Player Matchup

Kukulkan
Kukulkan
dingusmonsterv2
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,357 Elo+
Party 1
Jing Wei
Jing Wei
lumtoktz
Jing Wei
Level 37
God Stats
8W - 4L
1,553 SR
Queue Stats
43W - 49L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
samtheman1109
Cthulhu
Level 36
God Stats
2W - 1L
1,390 SR
Queue Stats
4W - 9L
1,240 Elo+
Solo
Team Averages
Level 60
1,481 SR
1,336 Elo+

VS

Team Averages
Level 52
1,523 SR
1,463 Elo+
Fenrir
Fenrir
DANWOOT
Fenrir
Level 48
God Stats
2W - 7L
1,276 SR
Queue Stats
137W - 213L
1,310 Elo+
Solo
Sylvanus
Sylvanus
ItsLeikotha
Sylvanus
Level 24
God Stats
28W - 14L
1,678 SR
Queue Stats
115W - 93L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
eG Deliverance
Ah Puch
Level 85
God Stats
13W - 14L
1,614 SR
Queue Stats
326W - 319L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
8 / 3 / 6
13,426
707
24,192
11,581
4,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
lumtoktz
Jing Wei
14
2 / 4 / 9
11,763
619
15,249
10,783
3,656
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
4 / 2 / 9
12,209
643
8,381
21,452
21,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DANWOOT
Fenrir
15
5 / 6 / 2
12,168
640
8,657
19,555
19,800
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
ItsLeikotha
Sylvanus
14
1 / 6 / 7
11,305
595
12,010
25,322
20,070
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 5
11,816
622
13,422
10,411
4,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
9
9
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DANWOOT
Fenrir
5
6
2
1
L
Sylvanus
ItsLeikotha
Sylvanus
1
6
7
0.75
W
Kukulkan
8
3
6
3.67
L
3
2
5
2.75
W
Jing Wei
lumtoktz
Jing Wei
2
4
9
1.63
W
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
34,089
43,816
Taken
55,288
29,098
Mitigated
44,500
9,952
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DANWOOT
Fenrir
8,657
3,762
0
1,155
19,555
19,800
0
8,182
11,373
0
30,341
L
Sylvanus
ItsLeikotha
Sylvanus
12,010
1,040
5,952
11,226
25,322
20,070
0
15,744
9,578
23,211
0
W
Kukulkan
24,192
2,556
0
1,001
11,581
4,187
816
6,957
4,624
109,910
0
L
13,422
707
0
905
10,411
4,630
0
8,718
1,693
76,062
0
W
Jing Wei
lumtoktz
Jing Wei
15,249
11,187
1,725
2,247
10,783
3,656
1,148
5,871
4,912
0
60,636
W
Cthulhu
8,381
1,056
1,237
3,742
21,452
21,255
465
13,181
8,271
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
35,289
251
Minions Killed
169
0
Camps Cleared
0
1,026,696
Distance Traveled
888,559
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,168
640
35
2
0
291,480
0
L
Sylvanus
11,305
595
18
1
0
283,418
2
W
Kukulkan
13,426
707
144
8
0
314,026
2
L
Ah Puch
11,816
622
116
6
0
313,661
4
W
Jing Wei
11,763
619
80
4
0
347,576
0
W
Cthulhu
12,209
643
27
1
0
365,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role