Player Matchup

Hercules
Hercules
Jaavieer
Hercules
Level 14
God Stats
1W - 2L
1,297 SR
Queue Stats
5W - 10L
1,280 Elo+
Solo
Izanami
Izanami
Trmythe
Izanami
Level 29
God Stats
7W - 5L
1,462 SR
Queue Stats
279W - 308L
1,384 Elo+
Party 1
Nemesis
Nemesis
Vanniuwu
Nemesis
Level 24
God Stats
8W - 6L
1,595 SR
Queue Stats
70W - 71L
1,393 Elo+
Party 2
Scylla
Scylla
lThe3ndl
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 164L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ownmad
Tsukuyomi
Level 24
God Stats
2W - 0L
1,606 SR
Queue Stats
67W - 67L
1,396 Elo+
Party 2
Team Averages
Level 24
1,492 SR
1,393 Elo+

VS

Team Averages
Level 20
1,441 SR
1,338 Elo+
Sun Wukong
Sun Wukong
Alucard009
Sun Wukong
Level 16
God Stats
9W - 13L
1,499 SR
Queue Stats
93W - 95L
1,402 Elo+
Solo
Poseidon
Poseidon
Edgar_Nigma
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,235 Elo+
Solo
Yemoja
Yemoja
RemovingMean054
Yemoja
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
175W - 345L
1,183 Elo+
Solo
Neith
Neith
folhazul
Neith
Level 26
God Stats
85W - 80L
1,544 SR
Queue Stats
109W - 110L
1,426 Elo+
Solo
Fenrir
Fenrir
mSterlimng
Fenrir
Level 28
God Stats
3W - 7L
1,160 SR
Queue Stats
150W - 158L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaavieer
Hercules
20
4 / 4 / 15
17,048
568
14,666
33,818
42,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Trmythe
Izanami
20
18 / 4 / 7
20,220
674
27,261
24,436
10,276
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Vanniuwu
Nemesis
20
3 / 0 / 13
18,357
612
13,614
18,798
8,940
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
lThe3ndl
Scylla
20
7 / 5 / 8
17,718
591
22,258
19,980
6,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
ownmad
Tsukuyomi
20
5 / 11 / 4
18,579
619
24,847
24,837
10,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alucard009
Sun Wukong
20
5 / 5 / 10
14,498
483
13,077
26,962
26,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Edgar_Nigma
Poseidon
20
1 / 8 / 8
13,039
435
13,909
17,871
5,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 12 / 4
12,632
421
5,412
24,857
21,817
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
folhazul
Neith
20
3 / 7 / 9
13,235
441
23,843
22,826
7,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
mSterlimng
Fenrir
20
14 / 6 / 4
15,213
507
21,354
31,312
25,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
37
Kills
23
24
Deaths
38
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alucard009
Sun Wukong
5
5
10
2
L
Poseidon
Edgar_Nigma
Poseidon
1
8
8
0.63
W
Hercules
Jaavieer
Hercules
4
4
15
2.88
L
0
12
4
0.17
W
Izanami
Trmythe
Izanami
18
4
7
5.38
W
Nemesis
Vanniuwu
Nemesis
3
0
13
9.5
L
Neith
folhazul
Neith
3
7
9
1.07
W
Scylla
lThe3ndl
Scylla
7
5
8
2.2
L
Fenrir
mSterlimng
Fenrir
14
6
4
2.67
W
Tsukuyomi
ownmad
Tsukuyomi
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,646
Damage
77,595
121,869
Taken
123,828
79,203
Mitigated
87,297
47,897
Healing
23,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alucard009
Sun Wukong
13,077
2,554
0
5,778
26,962
26,809
884
3,468
23,051
0
78,197
L
Poseidon
Edgar_Nigma
Poseidon
13,909
1,493
0
706
17,871
5,915
0
3,506
14,229
79,121
0
W
Hercules
Jaavieer
Hercules
14,666
3,460
0
16,063
33,818
42,601
480
7,985
25,683
0
75,638
L
5,412
1,080
2,086
3,089
24,857
21,817
733
5,283
19,207
48,556
0
W
Izanami
Trmythe
Izanami
27,261
21,843
0
12,368
24,436
10,276
7,902
5,829
18,582
0
213,632
W
Nemesis
Vanniuwu
Nemesis
13,614
5,733
0
9,456
18,798
8,940
1,057
3,513
15,260
0
148,223
L
Neith
folhazul
Neith
23,843
11,342
0
4,923
22,826
7,699
1,585
6,048
16,349
0
87,528
W
Scylla
lThe3ndl
Scylla
22,258
1,209
0
6,044
19,980
6,699
886
3,830
16,100
100,982
0
L
Fenrir
mSterlimng
Fenrir
21,354
5,987
0
6,651
31,312
25,057
1,233
3,953
26,865
0
96,186
W
Tsukuyomi
ownmad
Tsukuyomi
24,847
7,113
0
3,966
24,837
10,687
4,274
1,410
22,827
0
109,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,922
Gold Earned
68,617
825
Minions Killed
612
0
Camps Cleared
0
2,809,966
Distance Traveled
2,555,100
35
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,498
483
129
4
0
544,084
0
L
Poseidon
13,039
435
153
5
0
535,313
4
W
Hercules
17,048
568
111
4
0
598,408
8
L
Yemoja
12,632
421
63
2
0
423,024
0
W
Izanami
20,220
674
216
7
0
548,977
4
W
Nemesis
18,357
612
163
5
0
646,107
15
L
Neith
13,235
441
147
5
0
548,180
2
W
Scylla
17,718
591
126
4
0
541,317
6
L
Fenrir
15,213
507
120
4
0
504,499
2
W
Tsukuyomi
18,579
619
209
7
0
475,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role