Player Matchup

Fenrir
Fenrir
Angers21
Fenrir
Level 13
God Stats
1W - 2L
1,387 SR
Queue Stats
5W - 12L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
L0neW0lf98
Cthulhu
Level 16
God Stats
20W - 20L
1,046 SR
Queue Stats
246W - 341L
1,043 Elo+
Party 2
Hades
Hades
Michael_co19
Hades
Level 47
God Stats
421W - 424L
1,431 SR
Queue Stats
454W - 468L
1,299 Elo+
Party 2
Zeus
Zeus
Monitho1029
Zeus
Level 24
God Stats
85W - 113L
1,350 SR
Queue Stats
137W - 185L
1,211 Elo+
Party 2
Cupid
Cupid
ShmoeTheKizard
Cupid
Level 23
God Stats
4W - 7L
1,259 SR
Queue Stats
139W - 158L
1,295 Elo+
Solo
Team Averages
Level 25
1,295 SR
1,215 Elo+

VS

Team Averages
Level 30
1,640 SR
1,391 Elo+
Chang'e
Chang'e
KatTehDurp
Chang'e
Level 62
God Stats
3W - 0L
1,764 SR
Queue Stats
27W - 18L
1,528 Elo+
Party 1
Nemesis
Nemesis
SWIMSTER
Nemesis
Level 28
God Stats
8W - 4L
1,718 SR
Queue Stats
50W - 50L
1,410 Elo+
Party 1
King Arthur
King Arthur
SteelerJew
King Arthur
Level 16
God Stats
33W - 25L
1,483 SR
Queue Stats
33W - 32L
1,371 Elo+
Party 1
Anubis
Anubis
celtdoc
Anubis
Level 27
God Stats
49W - 22L
1,666 SR
Queue Stats
91W - 91L
1,351 Elo+
Solo
Ullr
Ullr
poppataha
Ullr
Level 19
God Stats
26W - 23L
1,567 SR
Queue Stats
32W - 36L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Angers21
Fenrir
10
2 / 9 / 2
6,166
411
7,225
12,874
3,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
L0neW0lf98
Cthulhu
11
1 / 3 / 1
6,758
451
2,151
6,907
2,288
12
2 / 5 / 6
7,161
477
7,243
10,630
5,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 1
7,129
475
5,152
4,287
797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 4 / 2
7,140
476
9,522
8,871
2,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KatTehDurp
Chang'e
12
0 / 2 / 4
7,654
510
2,846
8,518
2,665
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
SWIMSTER
Nemesis
13
5 / 3 / 2
9,059
604
6,206
11,447
3,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SteelerJew
King Arthur
14
1 / 0 / 2
7,817
521
577
6,967
3,745
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
celtdoc
Anubis
17
17 / 1 / 1
10,952
730
18,450
12,374
5,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
10
1 / 5 / 1
6,468
431
3,348
8,662
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
24
24
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Angers21
Fenrir
2
9
2
0.33
W
Chang'e
KatTehDurp
Chang'e
0
2
4
1
L
Cthulhu
L0neW0lf98
Cthulhu
1
3
1
0.5
L
2
5
6
1
L
1
3
1
0.5
W
Nemesis
SWIMSTER
Nemesis
5
3
2
2
L
5
4
2
1.5
W
King Arthur
SteelerJew
King Arthur
1
0
2
2
W
Anubis
celtdoc
Anubis
17
1
1
17.5
W
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
31,427
43,569
Taken
47,968
13,877
Mitigated
18,463
9,149
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Angers21
Fenrir
7,225
1,264
195
1,747
12,874
3,253
0
9,252
3,622
0
17,407
W
Chang'e
KatTehDurp
Chang'e
2,846
149
1,833
3,914
8,518
2,665
1,358
2,750
5,768
21,198
0
L
Cthulhu
L0neW0lf98
Cthulhu
2,151
0
414
646
6,907
2,288
115
2,592
4,245
23,804
0
L
7,243
885
620
1,776
10,630
5,290
628
3,654
6,976
31,140
0
L
5,152
622
111
353
4,287
797
714
1,816
2,471
29,331
0
W
Nemesis
SWIMSTER
Nemesis
6,206
1,932
0
5,495
11,447
3,869
0
1,738
9,709
0
58,450
L
9,522
5,319
1,054
2,233
8,871
2,249
577
3,982
4,889
0
38,820
W
King Arthur
SteelerJew
King Arthur
577
44
0
2,390
6,967
3,745
185
4,689
2,278
0
30,447
W
Anubis
celtdoc
Anubis
18,450
2,032
231
8,828
12,374
5,686
1,632
2,837
9,537
77,071
0
W
Ullr
3,348
1,231
0
9
8,662
2,498
1,084
2,532
6,130
0
26,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,354
Gold Earned
41,950
247
Minions Killed
371
0
Camps Cleared
0
1,272,200
Distance Traveled
1,349,249
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,166
411
22
1
0
263,135
1
W
Chang'e
7,654
510
35
2
0
300,013
5
L
Cthulhu
6,758
451
40
3
0
285,378
3
L
Hades
7,161
477
49
3
0
243,001
1
L
Zeus
7,129
475
67
4
0
256,185
0
W
Nemesis
9,059
604
99
7
0
291,749
0
L
Cupid
7,140
476
69
5
0
224,501
3
W
King Arthur
7,817
521
66
4
0
279,334
2
W
Anubis
10,952
730
133
9
0
240,765
4
W
Ullr
6,468
431
38
3
0
237,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role