
W
2
3
13
2.83
W
4
3
14
3.67
L
2
4
2
0.75
L
Chernobog
Topazorbb
Chernobog
2
3
2
1
L
Bacchus
jiokgg
Bacchus
0
9
2
0.11
W
Izanami
16
0
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,531
Damage
28,622
49,601
Taken
76,933
34,534
Mitigated
45,520
9,628
Healing
1,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,782
319
0
0
20,816
13,001
0
4,094
16,722
13,640
0
L
8,143
607
0
594
19,057
15,436
0
5,198
13,684
12,985
0
W
7,637
2,019
1,083
867
9,066
10,343
0
4,132
4,934
10,542
0
W
Cthulhu
Geneduty98
Cthulhu
13,149
2,477
0
2,474
14,998
11,451
0
2,503
10,804
56,872
0
W
4,800
2,086
0
50
6,698
4,404
0
2,818
3,880
0
6,025
W
10,220
4,290
164
720
9,246
4,101
0
2,309
5,565
0
17,653
L
9,538
5,104
0
457
12,378
5,046
0
5,104
7,249
44
19,062
L
Chernobog
Topazorbb
Chernobog
2,158
1,061
0
882
6,232
2,686
0
1,540
4,692
0
8,219
L
Bacchus
jiokgg
Bacchus
4,001
175
0
0
18,450
9,351
0
4,700
13,700
13,337
0
W
Izanami
32,725
26,171
0
4,270
9,593
4,235
0
5,208
4,385
0
51,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,374
Gold Earned
45,049
184
Minions Killed
70
5
Camps Cleared
3
898,873
Distance Traveled
684,623
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,661
866
17
2
0
189,505
0
L
Sobek
9,320
932
2
0
1
177,073
0
W
Ymir
9,977
998
9
1
0
167,861
0
W
Cthulhu
11,637
1,164
107
11
1
212,016
0
W
Thor
9,557
956
6
1
0
165,840
0
W
Pele
10,679
1,068
11
1
3
175,355
1
L
Neith
9,216
922
11
1
2
122,296
0
L
Chernobog
9,074
907
13
1
0
65,814
1
L
Bacchus
8,778
878
27
3
0
129,935
0
W
Izanami
12,524
1,252
51
5
1
177,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role