Player Matchup

Nox
Nox
Platinum IV
BenjisPrincess
Nox
Platinum IV
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 85L
1,821 MMR
Party 1
Medusa
Medusa
Gold III
Kobamaine
Medusa
Gold III
Level 92
God Stats
21W - 6L
1,670 SR
Queue Stats
133W - 101L
1,523 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
smashergames
Cthulhu
Platinum IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,975 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 87
1,557 SR
1,773 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,414 SR
1,568 MMR
Discordia
Discordia
Gold V
HotHead
Discordia
Gold V
Level 82
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 13L
1,638 MMR
Solo
Neith
Neith
Gold II
PerrovoladorMC
Neith
Gold II
Level 128
God Stats
26W - 23L
1,635 SR
Queue Stats
82W - 112L
1,692 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
tadeoxs
Kuzenbo
Silver I
Level 146
God Stats
1W - 3L
1,323 SR
Queue Stats
70W - 76L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 9
11,537
641
12,260
14,860
5,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Kobamaine
Medusa
16
4 / 6 / 6
12,217
679
14,261
15,632
5,506
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
smashergames
Cthulhu
17
8 / 5 / 6
13,315
740
18,720
26,666
31,804
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
BacchusPersephoneSobekThothYemoja

VS

Bans
AphroditeCabrakanZeusGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HotHead
Discordia
15
2 / 4 / 10
11,091
616
11,049
12,978
3,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
10 / 5 / 5
12,850
714
23,152
20,053
7,545
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
tadeoxs
Kuzenbo
14
5 / 5 / 11
12,022
668
11,920
24,724
43,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
14
Kills
17
18
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
7
9
0.93
L
Discordia
HotHead
Discordia
2
4
10
1.75
W
Medusa
Kobamaine
Medusa
4
6
6
1.17
L
10
5
5
2.5
W
Cthulhu
smashergames
Cthulhu
8
5
6
2.2
L
Kuzenbo
tadeoxs
Kuzenbo
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,241
Damage
46,121
57,158
Taken
57,755
42,806
Mitigated
55,014
14,746
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,260
515
0
2,304
14,860
5,496
671
5,677
8,893
43,136
0
L
Discordia
HotHead
Discordia
11,049
435
0
815
12,978
3,893
64
6,271
6,607
43,607
0
W
Medusa
Kobamaine
Medusa
14,261
6,348
0
1,731
15,632
5,506
2,489
7,032
8,300
0
73,843
L
23,152
13,167
0
6,927
20,053
7,545
2,214
13,116
6,585
0
68,142
W
Cthulhu
smashergames
Cthulhu
18,720
1,747
1,799
8,912
26,666
31,804
141
9,364
16,973
59,896
0
L
Kuzenbo
tadeoxs
Kuzenbo
11,920
4,242
537
2,643
24,724
43,576
232
10,660
13,543
29,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
35,963
227
Minions Killed
198
0
Camps Cleared
0
991,491
Distance Traveled
936,959
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,537
641
74
4
0
314,725
2
L
Discordia
11,091
616
69
4
0
330,116
3
W
Medusa
12,217
679
98
5
0
324,935
2
L
Neith
12,850
714
107
6
0
291,919
3
W
Cthulhu
13,315
740
55
3
0
351,831
4
L
Kuzenbo
12,022
668
22
1
0
314,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role