Player Matchup

Neith
Neith
EXTREME LEMON8
Neith
Level 67
God Stats
30W - 25L
1,542 SR
Queue Stats
126W - 152L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
ROSAMARCEL
Baron Samedi
Level 22
God Stats
11W - 10L
1,538 SR
Queue Stats
73W - 94L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
alialmond
Cthulhu
Level 14
God Stats
2W - 0L
1,740 SR
Queue Stats
20W - 35L
1,224 Elo+
Party 2
Team Averages
Level 34
1,607 SR
1,272 Elo+

VS

Team Averages
Level 51
1,433 SR
1,361 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HedaLexa8
Neith
Level 12
God Stats
3W - 4L
1,487 SR
Queue Stats
11W - 20L
1,311 Elo+
Party 1
Fenrir
Fenrir
mahyar1710
Fenrir
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 5L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
11,906
744
15,357
13,111
5,410
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ROSAMARCEL
Baron Samedi
15
8 / 3 / 7
11,226
702
9,112
13,404
6,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
alialmond
Cthulhu
14
3 / 0 / 15
10,812
676
7,625
13,735
11,631
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 4 / 3
9,059
566
9,078
10,030
3,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
HedaLexa8
Neith
14
3 / 5 / 0
9,895
618
11,057
12,599
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mahyar1710
Fenrir
9
0 / 10 / 2
8,382
524
1,379
14,218
4,719
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
3
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
3
0.38
W
8
0
11
13.5
L
Neith
HedaLexa8
Neith
3
5
0
0.6
W
Baron Samedi
ROSAMARCEL
Baron Samedi
8
3
7
3.83
W
Cthulhu
alialmond
Cthulhu
3
0
15
10.5
L
Fenrir
mahyar1710
Fenrir
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,094
Damage
21,514
40,250
Taken
36,847
24,024
Mitigated
12,858
21,598
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,078
347
0
2,105
10,030
3,397
0
4,116
5,914
51,775
0
W
15,357
7,059
0
9,894
13,111
5,410
3,631
3,988
9,123
0
68,558
L
Neith
HedaLexa8
Neith
11,057
3,824
0
3,379
12,599
4,742
0
7,535
5,064
0
35,393
W
Baron Samedi
ROSAMARCEL
Baron Samedi
9,112
285
1,586
5,942
13,404
6,983
140
2,101
11,303
50,733
0
W
Cthulhu
alialmond
Cthulhu
7,625
694
0
4,176
13,735
11,631
16
3,099
10,636
21,891
0
L
Fenrir
mahyar1710
Fenrir
1,379
203
0
1,448
14,218
4,719
0
5,226
8,992
0
19,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
27,336
191
Minions Killed
149
0
Camps Cleared
0
848,650
Distance Traveled
740,124
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,059
566
53
3
0
255,357
1
W
Neith
11,906
744
109
7
0
268,163
1
L
Neith
9,895
618
70
4
0
265,621
2
W
Baron Samedi
11,226
702
62
4
0
261,021
2
W
Cthulhu
10,812
676
20
1
0
319,466
2
L
Fenrir
8,382
524
26
2
0
219,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role