Player Matchup

Ganesha
Ganesha
Arnaudno77
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,183 Elo+
Solo
Izanami
Izanami
Bacsom
Izanami
Level 25
God Stats
24W - 23L
1,456 SR
Queue Stats
95W - 92L
1,408 Elo+
Party 2
Fenrir
Fenrir
Denel96
Fenrir
Level 29
God Stats
6W - 8L
1,571 SR
Queue Stats
174W - 170L
1,455 Elo+
Party 2
Hercules
Hercules
l vPur3 l
Hercules
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 21L
1,340 Elo+
Party 1
Thoth
Thoth
q Jet p
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 86L
1,399 Elo+
Party 1
Team Averages
Level 28
1,505 SR
1,357 Elo+

VS

Team Averages
Level 21
1,690 SR
1,389 Elo+
Medusa
Medusa
Bidiix_skill
Medusa
Level 18
God Stats
14W - 0L
2,046 SR
Queue Stats
47W - 38L
1,441 Elo+
Party 3
Ymir
Ymir
Darkdarkrai45
Ymir
Level 18
God Stats
14W - 5L
1,666 SR
Queue Stats
35W - 21L
1,453 Elo+
Party 3
Nemesis
Nemesis
Itchyjoey20
Nemesis
Level 25
God Stats
33W - 30L
1,498 SR
Queue Stats
36W - 37L
1,247 Elo+
Solo
Bastet
Bastet
Vanvan_51
Bastet
Level 28
God Stats
11W - 7L
1,737 SR
Queue Stats
171W - 168L
1,402 Elo+
Solo
Cthulhu
Cthulhu
kingsmanXV
Cthulhu
Level 17
God Stats
17W - 13L
1,500 SR
Queue Stats
53W - 60L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arnaudno77
Ganesha
16
0 / 11 / 8
10,580
378
4,305
26,650
11,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Bacsom
Izanami
18
1 / 13 / 7
11,981
428
12,616
23,609
8,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Denel96
Fenrir
18
12 / 10 / 6
13,740
491
23,307
27,570
16,651
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
l vPur3 l
Hercules
18
2 / 7 / 1
11,408
407
7,595
23,532
28,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
q Jet p
Thoth
20
7 / 5 / 5
15,283
546
25,302
15,192
5,973
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
17 / 7 / 10
16,029
572
26,860
23,723
11,208
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 2 / 26
16,348
584
17,125
29,099
40,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Itchyjoey20
Nemesis
20
7 / 5 / 7
14,417
515
13,696
19,169
7,671
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Vanvan_51
Bastet
20
11 / 2 / 4
16,909
604
19,473
22,135
12,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
kingsmanXV
Cthulhu
20
6 / 6 / 16
14,980
535
20,892
21,300
15,880
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
22
Kills
46
46
Deaths
22
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Arnaudno77
Ganesha
0
11
8
0.36
L
Izanami
Bacsom
Izanami
1
13
7
0.35
W
Medusa
17
7
10
3.14
W
5
2
26
9
L
Fenrir
Denel96
Fenrir
12
10
6
1.5
W
Nemesis
Itchyjoey20
Nemesis
7
5
7
2.1
W
Bastet
Vanvan_51
Bastet
11
2
4
6.5
W
Cthulhu
kingsmanXV
Cthulhu
6
6
16
2.33
L
Hercules
l vPur3 l
Hercules
2
7
1
0.36
L
Thoth
q Jet p
Thoth
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,125
Damage
98,046
116,553
Taken
115,426
71,316
Mitigated
86,953
13,402
Healing
33,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Arnaudno77
Ganesha
4,305
1,520
0
1,342
26,650
11,442
850
10,192
16,458
28,086
0
L
Izanami
Bacsom
Izanami
12,616
8,867
0
1,315
23,609
8,632
2,450
7,482
16,127
0
77,696
W
Medusa
26,860
17,643
0
7,872
23,723
11,208
7,321
7,851
15,822
0
111,601
W
17,125
3,221
1,152
4,546
29,099
40,113
1,451
8,588
20,419
51,886
0
L
Fenrir
Denel96
Fenrir
23,307
3,368
0
3,238
27,570
16,651
0
7,155
20,415
0
69,100
W
Nemesis
Itchyjoey20
Nemesis
13,696
8,695
0
5,225
19,169
7,671
837
6,001
12,893
0
54,972
W
Bastet
Vanvan_51
Bastet
19,473
5,911
0
7,981
22,135
12,081
4,947
5,150
16,935
0
139,149
W
Cthulhu
kingsmanXV
Cthulhu
20,892
1,026
1,634
4,596
21,300
15,880
629
5,779
15,476
76,474
0
L
Hercules
l vPur3 l
Hercules
7,595
2,073
0
6,343
23,532
28,618
1,003
4,632
18,900
0
50,966
L
Thoth
q Jet p
Thoth
25,302
1,220
0
1,164
15,192
5,973
0
8,556
6,636
102,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,992
Gold Earned
78,683
519
Minions Killed
588
0
Camps Cleared
0
2,177,520
Distance Traveled
2,505,124
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,580
378
21
1
0
449,904
1
L
Izanami
11,981
428
152
5
0
380,566
1
W
Medusa
16,029
572
142
5
0
431,351
1
W
Ymir
16,348
584
67
2
0
500,340
4
L
Fenrir
13,740
491
77
3
0
494,672
2
W
Nemesis
14,417
515
83
3
0
481,357
2
W
Bastet
16,909
604
190
7
0
591,407
2
W
Cthulhu
14,980
535
106
4
0
500,669
3
L
Hercules
11,408
407
97
3
0
482,466
0
L
Thoth
15,283
546
172
6
0
369,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role