Player Matchup

Arachne
Arachne
Evangelion99
Arachne
Level 35
God Stats
2W - 1L
1,223 SR
Queue Stats
24W - 25L
1,322 Elo+
Solo
Neith
Neith
Kalutin
Neith
Level 29
God Stats
9W - 5L
1,743 SR
Queue Stats
187W - 211L
1,393 Elo+
Party 3
Hel
Hel
NumbahOne
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
PasiAnssi
Xing Tian
Level 36
God Stats
7W - 7L
1,500 SR
Queue Stats
183W - 177L
1,381 Elo+
Party 3
Osiris
Osiris
Teuntjeeeh
Osiris
Level 68
God Stats
3W - 4L
1,412 SR
Queue Stats
225W - 200L
1,511 Elo+
Party 2
Team Averages
Level 37
1,475 SR
1,431 Elo+

VS

Team Averages
Level 62
1,513 SR
1,514 Elo+
Ne Zha
Ne Zha
JoyFullDeath
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LaEscalera
Kukulkan
Level 39
God Stats
2W - 7L
1,316 SR
Queue Stats
171W - 155L
1,551 Elo+
Solo
King Arthur
King Arthur
TheKingSparrow
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,547 Elo+
Party 1
Anubis
Anubis
VilkoTaZabije
Anubis
Level 76
God Stats
105W - 60L
1,701 SR
Queue Stats
233W - 199L
1,517 Elo+
Solo
Hades
Hades
gooddabai
Hades
Level 32
God Stats
69W - 58L
1,547 SR
Queue Stats
108W - 111L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Evangelion99
Arachne
4
0 / 1 / 0
3,110
622
511
2,956
505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Kalutin
Neith
5
0 / 1 / 1
3,074
615
1,785
1,869
469
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
2,860
572
83
1,190
269
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
PasiAnssi
Xing Tian
4
2 / 3 / 0
3,302
660
1,566
3,747
1,359
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Teuntjeeeh
Osiris
3
0 / 2 / 0
2,800
560
884
3,230
1,088
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
4
2 / 1 / 1
3,689
738
909
3,031
683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kukulkan
LaEscalera
Kukulkan
7
2 / 0 / 1
4,192
838
964
1,288
336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
TheKingSparrow
King Arthur
5
0 / 1 / 3
3,164
633
586
2,035
708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

7
3 / 0 / 0
4,184
837
2,571
1,979
662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
gooddabai
Hades
5
1 / 0 / 1
3,321
664
2,052
1,632
409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Evangelion99
Arachne
0
1
0
0
W
Ne Zha
2
1
1
2.5
L
Neith
Kalutin
Neith
0
1
1
0.5
W
Kukulkan
LaEscalera
Kukulkan
2
0
1
2.5
L
0
2
0
0
L
Xing Tian
PasiAnssi
Xing Tian
2
3
0
0.67
L
Osiris
Teuntjeeeh
Osiris
0
2
0
0
W
King Arthur
TheKingSparrow
King Arthur
0
1
3
1.5
W
3
0
0
3
W
Hades
gooddabai
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,829
Damage
7,082
12,992
Taken
9,965
3,690
Mitigated
2,798
3,697
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Evangelion99
Arachne
511
511
0
1,127
2,956
505
0
868
2,088
0
10,243
W
Ne Zha
909
530
0
1,388
3,031
683
0
540
2,466
0
7,690
L
Neith
Kalutin
Neith
1,785
933
0
750
1,869
469
140
850
1,019
0
10,547
W
Kukulkan
LaEscalera
Kukulkan
964
296
0
200
1,288
336
0
256
1,032
15,900
0
L
83
0
0
0
1,190
269
0
600
590
3,927
0
L
Xing Tian
PasiAnssi
Xing Tian
1,566
421
0
295
3,747
1,359
23
1,566
2,031
4,760
0
L
Osiris
Teuntjeeeh
Osiris
884
411
0
1,525
3,230
1,088
0
1,703
1,527
0
5,692
W
King Arthur
TheKingSparrow
King Arthur
586
269
0
695
2,035
708
90
493
1,542
0
1,602
W
2,571
687
0
1,271
1,979
662
673
0
1,854
19,168
0
W
Hades
gooddabai
Hades
2,052
450
229
1,398
1,632
409
0
360
1,272
13,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,146
Gold Earned
18,550
73
Minions Killed
121
0
Camps Cleared
0
377,261
Distance Traveled
453,359
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,110
622
24
5
0
76,035
1
W
Ne Zha
3,689
738
17
3
0
95,118
2
L
Neith
3,074
615
21
4
0
87,721
0
W
Kukulkan
4,192
838
36
7
0
87,990
0
L
Hel
2,860
572
14
3
0
50,531
1
L
Xing Tian
3,302
660
8
2
0
102,107
1
L
Osiris
2,800
560
6
1
0
60,867
0
W
King Arthur
3,164
633
3
1
0
91,100
0
W
Anubis
4,184
837
43
9
0
82,755
0
W
Hades
3,321
664
22
4
0
96,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role