Player Matchup

Sun Wukong
Sun Wukong
AFShoGuN
Sun Wukong
Level 26
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 14L
1,138 Elo+
Solo
Ra
Ra
FutileOstrich35
Ra
Level 14
God Stats
6W - 4L
1,198 SR
Queue Stats
10W - 11L
1,240 Elo+
Party 2
Hel
Hel
NeRv cherish
Hel
Level 41
God Stats
46W - 30L
1,630 SR
Queue Stats
334W - 357L
1,224 Elo+
Party 2
Arachne
Arachne
cryptic-pimple4
Arachne
Level 17
God Stats
13W - 8L
1,470 SR
Queue Stats
59W - 82L
1,078 Elo+
Solo
Tsukuyomi
Tsukuyomi
like_aide7
Tsukuyomi
Level 28
God Stats
10W - 4L
1,551 SR
Queue Stats
66W - 111L
977 Elo+
Solo
Team Averages
Level 25
1,424 SR
1,131 Elo+

VS

Team Averages
Level 16
1,389 SR
995 Elo+
Discordia
Discordia
Bean Dimension
Discordia
Level 19
God Stats
4W - 4L
1,404 SR
Queue Stats
167W - 164L
1,041 Elo+
Party 3
Bellona
Bellona
OTFBoricua
Bellona
Level 16
God Stats
10W - 12L
1,377 SR
Queue Stats
12W - 15L
1,069 Elo+
Party 1
Jormungandr
Jormungandr
SFdarkness
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
946 Elo+
Party 1
Chaac
Chaac
Ur Hosed
Chaac
Level 12
God Stats
8W - 2L
1,485 SR
Queue Stats
149W - 145L
1,079 Elo+
Party 3
Neith
Neith
Y0URF4C3 L0L
Neith
Level 17
God Stats
1W - 2L
1,178 SR
Queue Stats
3W - 7L
841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AFShoGuN
Sun Wukong
16
5 / 3 / 1
9,687
404
6,184
18,943
14,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 4
10,474
436
13,467
21,593
14,365
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
10 / 3 / 2
11,816
492
20,126
21,475
12,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 3
10,618
442
10,337
17,155
6,762
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
like_aide7
Tsukuyomi
8
0 / 2 / 1
7,353
306
1,104
2,685
587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bean Dimension
Discordia
17
2 / 3 / 0
11,381
474
9,035
8,889
5,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
OTFBoricua
Bellona
19
7 / 6 / 2
12,996
542
21,902
18,792
20,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
SFdarkness
Jormungandr
5
0 / 6 / 0
7,360
307
1,461
5,562
1,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Ur Hosed
Chaac
14
1 / 6 / 1
9,481
395
15,799
22,149
23,875
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 2
11,168
465
14,072
14,627
7,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
22
Kills
14
15
Deaths
23
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AFShoGuN
Sun Wukong
5
3
1
1.83
W
Discordia
Bean Dimension
Discordia
2
3
0
0.67
L
3
2
4
2.5
L
10
3
2
3.67
W
Bellona
OTFBoricua
Bellona
7
6
2
1.33
W
Jormungandr
SFdarkness
Jormungandr
0
6
0
0
W
Chaac
Ur Hosed
Chaac
1
6
1
0.25
W
4
2
2
2.5
L
4
5
3
1.1
L
Tsukuyomi
like_aide7
Tsukuyomi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
62,269
81,851
Taken
70,019
48,645
Mitigated
58,756
38,437
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AFShoGuN
Sun Wukong
6,184
1,219
226
2,549
18,943
14,482
817
2,012
16,710
0
38,055
W
Discordia
Bean Dimension
Discordia
9,035
809
36
1,817
8,889
5,401
2,987
6,505
2,384
69,710
0
L
13,467
4,245
2,402
6,782
21,593
14,365
1,338
1,677
19,716
65,226
0
L
20,126
3,910
9,282
12,786
21,475
12,449
3,692
4,577
16,748
72,253
0
W
Bellona
OTFBoricua
Bellona
21,902
9,259
0
1,301
18,792
20,017
4,862
7,922
10,870
0
87,236
W
Jormungandr
SFdarkness
Jormungandr
1,461
278
0
0
5,562
1,878
48
1,648
3,914
3,509
0
W
Chaac
Ur Hosed
Chaac
15,799
983
0
2,997
22,149
23,875
237
12,958
9,182
0
54,294
W
14,072
5,715
0
7,108
14,627
7,585
1,972
4,560
10,025
0
68,792
L
10,337
7,790
302
4,101
17,155
6,762
0
2,127
14,853
0
39,282
L
Tsukuyomi
like_aide7
Tsukuyomi
1,104
339
0
7
2,685
587
0
103
2,557
0
5,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,948
Gold Earned
52,386
356
Minions Killed
398
0
Camps Cleared
0
1,728,041
Distance Traveled
1,685,306
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,687
404
64
3
0
391,705
1
W
Discordia
11,381
474
104
4
0
403,256
4
L
Ra
10,474
436
85
4
0
421,302
4
L
Hel
11,816
492
132
6
0
433,689
1
W
Bellona
12,996
542
143
6
0
389,683
0
W
Jormungandr
7,360
307
2
0
0
163,914
2
W
Chaac
9,481
395
61
3
0
438,299
0
W
Neith
11,168
465
88
4
0
290,154
0
L
Arachne
10,618
442
70
3
0
391,401
0
L
Tsukuyomi
7,353
306
5
0
0
89,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role