Player Matchup

Hun Batz
Hun Batz
Dgazep
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,250 Elo+
Solo
Ymir
Ymir
Ilich19
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
TarakanNaxui
Baron Samedi
Level 34
God Stats
5W - 5L
1,390 SR
Queue Stats
8W - 16L
1,266 Elo+
Party 1
Nu Wa
Nu Wa
TheInnerLight
Nu Wa
Level 11
God Stats
3W - 2L
1,258 SR
Queue Stats
8W - 6L
1,299 Elo+
Solo
Neith
Neith
cinta35
Neith
Level 8
God Stats
2W - 9L
1,186 SR
Queue Stats
2W - 9L
1,162 Elo+
Solo
Team Averages
Level 14
1,367 SR
1,250 Elo+

VS

Team Averages
Level 24
1,418 SR
1,412 Elo+
Ra
Ra
GeniusR
Ra
Level 19
God Stats
1W - 1L
1,140 SR
Queue Stats
21W - 18L
1,402 Elo+
Solo
Hachiman
Hachiman
Havocmeister
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Sathanaël
Jormungandr
Level 21
God Stats
52W - 50L
1,378 SR
Queue Stats
138W - 137L
1,449 Elo+
Solo
Merlin
Merlin
hrafnulf
Merlin
Level 27
God Stats
26W - 19L
1,595 SR
Queue Stats
47W - 48L
1,346 Elo+
Solo
Set
Set
lowlifecrosfire
Set
Level 26
God Stats
126W - 106L
1,477 SR
Queue Stats
158W - 149L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dgazep
Hun Batz
14
2 / 7 / 2
8,740
971
5,752
12,086
4,562
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Ilich19
Ymir
14
2 / 11 / 3
9,441
1,049
5,803
24,315
15,090
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TarakanNaxui
Baron Samedi
14
0 / 10 / 5
8,425
936
8,990
14,126
5,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 4
8,502
945
11,402
11,118
3,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
cinta35
Neith
14
0 / 16 / 2
7,967
885
2,431
19,090
7,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 26
10,864
1,207
12,874
7,033
2,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Havocmeister
Hachiman
16
10 / 3 / 16
10,263
1,140
9,339
7,131
2,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Sathanaël
Jormungandr
18
6 / 0 / 35
11,134
1,237
16,150
12,686
11,161
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
hrafnulf
Merlin
19
15 / 0 / 24
11,504
1,278
21,003
4,154
1,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 18
11,164
1,240
13,543
8,497
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
167
5
Kills
48
49
Deaths
5
16
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dgazep
Hun Batz
2
7
2
0.43
W
8
0
26
21
W
Hachiman
Havocmeister
Hachiman
10
3
16
6
L
Ymir
Ilich19
Ymir
2
11
3
0.32
W
Jormungandr
Sathanaël
Jormungandr
6
0
35
23.5
L
Baron Samedi
TarakanNaxui
Baron Samedi
0
10
5
0.25
L
1
5
4
0.6
L
Neith
cinta35
Neith
0
16
2
0.06
W
Merlin
hrafnulf
Merlin
15
0
24
27
W
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
72,909
80,735
Taken
39,501
36,531
Mitigated
21,088
2,236
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dgazep
Hun Batz
5,752
929
0
83
12,086
4,562
0
8,382
3,704
0
17,045
W
12,874
2,078
1,772
3,514
7,033
2,794
0
4,438
2,595
25,930
0
W
Hachiman
Havocmeister
Hachiman
9,339
8,248
0
0
7,131
2,735
0
5,219
1,912
0
14,169
L
Ymir
Ilich19
Ymir
5,803
1,656
0
231
24,315
15,090
0
12,778
11,537
15,283
0
W
Jormungandr
Sathanaël
Jormungandr
16,150
4,174
123
1,320
12,686
11,161
0
7,474
5,212
42,529
0
L
Baron Samedi
TarakanNaxui
Baron Samedi
8,990
627
991
931
14,126
5,943
0
10,970
3,156
25,927
0
L
11,402
2,903
0
0
11,118
3,875
0
6,023
5,095
23,886
0
L
Neith
cinta35
Neith
2,431
2,431
0
0
19,090
7,061
0
11,874
7,216
0
8,226
W
Merlin
hrafnulf
Merlin
21,003
1,553
0
0
4,154
1,534
0
3,210
944
34,654
0
W
13,543
7,461
0
1,518
8,497
2,864
0
5,854
2,643
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
54,929
111
Minions Killed
152
3
Camps Cleared
9
625,478
Distance Traveled
814,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,740
971
14
2
1
136,571
0
W
Ra
10,864
1,207
35
4
1
181,139
0
W
Hachiman
10,263
1,140
7
1
1
137,009
0
L
Ymir
9,441
1,049
30
3
1
119,082
0
W
Jormungandr
11,134
1,237
49
5
1
177,533
0
L
Baron Samedi
8,425
936
34
4
0
130,062
0
L
Nu Wa
8,502
945
20
2
0
156,871
0
L
Neith
7,967
885
13
1
1
82,892
0
W
Merlin
11,504
1,278
40
4
0
174,682
0
W
Set
11,164
1,240
21
2
6
144,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role