Player Matchup

Fenrir
Fenrir
Centurioss
Fenrir
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
138W - 177L
1,201 Elo+
Solo
Cthulhu
Cthulhu
GhOsT_1k3R
Cthulhu
Level 7
God Stats
1W - 5L
1,238 SR
Queue Stats
10W - 19L
1,136 Elo+
Solo
Ganesha
Ganesha
Olen botti
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,235 Elo+
Solo
Hades
Hades
ShidochibreSan
Hades
Level 27
God Stats
24W - 20L
1,503 SR
Queue Stats
145W - 170L
1,234 Elo+
Solo
Izanami
Izanami
agustinleston
Izanami
Level 28
God Stats
5W - 6L
1,405 SR
Queue Stats
48W - 54L
1,139 Elo+
Solo
Team Averages
Level 21
1,429 SR
1,189 Elo+

VS

Team Averages
Level 25
1,465 SR
1,247 Elo+
Merlin
Merlin
A Samurai Bear
Merlin
Level 29
God Stats
5W - 4L
1,316 SR
Queue Stats
48W - 48L
1,244 Elo+
Party 1
Loki
Loki
JCRambo
Loki
Level 20
God Stats
2W - 4L
1,394 SR
Queue Stats
16W - 10L
1,151 Elo+
Solo
Nemesis
Nemesis
SamuraiSloth345
Nemesis
Level 18
God Stats
8W - 6L
1,451 SR
Queue Stats
42W - 42L
1,235 Elo+
Party 1
Hades
Hades
ahmadrezaKing202
Hades
Level 27
God Stats
126W - 105L
1,608 SR
Queue Stats
272W - 337L
1,312 Elo+
Solo
Fenrir
Fenrir
krowcing
Fenrir
Level 29
God Stats
37W - 22L
1,558 SR
Queue Stats
48W - 43L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Centurioss
Fenrir
13
2 / 12 / 1
9,630
419
9,331
27,108
9,299
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
GhOsT_1k3R
Cthulhu
12
0 / 15 / 2
8,304
361
6,960
23,097
8,729
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
Olen botti
Ganesha
10
0 / 4 / 2
8,404
365
3,674
15,378
10,980
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 9 / 4
11,306
492
13,551
20,743
12,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
16
5 / 8 / 2
11,158
485
13,716
22,294
7,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 12
13,394
582
13,733
10,302
5,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
JCRambo
Loki
16
2 / 6 / 7
11,094
482
8,337
10,679
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
13 / 3 / 23
12,810
557
18,072
17,925
6,920
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 3 / 12
13,055
568
28,521
18,429
10,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
krowcing
Fenrir
16
7 / 1 / 13
11,925
518
13,477
17,735
16,517
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
114
11
Kills
47
48
Deaths
14
11
Assists
67
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
Fenrir
Centurioss
Fenrir
2
12
1
0.21
L
Cthulhu
GhOsT_1k3R
Cthulhu
0
15
2
0.07
W
Loki
JCRambo
Loki
2
6
7
0.92
L
Ganesha
Olen botti
Ganesha
0
4
2
0.25
W
13
3
23
8.17
L
4
9
4
0.67
L
Izanami
5
8
2
0.75
W
15
3
12
7
W
Fenrir
krowcing
Fenrir
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,232
Damage
82,140
108,620
Taken
75,070
48,670
Mitigated
42,536
16,933
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,733
2,773
0
0
10,302
5,304
4,761
5,391
4,911
81,512
0
L
Fenrir
Centurioss
Fenrir
9,331
3,414
0
6,920
27,108
9,299
0
5,964
21,144
0
50,041
L
Cthulhu
GhOsT_1k3R
Cthulhu
6,960
457
0
0
23,097
8,729
113
9,878
13,219
35,455
0
W
Loki
JCRambo
Loki
8,337
3,800
0
0
10,679
3,487
1,293
4,800
5,879
0
54,627
L
Ganesha
Olen botti
Ganesha
3,674
345
0
1,890
15,378
10,980
385
7,160
8,218
13,691
0
W
18,072
11,117
0
2,545
17,925
6,920
793
4,849
13,076
0
64,696
L
13,551
1,011
2
5,576
20,743
12,183
937
11,215
9,528
62,895
0
L
Izanami
13,716
11,037
0
2,545
22,294
7,479
621
8,037
14,257
0
55,119
W
28,521
4,189
943
10,360
18,429
10,308
1,441
5,483
12,946
65,254
0
W
Fenrir
krowcing
Fenrir
13,477
3,642
0
4,593
17,735
16,517
1,665
3,662
14,073
0
58,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
62,278
323
Minions Killed
494
0
Camps Cleared
0
1,658,957
Distance Traveled
2,181,783
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,394
582
161
7
0
417,651
0
L
Fenrir
9,630
419
65
3
0
399,413
1
L
Cthulhu
8,304
361
52
2
0
316,290
1
W
Loki
11,094
482
97
4
0
408,853
0
L
Ganesha
8,404
365
3
0
0
309,838
1
W
Nemesis
12,810
557
75
3
0
466,849
0
L
Hades
11,306
492
113
5
0
287,529
0
L
Izanami
11,158
485
90
4
0
345,887
0
W
Hades
13,055
568
89
4
0
405,131
1
W
Fenrir
11,925
518
72
3
0
483,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role