Player Matchup

Fenrir
Fenrir
Alman-Donutt
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
931 Elo+
Party 3
Bakasura
Bakasura
Blackwhit_11
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
931 Elo+
Party 3
Arachne
Arachne
INF3RNO293
Arachne
Level 25
God Stats
5W - 5L
1,346 SR
Queue Stats
76W - 85L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
Joshgc123
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 224L
1,301 Elo+
Solo
Pele
Pele
R00K97
Pele
Level 32
God Stats
0W - 3L
1,291 SR
Queue Stats
82W - 72L
1,241 Elo+
Party 2
Team Averages
Level 19
1,427 SR
1,126 Elo+

VS

Team Averages
Level 20
1,530 SR
1,355 Elo+
Apollo
Apollo
A Fairy CupCake
Apollo
Level 19
God Stats
2W - 1L
1,861 SR
Queue Stats
159W - 146L
1,441 Elo+
Solo
Jormungandr
Jormungandr
J_Saurer15
Jormungandr
Level 15
God Stats
38W - 34L
1,437 SR
Queue Stats
166W - 197L
1,199 Elo+
Party 1
Artemis
Artemis
The Uglier Deer
Artemis
Level 16
God Stats
11W - 9L
1,480 SR
Queue Stats
11W - 10L
1,398 Elo+
Solo
Bellona
Bellona
bravefan123out
Bellona
Level 23
God Stats
3W - 6L
1,374 SR
Queue Stats
97W - 110L
1,327 Elo+
Solo
Hun Batz
Hun Batz
warlordnatedog95
Hun Batz
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 268L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 7 / 1
4,647
387
1,519
8,040
1,935
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Blackwhit_11
Bakasura
7
1 / 10 / 1
5,070
423
3,889
8,368
2,119
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
INF3RNO293
Arachne
8
1 / 4 / 5
5,590
466
1,995
6,508
1,563
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Joshgc123
Cthulhu
9
1 / 4 / 2
5,777
481
4,226
7,024
2,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
R00K97
Pele
11
4 / 2 / 2
6,871
573
6,012
7,942
2,282
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,501
542
3,209
6,339
1,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
J_Saurer15
Jormungandr
10
3 / 2 / 9
6,753
563
3,694
4,530
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
9 / 1 / 3
8,301
692
9,255
6,692
2,022
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 1
6,767
564
4,900
5,866
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 1 / 5
7,589
632
6,168
6,996
2,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
27
27
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Fenrir
1
7
1
0.21
L
Bakasura
Blackwhit_11
Bakasura
1
10
1
0.15
L
Arachne
INF3RNO293
Arachne
1
4
5
0.88
W
Jormungandr
J_Saurer15
Jormungandr
3
2
9
3.75
L
Cthulhu
Joshgc123
Cthulhu
1
4
2
0.5
L
Pele
R00K97
Pele
4
2
2
2.5
W
9
1
3
10.5
W
4
2
1
2.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
27,226
37,882
Taken
30,423
10,436
Mitigated
11,305
5,149
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,209
2,624
0
2,961
6,339
1,761
1,807
862
5,394
0
30,496
L
Fenrir
1,519
598
0
173
8,040
1,935
88
1,717
6,323
0
6,900
L
Bakasura
Blackwhit_11
Bakasura
3,889
2,448
0
660
8,368
2,119
378
1,241
7,127
0
13,680
L
Arachne
INF3RNO293
Arachne
1,995
1,486
135
1,112
6,508
1,563
28
232
6,276
0
9,076
W
Jormungandr
J_Saurer15
Jormungandr
3,694
864
0
176
4,530
2,941
722
0
4,180
16,109
0
L
Cthulhu
Joshgc123
Cthulhu
4,226
924
0
1,007
7,024
2,537
255
0
7,024
27,547
0
L
Pele
R00K97
Pele
6,012
1,861
0
2,062
7,942
2,282
0
504
7,438
0
33,565
W
9,255
6,783
0
3,764
6,692
2,022
667
0
6,662
0
42,213
W
4,900
2,010
0
255
5,866
2,531
90
3,364
2,492
0
25,311
W
6,168
2,016
0
2,142
6,996
2,050
0
0
6,820
0
40,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
35,911
162
Minions Killed
306
0
Camps Cleared
0
1,102,460
Distance Traveled
1,049,432
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,501
542
67
6
0
182,096
1
L
Fenrir
4,647
387
7
1
0
219,277
0
L
Bakasura
5,070
423
29
2
0
217,459
0
L
Arachne
5,590
466
25
2
0
214,849
1
W
Jormungandr
6,753
563
32
3
0
217,539
1
L
Cthulhu
5,777
481
50
4
0
214,627
0
L
Pele
6,871
573
51
4
0
236,248
0
W
Artemis
8,301
692
91
8
0
197,892
0
W
Bellona
6,767
564
60
5
0
236,581
4
W
Hun Batz
7,589
632
56
5
0
215,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role