Player Matchup

Ganesha
Ganesha
Spec Don Mega
Ganesha
Level 68
God Stats
3W - 0L
1,800 SR
Queue Stats
71W - 73L
1,303 Elo+
Solo
Nu Wa
Nu Wa
W1zards1stRule
Nu Wa
Level 127
God Stats
7W - 5L
1,419 SR
Queue Stats
408W - 384L
1,385 Elo+
Party 1
Nemesis
Nemesis
ZoeBear_
Nemesis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,332 Elo+
Party 2
Hera
Hera
matthewRSO
Hera
Level 105
God Stats
1W - 0L
1,580 SR
Queue Stats
26W - 14L
1,560 Elo+
Party 2
Chaac
Chaac
xJALOHAx
Chaac
Level 47
God Stats
4W - 3L
1,524 SR
Queue Stats
128W - 117L
1,313 Elo+
Party 1
Team Averages
Level 81
1,564 SR
1,378 Elo+

VS

Team Averages
Level 75
1,492 SR
1,322 Elo+
Cthulhu
Cthulhu
FroggerxRibbit
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,226 Elo+
Party 3
Set
Set
JOJOSWORLD
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,299 Elo+
Party 3
Merlin
Merlin
MaxiPadds
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,265 Elo+
Party 3
Ymir
Ymir
THIS_GUY_93
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
Valor Undying
Kuzenbo
Level 129
God Stats
5W - 7L
1,458 SR
Queue Stats
313W - 331L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 4 / 26
10,977
732
12,653
22,081
19,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
7 / 1 / 21
12,797
853
25,089
6,485
2,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Nemesis
ZoeBear_
Nemesis
19
8 / 4 / 13
12,302
820
10,484
12,369
4,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 6 / 17
12,173
812
29,118
12,191
4,277
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
xJALOHAx
Chaac
20
11 / 2 / 16
12,669
845
22,851
26,964
21,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
9,582
639
12,285
21,647
26,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 7 / 9
9,476
632
7,705
20,771
8,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
MaxiPadds
Merlin
19
8 / 8 / 5
12,052
803
18,695
15,486
8,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 10
9,680
645
7,097
21,620
22,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
15
2 / 6 / 12
10,040
669
10,761
34,897
37,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
59
34
Kills
17
17
Deaths
34
93
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
2
7
9
0.93
L
Merlin
MaxiPadds
Merlin
8
8
5
1.31
W
Ganesha
0
4
26
3.25
L
1
6
10
1
L
Kuzenbo
2
6
12
1.33
W
7
1
21
17.5
W
Nemesis
ZoeBear_
Nemesis
8
4
13
3.63
W
8
6
17
2.75
W
Chaac
xJALOHAx
Chaac
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,195
Damage
56,543
80,090
Taken
114,421
52,026
Mitigated
103,006
40,538
Healing
29,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,285
893
510
3,566
21,647
26,016
45
12,735
8,912
28,670
0
L
7,705
4,214
2,377
4,341
20,771
8,995
439
14,032
6,739
0
20,677
L
Merlin
MaxiPadds
Merlin
18,695
1,867
2,345
1,235
15,486
8,046
446
7,835
7,651
50,869
0
W
Ganesha
12,653
327
1,265
9,029
22,081
19,556
65
11,912
10,046
26,684
0
L
7,097
541
1,076
925
21,620
22,638
199
13,188
8,432
17,392
0
L
Kuzenbo
10,761
3,881
1,726
11,750
34,897
37,311
297
19,070
15,827
25,812
0
W
25,089
10,232
1,888
1,122
6,485
2,488
1,085
4,628
1,807
54,968
0
W
Nemesis
ZoeBear_
Nemesis
10,484
3,905
2,185
2,933
12,369
4,540
2,730
10,250
1,944
0
23,056
W
29,118
7,132
2,195
1,793
12,191
4,277
737
7,309
4,857
45,868
0
W
Chaac
xJALOHAx
Chaac
22,851
3,344
3,566
14,562
26,964
21,165
220
14,066
12,598
0
36,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,918
Gold Earned
50,830
164
Minions Killed
155
0
Camps Cleared
0
1,421,111
Distance Traveled
1,119,849
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,582
639
33
2
0
226,074
0
L
Set
9,476
632
27
2
0
234,498
0
L
Merlin
12,052
803
66
4
0
219,987
0
W
Ganesha
10,977
732
1
0
0
274,615
4
L
Ymir
9,680
645
16
1
0
214,734
0
L
Kuzenbo
10,040
669
13
1
0
224,556
0
W
Nu Wa
12,797
853
64
4
0
262,998
1
W
Nemesis
12,302
820
32
2
0
268,852
0
W
Hera
12,173
812
37
2
0
290,799
0
W
Chaac
12,669
845
30
2
0
323,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role