Player Matchup

Cupid
Cupid
Silver I
EPICxSOULREAPER
Cupid
Silver I
Level 109
God Stats
7W - 2L
1,777 SR
Queue Stats
13W - 7L
1,548 MMR
Party 1
Horus
Horus
Silver IV
L dog2216
Horus
Silver IV
Level 69
God Stats
7W - 2L
1,582 SR
Queue Stats
14W - 11L
1,299 MMR
Party 1
Hera
Hera
Silver IV
broeknblade69
Hera
Silver IV
Level 86
God Stats
6W - 1L
1,698 SR
Queue Stats
13W - 7L
1,345 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,686 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,769 SR
1,390 MMR
Hou Yi
Hou Yi
Silver II
Ignitus_Exitus
Hou Yi
Silver II
Level 45
God Stats
0W - 1L
1,849 SR
Queue Stats
1W - 2L
1,545 MMR
Party 2
He Bo
He Bo
Silver IV
snakefreak345
He Bo
Silver IV
Level 120
God Stats
1W - 3L
1,625 SR
Queue Stats
3W - 5L
1,407 MMR
Party 2
Chaac
Chaac
Bronze I
zambeSenpai
Chaac
Bronze I
Level 103
God Stats
0W - 1L
1,834 SR
Queue Stats
2W - 5L
1,218 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
16,577
663
19,636
25,278
8,676
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
L dog2216
Horus
20
4 / 4 / 12
16,112
644
12,803
27,323
28,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 9 / 8
16,493
660
19,086
16,769
10,082
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MedusaYemojaAmaterasuCthulhuFreya

VS

Bans
PersephoneArachneGaneshaHeimdallrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 10
14,752
590
12,499
17,742
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
14 / 5 / 5
16,788
672
26,212
16,481
4,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 4 / 14
14,684
587
18,813
29,759
36,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
16
Kills
19
19
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
L
3
7
10
1.14
W
Horus
L dog2216
Horus
4
4
12
2.5
W
4
9
8
0.89
L
14
5
5
3.3
L
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,525
Damage
57,524
69,370
Taken
63,982
47,366
Mitigated
46,676
28,968
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,636
11,950
2,879
9,224
25,278
8,676
2,775
10,387
14,339
0
112,390
L
12,499
7,801
0
3,162
17,742
5,063
903
6,142
11,373
0
85,240
W
Horus
L dog2216
Horus
12,803
6,008
4,062
11,536
27,323
28,608
400
9,437
17,067
0
50,780
W
19,086
3,320
0
1,267
16,769
10,082
534
6,680
9,576
77,164
0
L
26,212
274
204
2,009
16,481
4,990
49
3,663
12,616
84,229
0
L
18,813
2,323
0
16,303
29,759
36,623
133
9,799
19,619
0
70,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
46,224
257
Minions Killed
276
0
Camps Cleared
0
1,337,897
Distance Traveled
1,307,638
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,577
663
127
5
0
441,006
6
L
Hou Yi
14,752
590
116
5
0
395,577
1
W
Horus
16,112
644
38
2
0
459,972
3
W
Hera
16,493
660
92
4
0
436,919
4
L
He Bo
16,788
672
91
4
0
425,693
5
L
Chaac
14,684
587
69
3
0
486,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role