Player Matchup

Ra
Ra
GraveRobber1998
Ra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,436 Elo+
Party 1
Arachne
Arachne
Javeren1
Arachne
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 22L
1,274 Elo+
Party 1
King Arthur
King Arthur
Pro-tate-toe
King Arthur
Level 126
God Stats
4W - 6L
1,410 SR
Queue Stats
54W - 55L
1,439 Elo+
Party 1
Team Averages
Level 96
1,470 SR
1,383 Elo+

VS

Team Averages
Level 91
1,449 SR
1,495 Elo+
Merlin
Merlin
GamergodZeke
Merlin
Level 66
God Stats
21W - 15L
1,555 SR
Queue Stats
152W - 148L
1,526 Elo+
Solo
Heimdallr
Heimdallr
ZENONTHEBOSS
Heimdallr
Level 103
God Stats
3W - 1L
1,472 SR
Queue Stats
124W - 108L
1,483 Elo+
Solo
Chaac
Chaac
jean_125
Chaac
Level 104
God Stats
11W - 22L
1,321 SR
Queue Stats
472W - 453L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
14,877
620
16,425
21,317
9,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Javeren1
Arachne
19
5 / 4 / 3
15,710
655
13,108
24,175
11,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
Pro-tate-toe
King Arthur
18
4 / 8 / 4
14,472
603
17,435
30,214
34,678
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 5 / 12
15,485
645
24,312
16,733
6,886
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ZENONTHEBOSS
Heimdallr
19
6 / 6 / 11
15,788
658
19,513
19,060
8,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
jean_125
Chaac
19
7 / 3 / 8
15,381
641
17,367
26,643
43,627
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
18
18
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
12
2.2
L
4
6
7
1.25
L
Arachne
Javeren1
Arachne
5
4
3
1.63
L
King Arthur
Pro-tate-toe
King Arthur
4
8
4
0.75
W
Heimdallr
ZENONTHEBOSS
Heimdallr
6
6
11
1.92
W
Chaac
jean_125
Chaac
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
61,192
75,706
Taken
62,436
55,782
Mitigated
59,131
22,151
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,312
1,013
1,521
3,954
16,733
6,886
1,083
4,049
12,484
102,164
0
L
16,425
1,045
5,254
9,526
21,317
9,477
0
7,836
13,331
81,068
0
L
Arachne
Javeren1
Arachne
13,108
10,020
0
5,869
24,175
11,627
3,233
8,528
15,347
0
71,028
L
King Arthur
Pro-tate-toe
King Arthur
17,435
2,750
0
1,502
30,214
34,678
84
8,312
21,419
0
70,166
W
Heimdallr
ZENONTHEBOSS
Heimdallr
19,513
10,530
0
450
19,060
8,618
1,098
4,564
14,036
0
97,907
W
Chaac
jean_125
Chaac
17,367
4,289
2,189
14,440
26,643
43,627
1,204
7,953
18,427
0
75,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
46,654
263
Minions Killed
339
0
Camps Cleared
0
1,441,699
Distance Traveled
1,285,733
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,485
645
140
6
0
418,570
2
L
Ra
14,877
620
108
5
0
450,132
2
L
Arachne
15,710
655
64
3
0
493,653
0
L
King Arthur
14,472
603
91
4
0
497,914
3
W
Heimdallr
15,788
658
122
5
0
412,812
0
W
Chaac
15,381
641
77
3
0
454,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role