Player Matchup

Da Ji
Da Ji
Amedley641
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cbeurk12
Baron Samedi
Level 33
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 9L
1,133 Elo+
Party 2
Cthulhu
Cthulhu
theLgiver14
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,297 Elo+
Party 2
Team Averages
Level 21
1,433 SR
1,310 Elo+

VS

Team Averages
Level 52
1,527 SR
1,315 Elo+
Neith
Neith
Nice 4hed
Neith
Level 29
God Stats
9W - 8L
1,426 SR
Queue Stats
145W - 100L
1,409 Elo+
Party 1
Bellona
Bellona
RumblingCone216
Bellona
Level 39
God Stats
12W - 14L
1,435 SR
Queue Stats
240W - 262L
1,283 Elo+
Party 1
Discordia
Discordia
darkbrother4
Discordia
Level 87
God Stats
2W - 0L
1,720 SR
Queue Stats
36W - 56L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
4 / 9 / 3
8,580
660
6,748
14,114
5,491
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Cbeurk12
Baron Samedi
12
3 / 6 / 2
8,773
675
10,048
10,635
6,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
theLgiver14
Cthulhu
10
1 / 10 / 3
8,151
627
4,736
14,116
12,194
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nice 4hed
Neith
14
8 / 1 / 10
10,171
782
12,534
10,919
3,847
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 4 / 10
10,750
827
10,756
12,976
11,719
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
darkbrother4
Discordia
12
7 / 3 / 9
9,823
756
8,703
6,123
1,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
25
25
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
9
3
0.61
L
Baron Samedi
Cbeurk12
Baron Samedi
3
6
2
0.67
W
Neith
Nice 4hed
Neith
8
1
10
13
W
10
4
10
3.75
W
Discordia
darkbrother4
Discordia
7
3
9
3.83
L
Cthulhu
theLgiver14
Cthulhu
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
31,993
38,865
Taken
30,018
24,661
Mitigated
17,358
4,793
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,748
1,781
0
1,704
14,114
5,491
0
4,886
8,993
0
24,411
L
Baron Samedi
Cbeurk12
Baron Samedi
10,048
1,689
587
2,502
10,635
6,976
0
895
9,574
28,041
0
W
Neith
Nice 4hed
Neith
12,534
8,086
0
3,070
10,919
3,847
2,346
7,037
3,882
0
31,355
W
10,756
4,136
0
2,264
12,976
11,719
112
5,986
6,990
0
29,999
W
Discordia
darkbrother4
Discordia
8,703
1,151
0
0
6,123
1,792
451
1,810
4,313
33,428
0
L
Cthulhu
theLgiver14
Cthulhu
4,736
623
0
0
14,116
12,194
0
3,034
10,912
10,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
30,744
85
Minions Killed
106
0
Camps Cleared
0
506,228
Distance Traveled
664,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,580
660
32
2
0
153,681
0
L
Baron Samedi
8,773
675
37
3
0
164,756
0
W
Neith
10,171
782
29
2
0
220,212
0
W
Bellona
10,750
827
34
3
0
225,336
0
W
Discordia
9,823
756
43
3
0
218,814
0
L
Cthulhu
8,151
627
16
1
0
187,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role