Player Matchup

Cthulhu
Cthulhu
Alihooked
Cthulhu
Level 65
God Stats
11W - 14L
1,544 SR
Queue Stats
358W - 466L
1,407 Elo+
Solo
Ne Zha
Ne Zha
StillChrist
Ne Zha
Level 88
God Stats
20W - 34L
1,330 SR
Queue Stats
999W - 1,057L
1,418 Elo+
Solo
The Morrigan
The Morrigan
Zu We Momma
The Morrigan
Level 55
God Stats
1W - 2L
1,308 SR
Queue Stats
43W - 51L
1,468 Elo+
Solo
Team Averages
Level 69
1,394 SR
1,431 Elo+

VS

Team Averages
Level 91
1,605 SR
1,438 Elo+
Skadi
Skadi
EzAntichrist
Skadi
Level 88
God Stats
29W - 17L
1,615 SR
Queue Stats
40W - 35L
1,460 Elo+
Solo
Chaac
Chaac
LaBoiteAPet
Chaac
Level 105
God Stats
28W - 13L
1,676 SR
Queue Stats
276W - 288L
1,427 Elo+
Party 1
Merlin
Merlin
TerrificAlpaca
Merlin
Level 79
God Stats
30W - 27L
1,523 SR
Queue Stats
276W - 290L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alihooked
Cthulhu
11
2 / 4 / 5
8,446
650
6,938
11,438
9,465
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
6 / 2 / 1
9,657
743
8,547
9,747
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Zu We Momma
The Morrigan
11
0 / 4 / 4
7,851
604
3,845
7,879
2,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
9,206
708
12,624
7,671
3,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 6
8,471
652
6,095
16,769
8,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 4 / 7
8,645
665
4,685
5,628
2,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
9
10
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alihooked
Cthulhu
2
4
5
1.13
W
5
3
4
2.33
W
2
1
6
5
L
Ne Zha
6
2
1
3.25
W
2
4
7
1.38
L
The Morrigan
Zu We Momma
The Morrigan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
23,404
29,064
Taken
30,068
15,434
Mitigated
14,116
5,410
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alihooked
Cthulhu
6,938
236
742
1,467
11,438
9,465
0
2,473
8,965
26,577
0
W
12,624
5,289
0
0
7,671
3,016
23
3,290
4,381
0
46,178
W
6,095
742
0
11,194
16,769
8,969
494
5,217
11,552
0
35,378
L
Ne Zha
8,547
1,915
0
1,646
9,747
3,338
902
1,540
8,207
0
33,693
W
4,685
64
0
490
5,628
2,131
666
1,590
4,038
28,308
0
L
The Morrigan
Zu We Momma
The Morrigan
3,845
782
558
997
7,879
2,631
412
673
7,130
23,487
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
26,322
123
Minions Killed
169
0
Camps Cleared
0
726,430
Distance Traveled
725,047
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,446
650
32
2
0
230,840
3
W
Skadi
9,206
708
65
5
0
230,044
0
W
Chaac
8,471
652
38
3
0
266,613
1
L
Ne Zha
9,657
743
51
4
0
257,275
0
W
Merlin
8,645
665
66
5
0
228,390
2
L
The Morrigan
7,851
604
40
3
0
238,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role