Player Matchup

Xing Tian
Xing Tian
Kuraltis_
Xing Tian
Level 75
God Stats
9W - 11L
1,500 SR
Queue Stats
233W - 268L
1,451 Elo+
Party 2
Hel
Hel
Mitsumine_
Hel
Level 63
God Stats
1W - 2L
1,727 SR
Queue Stats
171W - 178L
1,481 Elo+
Party 2
Awilix
Awilix
Peachyypea_
Awilix
Level 81
God Stats
1W - 4L
1,363 SR
Queue Stats
223W - 251L
1,411 Elo+
Party 2
Team Averages
Level 73
1,530 SR
1,447 Elo+

VS

Team Averages
Level 85
1,479 SR
1,357 Elo+
Heimdallr
Heimdallr
HMANRAIDER
Heimdallr
Level 65
God Stats
28W - 22L
1,485 SR
Queue Stats
131W - 123L
1,362 Elo+
Party 1
Bellona
Bellona
RenegadeKIL0
Bellona
Level 109
God Stats
1W - 1L
1,434 SR
Queue Stats
152W - 143L
1,357 Elo+
Party 1
Anubis
Anubis
Trumptonio
Anubis
Level 80
God Stats
3W - 1L
1,518 SR
Queue Stats
27W - 47L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kuraltis_
Xing Tian
18
12 / 5 / 7
16,085
699
23,966
39,665
40,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 9 / 12
15,129
658
16,121
29,108
8,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
19
4 / 10 / 13
15,636
680
12,790
24,965
8,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HMANRAIDER
Heimdallr
19
10 / 7 / 13
16,420
714
28,862
20,323
9,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
RenegadeKIL0
Bellona
17
1 / 10 / 19
14,681
638
14,662
28,310
25,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Trumptonio
Anubis
20
13 / 6 / 9
17,486
760
27,690
20,587
11,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
65
22
Kills
24
24
Deaths
23
32
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HMANRAIDER
Heimdallr
10
7
13
2.36
L
Xing Tian
Kuraltis_
Xing Tian
12
5
7
3.1
L
6
9
12
1.33
L
Awilix
4
10
13
1.05
W
Bellona
RenegadeKIL0
Bellona
1
10
19
1.05
W
Anubis
Trumptonio
Anubis
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,877
Damage
71,214
93,738
Taken
69,220
57,461
Mitigated
46,572
33,014
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HMANRAIDER
Heimdallr
28,862
14,172
0
5,794
20,323
9,602
2,271
12,161
8,162
0
77,137
L
Xing Tian
Kuraltis_
Xing Tian
23,966
1,702
0
5,440
39,665
40,525
379
9,404
30,261
71,223
0
L
16,121
3,108
8,147
15,329
29,108
8,847
2,978
9,281
19,827
57,715
0
L
Awilix
12,790
4,645
243
3,855
24,965
8,089
271
9,209
15,756
0
67,104
W
Bellona
RenegadeKIL0
Bellona
14,662
3,678
0
2,023
28,310
25,074
0
16,650
11,660
0
46,509
W
Anubis
Trumptonio
Anubis
27,690
592
0
11,033
20,587
11,896
465
11,300
9,287
107,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
48,587
228
Minions Killed
239
0
Camps Cleared
0
1,267,828
Distance Traveled
1,069,112
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,420
714
59
3
0
357,295
3
L
Xing Tian
16,085
699
51
2
0
500,090
1
L
Hel
15,129
658
103
4
0
342,075
0
L
Awilix
15,636
680
74
3
0
425,663
4
W
Bellona
14,681
638
32
1
0
386,233
3
W
Anubis
17,486
760
148
6
0
325,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role