Player Matchup

Skadi
Skadi
CallingOfDeath
Skadi
Level 6
God Stats
10W - 15L
1,500 SR
Queue Stats
17W - 17L
1,758 Elo+
Solo
Thor
Thor
CaptainCrippy
Thor
Level 23
God Stats
0W - 2L
1,336 SR
Queue Stats
12W - 10L
1,521 Elo+
Solo
Hel
Hel
Hel Fenrir
Hel
Level 11
God Stats
12W - 9L
1,464 SR
Queue Stats
13W - 9L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Oneshot Fenrir
Cthulhu
Level 29
God Stats
2W - 3L
1,600 SR
Queue Stats
56W - 44L
1,667 Elo+
Party 1
Freya
Freya
nolanh796
Freya
Level 28
God Stats
9W - 13L
1,819 SR
Queue Stats
177W - 178L
1,544 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,604 Elo+

VS

Team Averages
Level 22
1,426 SR
1,600 Elo+
Merlin
Merlin
AGD Senna
Merlin
Level 28
God Stats
18W - 21L
1,509 SR
Queue Stats
87W - 79L
1,591 Elo+
Solo
Horus
Horus
BathoryLaughed
Horus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,781 Elo+
Solo
Artio
Artio
ColbyTheMachine
Artio
Level 29
God Stats
3W - 4L
1,174 SR
Queue Stats
123W - 100L
1,567 Elo+
Solo
Chang'e
Chang'e
DSerrilho
Chang'e
Level 28
God Stats
11W - 8L
1,447 SR
Queue Stats
204W - 232L
1,495 Elo+
Solo
Chiron
Chiron
whoscthun
Chiron
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,536
854
9,940
14,549
5,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 2
9,114
911
6,083
13,168
5,389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 2
8,504
850
2,646
9,810
5,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 1
9,230
923
11,671
20,895
20,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
nolanh796
Freya
15
1 / 5 / 2
9,046
905
13,570
18,048
6,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

116

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGD Senna
Merlin
18
13 / 0 / 11
12,221
1,222
25,059
5,467
2,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 0 / 17
9,678
968
4,806
7,703
7,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 16
9,753
975
11,849
18,779
15,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
DSerrilho
Chang'e
17
5 / 1 / 17
10,602
1,060
11,001
11,460
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
whoscthun
Chiron
17
6 / 0 / 12
10,742
1,074
17,415
6,917
3,056
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
100
3
Kills
27
27
Deaths
3
8
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
AGD Senna
Merlin
13
0
11
18.5
W
1
0
17
9.5
L
0
8
1
0.06
L
1
3
2
0.67
W
2
2
16
5
W
Chang'e
DSerrilho
Chang'e
5
1
17
13.5
L
0
5
2
0.2
L
1
6
1
0.25
L
Freya
nolanh796
Freya
1
5
2
0.4
W
Chiron
whoscthun
Chiron
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
70,130
76,470
Taken
50,326
42,844
Mitigated
33,471
9,938
Healing
34,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AGD Senna
Merlin
25,059
814
499
1,718
5,467
2,493
0
3,004
2,463
44,242
0
W
4,806
2,233
7,191
3,516
7,703
7,527
0
3,909
3,794
0
8,139
L
9,940
6,061
0
210
14,549
5,501
0
9,660
4,714
0
18,225
L
6,083
948
0
0
13,168
5,389
0
7,678
5,365
0
17,439
W
11,849
1,110
1,718
3,975
18,779
15,078
0
10,863
7,916
14,912
0
W
Chang'e
DSerrilho
Chang'e
11,001
2,190
8,272
4,655
11,460
5,317
0
6,760
4,700
21,079
0
L
2,646
636
4,691
877
9,810
5,303
0
5,309
4,451
7,550
0
L
11,671
542
819
555
20,895
20,224
0
12,529
8,206
43,094
0
L
Freya
nolanh796
Freya
13,570
4,263
0
2,786
18,048
6,427
0
12,098
5,825
23,807
0
W
Chiron
whoscthun
Chiron
17,415
8,918
436
2,427
6,917
3,056
0
3,351
3,566
0
52,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
52,996
158
Minions Killed
169
3
Camps Cleared
4
794,930
Distance Traveled
955,326
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,221
1,222
43
4
0
191,771
0
W
Horus
9,678
968
11
1
1
211,500
0
L
Skadi
8,536
854
23
2
0
146,516
0
L
Thor
9,114
911
19
2
1
146,735
0
W
Artio
9,753
975
10
1
1
173,051
0
W
Chang'e
10,602
1,060
26
3
0
191,926
1
L
Hel
8,504
850
16
2
1
131,304
0
L
Cthulhu
9,230
923
79
8
0
199,296
0
L
Freya
9,046
905
21
2
1
171,079
0
W
Chiron
10,742
1,074
79
8
2
187,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role