Player Matchup

Chaac
Chaac
BBintly
Chaac
Level 28
God Stats
9W - 2L
1,802 SR
Queue Stats
152W - 135L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
IIIII AJ IIIII
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
Jon Savage 2
Amaterasu
Level 6
God Stats
4W - 3L
1,600 SR
Queue Stats
5W - 8L
1,681 Elo+
Party 1
Team Averages
Level 52
1,634 SR
1,604 Elo+

VS

Team Averages
Level 57
1,450 SR
1,438 Elo+
Izanami
Izanami
Jokeph--
Izanami
Level 16
God Stats
3W - 4L
1,374 SR
Queue Stats
5W - 5L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
JwmAries
Cthulhu
Level 88
God Stats
37W - 35L
1,476 SR
Queue Stats
291W - 304L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mickloving-
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 55L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BBintly
Chaac
20
9 / 1 / 19
15,582
708
20,265
20,434
27,257
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
IIIII AJ IIIII
Zhong Kui
20
14 / 7 / 14
16,499
750
32,302
30,760
16,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Jon Savage 2
Amaterasu
16
5 / 7 / 13
13,749
625
8,331
21,026
23,739
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jokeph--
Izanami
16
1 / 9 / 9
13,698
623
12,578
19,669
7,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JwmAries
Cthulhu
17
7 / 7 / 4
14,388
654
19,219
26,452
31,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
mickloving-
Tsukuyomi
18
7 / 12 / 5
14,937
679
23,567
24,255
19,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
28
Kills
15
15
Deaths
28
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
BBintly
Chaac
9
1
19
18.5
W
Zhong Kui
IIIII AJ IIIII
Zhong Kui
14
7
14
3
L
Izanami
Jokeph--
Izanami
1
9
9
0.61
W
Amaterasu
Jon Savage 2
Amaterasu
5
7
13
1.64
L
Cthulhu
JwmAries
Cthulhu
7
7
4
1.29
L
Tsukuyomi
mickloving-
Tsukuyomi
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,898
Damage
55,364
72,220
Taken
70,376
67,986
Mitigated
58,087
27,914
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BBintly
Chaac
20,265
3,210
752
10,119
20,434
27,257
1,323
5,231
14,782
0
72,440
W
Zhong Kui
IIIII AJ IIIII
Zhong Kui
32,302
4,578
0
13,229
30,760
16,990
1,957
7,944
22,508
96,364
0
L
Izanami
Jokeph--
Izanami
12,578
10,157
1,038
2,873
19,669
7,431
156
10,218
9,176
0
54,235
W
Amaterasu
Jon Savage 2
Amaterasu
8,331
2,391
0
3,814
21,026
23,739
407
6,110
14,548
0
22,061
L
Cthulhu
JwmAries
Cthulhu
19,219
1,399
483
650
26,452
31,134
158
11,516
14,524
51,776
0
L
Tsukuyomi
mickloving-
Tsukuyomi
23,567
9,007
0
1,233
24,255
19,522
676
10,646
13,306
0
59,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
43,023
204
Minions Killed
202
0
Camps Cleared
0
1,090,993
Distance Traveled
999,780
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,582
708
63
3
0
431,087
2
W
Zhong Kui
16,499
750
115
5
0
317,351
3
L
Izanami
13,698
623
99
5
0
272,865
0
W
Amaterasu
13,749
625
26
1
0
342,555
8
L
Cthulhu
14,388
654
45
2
0
366,248
1
L
Tsukuyomi
14,937
679
58
3
0
360,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role