Player Matchup
Team Averages
Silver I
Average Tier
Level 43
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 30
1,391 SR
1,500
MMR
Arachne
Bronze III
Level 30
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 2L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,090
1,156
4,911
4,246
2,320
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
WithinStrikingDi
Arachne
9
0 / 6 / 0
5,151
736
885
7,348
2,081
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,090
1,156
103
15
0
136,262
0
L
5,151
736
21
3
0
128,745
0