Player Matchup

Cthulhu
Cthulhu
BirdSword
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Munnun
Scylla
Level 38
God Stats
87W - 77L
1,571 SR
Queue Stats
228W - 232L
1,565 Elo+
Party 4
Nemesis
Nemesis
SOKA55
Nemesis
Level 25
God Stats
15W - 16L
1,478 SR
Queue Stats
48W - 57L
1,415 Elo+
Party 1
Zeus
Zeus
Yuume
Zeus
Level 68
God Stats
2W - 1L
1,595 SR
Queue Stats
49W - 55L
1,500 Elo+
Party 1
Anhur
Anhur
nelsonsolano
Anhur
Level 28
God Stats
6W - 10L
1,416 SR
Queue Stats
56W - 69L
1,417 Elo+
Party 1
Team Averages
Level 37
1,512 SR
1,479 Elo+

VS

Team Averages
Level 85
1,623 SR
1,581 Elo+
Discordia
Discordia
Cadwin
Discordia
Level 57
God Stats
33W - 16L
1,755 SR
Queue Stats
185W - 117L
1,683 Elo+
Party 3
Da Ji
Da Ji
ConspiracyPizza
Da Ji
Level 138
God Stats
466W - 140L
1,769 SR
Queue Stats
780W - 284L
1,685 Elo+
Party 3
Nox
Nox
DanKhalifa
Nox
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
144W - 117L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Theta Seven
Sun Wukong
Level 23
God Stats
23W - 21L
1,562 SR
Queue Stats
50W - 44L
1,536 Elo+
Party 3
Ares
Ares
VladSoviet
Ares
Level 98
God Stats
29W - 20L
1,530 SR
Queue Stats
33W - 24L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BirdSword
Cthulhu
16
2 / 2 / 4
9,989
908
4,725
12,895
13,777
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Munnun
Scylla
16
0 / 4 / 6
9,518
865
5,659
8,279
1,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SOKA55
Nemesis
16
0 / 6 / 6
9,809
892
3,846
19,034
10,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Yuume
Zeus
16
6 / 9 / 2
11,852
1,077
17,423
12,215
2,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 9 / 6
9,857
896
4,699
15,370
4,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

116

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cadwin
Discordia
18
3 / 1 / 16
11,172
1,016
15,015
5,237
2,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
19 / 2 / 5
14,007
1,273
29,883
10,052
5,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 8
11,178
1,016
6,837
6,981
2,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Theta Seven
Sun Wukong
17
3 / 2 / 11
10,921
993
5,536
10,589
10,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 3 / 14
10,308
937
6,461
7,633
7,730
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
8
Kills
30
30
Deaths
8
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BirdSword
Cthulhu
2
2
4
2
W
Discordia
Cadwin
Discordia
3
1
16
11
W
19
2
5
10.75
W
4
0
8
8
L
Scylla
Munnun
Scylla
0
4
6
0.75
L
Nemesis
SOKA55
Nemesis
0
6
6
0.5
W
Sun Wukong
Theta Seven
Sun Wukong
3
2
11
4.25
W
1
3
14
2.67
L
Zeus
Yuume
Zeus
6
9
2
0.78
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,352
Damage
63,732
67,793
Taken
40,492
33,501
Mitigated
28,309
2,390
Healing
1,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BirdSword
Cthulhu
4,725
224
581
793
12,895
13,777
0
6,209
6,686
20,151
0
W
Discordia
Cadwin
Discordia
15,015
440
0
0
5,237
2,226
0
3,711
1,526
35,432
0
W
29,883
11,429
0
0
10,052
5,419
0
6,490
3,562
0
48,394
W
6,837
1,086
0
481
6,981
2,799
0
5,692
1,289
37,665
0
L
Scylla
Munnun
Scylla
5,659
202
0
44
8,279
1,993
0
2,895
5,384
17,492
0
L
Nemesis
SOKA55
Nemesis
3,846
1,334
0
902
19,034
10,082
0
8,974
10,060
0
29,556
W
Sun Wukong
Theta Seven
Sun Wukong
5,536
873
0
774
10,589
10,135
0
6,618
3,971
0
20,927
W
6,461
60
0
0
7,633
7,730
0
5,296
2,337
10,326
0
L
Zeus
Yuume
Zeus
17,423
1,107
0
0
12,215
2,981
0
2,649
9,566
43,639
0
L
4,699
1,485
0
70
15,370
4,668
0
7,586
7,784
0
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
57,586
219
Minions Killed
218
3
Camps Cleared
12
1,006,897
Distance Traveled
1,092,657
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,989
908
34
3
0
198,794
1
W
Discordia
11,172
1,016
48
4
2
237,144
0
W
Da Ji
14,007
1,273
51
5
10
254,533
0
W
Nox
11,178
1,016
80
7
0
190,262
0
L
Scylla
9,518
865
31
3
0
211,525
0
L
Nemesis
9,809
892
41
4
1
215,538
0
W
Sun Wukong
10,921
993
31
3
0
224,185
2
W
Ares
10,308
937
8
1
0
186,533
0
L
Zeus
11,852
1,077
79
7
1
188,586
2
L
Anhur
9,857
896
34
3
1
192,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role