Player Matchup

Cthulhu
Cthulhu
BossoCK998
Cthulhu
Level 83
God Stats
9W - 2L
1,500 SR
Queue Stats
316W - 327L
1,340 Elo+
Party 1
Bellona
Bellona
CAUTION_wet_flo
Bellona
Level 23
God Stats
14W - 6L
1,530 SR
Queue Stats
239W - 213L
1,322 Elo+
Solo
Fenrir
Fenrir
Chiot307421
Fenrir
Level 12
God Stats
4W - 3L
1,548 SR
Queue Stats
8W - 11L
1,308 Elo+
Solo
Raijin
Raijin
Duemilioni
Raijin
Level 29
God Stats
4W - 4L
1,427 SR
Queue Stats
93W - 98L
1,353 Elo+
Party 1
Apollo
Apollo
SteveBW
Apollo
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 30L
1,015 Elo+
Party 1
Team Averages
Level 31
1,501 SR
1,267 Elo+

VS

Team Averages
Level 12
1,515 SR
1,126 Elo+
Arachne
Arachne
Delta-Waxtib
Arachne
Level 15
God Stats
8W - 9L
1,421 SR
Queue Stats
12W - 13L
1,219 Elo+
Party 2
Hun Batz
Hun Batz
P-SoOniiC
Hun Batz
Level 14
God Stats
0W - 1L
1,696 SR
Queue Stats
79W - 93L
1,031 Elo+
Solo
Ullr
Ullr
Zen1tsuS4N_
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,179 Elo+
Party 2
Amaterasu
Amaterasu
hayrikara
Amaterasu
Level 17
God Stats
0W - 1L
1,263 SR
Queue Stats
9W - 22L
1,071 Elo+
Party 2
Nemesis
Nemesis
marcusr028
Nemesis
Level 9
God Stats
2W - 5L
1,696 SR
Queue Stats
20W - 23L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BossoCK998
Cthulhu
20
17 / 0 / 24
15,574
577
20,787
23,460
28,648
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
11 / 1 / 21
14,910
552
20,733
18,653
27,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
18
15 / 6 / 16
14,202
526
15,097
18,087
14,958
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Duemilioni
Raijin
19
22 / 3 / 21
14,673
543
31,030
22,411
9,793
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
SteveBW
Apollo
17
5 / 5 / 17
12,579
466
11,137
15,243
6,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Delta-Waxtib
Arachne
14
6 / 16 / 2
10,631
394
16,678
25,488
8,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
P-SoOniiC
Hun Batz
14
0 / 15 / 3
9,756
361
9,373
23,415
7,255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 16 / 4
12,055
446
8,593
25,548
8,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
hayrikara
Amaterasu
18
6 / 11 / 5
11,852
439
15,563
24,559
10,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
marcusr028
Nemesis
16
1 / 13 / 2
10,880
403
11,633
27,946
10,381
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
31
70
Kills
15
15
Deaths
71
99
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BossoCK998
Cthulhu
17
0
24
29
W
11
1
21
21.5
W
Fenrir
15
6
16
3.83
L
Arachne
Delta-Waxtib
Arachne
6
16
2
0.44
W
Raijin
Duemilioni
Raijin
22
3
21
10.83
L
Hun Batz
P-SoOniiC
Hun Batz
0
15
3
0.1
W
Apollo
SteveBW
Apollo
5
5
17
2.7
L
2
16
4
0.25
L
Amaterasu
hayrikara
Amaterasu
6
11
5
0.77
L
Nemesis
marcusr028
Nemesis
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,784
Damage
61,840
97,854
Taken
126,956
87,278
Mitigated
44,745
19,518
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BossoCK998
Cthulhu
20,787
2,419
2,913
4,168
23,460
28,648
528
0
23,460
77,091
0
W
20,733
6,181
0
3,423
18,653
27,712
3,979
0
18,653
0
93,070
W
Fenrir
15,097
6,654
0
2,589
18,087
14,958
829
0
18,087
694
55,386
L
Arachne
Delta-Waxtib
Arachne
16,678
10,970
0
1,963
25,488
8,594
496
12,548
12,815
0
31,496
W
Raijin
Duemilioni
Raijin
31,030
3,214
1,769
4,656
22,411
9,793
1,198
0
22,411
84,149
0
L
Hun Batz
P-SoOniiC
Hun Batz
9,373
2,797
0
362
23,415
7,255
0
10,068
13,247
0
45,414
W
Apollo
SteveBW
Apollo
11,137
8,172
0
0
15,243
6,167
2,982
0
15,243
0
46,076
L
8,593
5,052
0
1,934
25,548
8,088
1,476
8,567
16,906
0
63,930
L
Amaterasu
hayrikara
Amaterasu
15,563
5,163
0
2,756
24,559
10,427
1,270
11,202
13,184
0
55,759
L
Nemesis
marcusr028
Nemesis
11,633
2,549
0
7,588
27,946
10,381
1,698
9,681
17,965
0
78,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,938
Gold Earned
55,174
481
Minions Killed
398
0
Camps Cleared
0
2,341,613
Distance Traveled
1,848,001
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,574
577
91
3
0
507,396
0
W
Bellona
14,910
552
174
6
0
500,050
0
W
Fenrir
14,202
526
53
2
0
478,701
0
L
Arachne
10,631
394
43
2
0
353,730
0
W
Raijin
14,673
543
113
4
0
470,395
0
L
Hun Batz
9,756
361
62
2
0
271,237
1
W
Apollo
12,579
466
50
2
0
385,071
0
L
Ullr
12,055
446
115
4
0
367,249
0
L
Amaterasu
11,852
439
94
3
0
408,174
3
L
Nemesis
10,880
403
84
3
0
447,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role