Player Matchup

Da Ji
Da Ji
DummerIdiot1337
Da Ji
Level 27
God Stats
1W - 4L
1,419 SR
Queue Stats
143W - 157L
1,291 Elo+
Solo
Skadi
Skadi
KusochekZabora
Skadi
Level 5
God Stats
5W - 6L
1,300 SR
Queue Stats
91W - 95L
1,092 Elo+
Party 3
Raijin
Raijin
Ralvlpage
Raijin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TakVleD
Izanami
Level 7
God Stats
8W - 6L
1,515 SR
Queue Stats
102W - 98L
1,264 Elo+
Party 3
Cerberus
Cerberus
ZEDDACUS999
Cerberus
Level 20
God Stats
1W - 1L
1,477 SR
Queue Stats
23W - 29L
1,350 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,299 Elo+

VS

Team Averages
Level 27
1,523 SR
1,348 Elo+
Ymir
Ymir
Barde
Ymir
Level 26
God Stats
9W - 3L
1,705 SR
Queue Stats
80W - 87L
1,322 Elo+
Solo
Sol
Sol
DADGIKYARIK
Sol
Level 18
God Stats
3W - 1L
1,731 SR
Queue Stats
85W - 68L
1,354 Elo+
Party 1
Medusa
Medusa
DoubleToy
Medusa
Level 6
God Stats
3W - 1L
1,412 SR
Queue Stats
5W - 2L
1,168 Elo+
Party 2
Erlang Shen
Erlang Shen
DragonWor4ik
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Vitas4Itas
Scylla
Level 66
God Stats
1W - 0L
1,268 SR
Queue Stats
121W - 126L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,380
568
3,217
9,055
3,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 7 / 3
5,932
456
6,074
7,155
2,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Ralvlpage
Raijin
1
0 / 0 / 0
2,565
197
0
0
0
Izanami
TakVleD
Izanami
12
4 / 6 / 1
7,558
581
8,388
9,563
3,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ZEDDACUS999
Cerberus
9
3 / 6 / 1
6,877
529
4,231
10,161
9,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Barde
Ymir
10
0 / 2 / 8
7,155
550
2,476
7,732
6,201
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

13
7 / 3 / 0
8,600
662
7,298
9,729
2,644
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
DoubleToy
Medusa
13
10 / 1 / 4
8,183
629
8,107
6,386
2,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
DragonWor4ik
Erlang Shen
12
0 / 3 / 0
7,784
599
2,030
9,002
3,665
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Vitas4Itas
Scylla
12
4 / 1 / 7
7,681
591
5,169
3,382
947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
21
21
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Barde
Ymir
0
2
8
2
W
7
3
0
2.33
W
Medusa
DoubleToy
Medusa
10
1
4
12
W
Erlang Shen
DragonWor4ik
Erlang Shen
0
3
0
0
L
2
2
0
1
L
0
7
3
0.21
L
Raijin
Ralvlpage
Raijin
0
0
0
0
L
Izanami
TakVleD
Izanami
4
6
1
0.75
W
Scylla
Vitas4Itas
Scylla
4
1
7
7.5
L
Cerberus
ZEDDACUS999
Cerberus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
25,080
35,934
Taken
36,231
17,730
Mitigated
15,497
4,001
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Barde
Ymir
2,476
817
0
0
7,732
6,201
190
2,222
5,510
14,788
0
W
7,298
4,032
0
5,191
9,729
2,644
3,261
0
9,729
41,810
0
W
Medusa
DoubleToy
Medusa
8,107
4,347
0
3,206
6,386
2,040
863
1,520
4,866
0
39,497
W
Erlang Shen
DragonWor4ik
Erlang Shen
2,030
1,246
0
412
9,002
3,665
0
0
9,002
0
55,791
L
3,217
1,426
0
2,723
9,055
3,110
385
2,847
6,208
0
45,811
L
6,074
3,367
0
0
7,155
2,024
0
3,480
3,675
0
28,165
L
Raijin
Ralvlpage
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
TakVleD
Izanami
8,388
5,357
0
294
9,563
3,201
970
5,107
4,456
0
37,335
W
Scylla
Vitas4Itas
Scylla
5,169
145
0
250
3,382
947
546
489
2,893
29,256
0
L
Cerberus
ZEDDACUS999
Cerberus
4,231
726
0
984
10,161
9,395
0
3,509
6,652
13,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
39,403
232
Minions Killed
348
0
Camps Cleared
0
929,437
Distance Traveled
1,080,905
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,155
550
27
2
0
193,920
0
W
Sol
8,600
662
97
7
0
198,532
0
W
Medusa
8,183
629
72
6
0
244,203
2
W
Erlang Shen
7,784
599
102
8
0
217,928
1
L
Da Ji
7,380
568
81
6
0
291,700
4
L
Skadi
5,932
456
65
5
0
220,102
1
L
Raijin
2,565
197
0
0
0
0
0
L
Izanami
7,558
581
59
5
0
231,974
1
W
Scylla
7,681
591
50
4
0
226,322
2
L
Cerberus
6,877
529
27
2
0
185,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role