Player Matchup

Sun Wukong
Sun Wukong
Dadless Child01
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,593 Elo+
Party 2
Hel
Hel
DiamondSmurf317
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
Gmbs29
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,354 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,507 Elo+

VS

Team Averages
Level 11
1,330 SR
1,481 Elo+
Thor
Thor
Azberoy
Thor
Level 11
God Stats
1W - 2L
1,328 SR
Queue Stats
18W - 27L
1,491 Elo+
Party 1
Merlin
Merlin
GrandsireJ
Merlin
Level 8
God Stats
0W - 3L
1,163 SR
Queue Stats
11W - 13L
1,334 Elo+
Solo
Bastet
Bastet
angelnuez
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dadless Child01
Sun Wukong
17
5 / 3 / 15
15,536
621
8,786
21,519
21,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 3 / 14
16,965
679
23,054
27,686
21,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
Gmbs29
Hun Batz
19
10 / 3 / 13
16,350
654
19,700
26,787
21,265
Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Azberoy
Thor
16
2 / 10 / 5
13,725
549
12,094
25,463
18,275
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
GrandsireJ
Merlin
20
4 / 3 / 5
16,568
663
30,544
17,783
6,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
angelnuez
Bastet
16
3 / 12 / 4
14,061
562
12,155
19,390
6,342
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
25
Kills
9
9
Deaths
25
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
Azberoy
Thor
2
10
5
0.45
W
Sun Wukong
Dadless Child01
Sun Wukong
5
3
15
4.17
W
10
3
14
5.67
W
Hun Batz
Gmbs29
Hun Batz
10
3
13
5.5
L
Merlin
GrandsireJ
Merlin
4
3
5
2.17
L
Bastet
angelnuez
Bastet
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,540
Damage
54,793
75,992
Taken
62,636
64,723
Mitigated
31,438
46,236
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Azberoy
Thor
12,094
1,764
0
2,675
25,463
18,275
0
9,247
16,216
0
45,964
W
Sun Wukong
Dadless Child01
Sun Wukong
8,786
2,425
0
2,048
21,519
21,840
1,576
9,651
11,260
0
52,082
W
23,054
1,734
22,401
18,040
27,686
21,618
244
13,033
14,653
116,852
0
W
Hun Batz
Gmbs29
Hun Batz
19,700
4,729
0
3,747
26,787
21,265
897
8,390
18,397
0
63,084
L
Merlin
GrandsireJ
Merlin
30,544
904
0
4,451
17,783
6,821
40
5,177
12,606
154,298
0
L
Bastet
angelnuez
Bastet
12,155
4,303
0
451
19,390
6,342
0
8,715
10,675
0
33,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
44,354
255
Minions Killed
244
0
Camps Cleared
0
1,337,689
Distance Traveled
1,166,434
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,725
549
40
2
0
355,444
0
W
Sun Wukong
15,536
621
58
2
0
446,330
3
W
Hel
16,965
679
130
5
0
454,593
0
W
Hun Batz
16,350
654
67
3
0
436,766
4
L
Merlin
16,568
663
176
7
0
415,357
3
L
Bastet
14,061
562
28
1
0
395,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role