Player Matchup

Nemesis
Nemesis
Doc2v
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,463 Elo+
Party 1
Cupid
Cupid
GetBetterBrother
Cupid
Level 17
God Stats
19W - 15L
1,132 SR
Queue Stats
58W - 58L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
Jojifangirl69420
Cabrakan
Level 19
God Stats
12W - 10L
1,421 SR
Queue Stats
79W - 64L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
OakDaddy
Heimdallr
Level 14
God Stats
12W - 13L
1,486 SR
Queue Stats
37W - 30L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
ZeroFuze
Ah Puch
Level 59
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 21L
1,587 Elo+
Party 1
Team Averages
Level 22
1,408 SR
1,506 Elo+

VS

Team Averages
Level 24
1,538 SR
1,452 Elo+
Sylvanus
Sylvanus
LiteraryFlux
Sylvanus
Level 21
God Stats
2W - 4L
1,551 SR
Queue Stats
141W - 125L
1,479 Elo+
Solo
Heimdallr
Heimdallr
MOnkeyREnsch
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,484 Elo+
Solo
Thor
Thor
RACC0N77
Thor
Level 11
God Stats
1W - 4L
1,317 SR
Queue Stats
8W - 12L
1,341 Elo+
Solo
Izanami
Izanami
Tiffaroonie
Izanami
Level 29
God Stats
47W - 24L
1,603 SR
Queue Stats
93W - 82L
1,424 Elo+
Solo
Merlin
Merlin
dilltrent
Merlin
Level 29
God Stats
3W - 3L
1,717 SR
Queue Stats
100W - 93L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doc2v
Nemesis
20
1 / 9 / 19
13,153
877
8,837
21,608
10,563
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 4 / 19
15,767
1,051
27,240
19,386
8,563
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 7 / 28
14,752
983
26,269
32,679
53,483
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
OakDaddy
Heimdallr
20
17 / 4 / 16
17,286
1,152
40,697
24,047
11,625
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ZeroFuze
Ah Puch
20
7 / 1 / 26
15,913
1,061
19,806
12,431
10,426
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LiteraryFlux
Sylvanus
20
5 / 8 / 17
15,637
1,042
19,633
37,471
52,699
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MOnkeyREnsch
Heimdallr
20
6 / 8 / 16
15,322
1,021
25,272
19,115
11,340
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
5 / 9 / 12
14,564
971
13,872
20,745
12,224
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Tiffaroonie
Izanami
19
6 / 7 / 4
14,042
936
25,123
28,276
16,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
dilltrent
Merlin
20
2 / 8 / 13
13,858
924
18,657
23,162
12,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
86
40
Kills
24
25
Deaths
40
108
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Doc2v
Nemesis
1
9
19
1.17
W
10
4
19
4.88
W
5
7
28
2.71
L
Sylvanus
LiteraryFlux
Sylvanus
5
8
17
1.69
L
Heimdallr
MOnkeyREnsch
Heimdallr
6
8
16
1.75
W
Heimdallr
OakDaddy
Heimdallr
17
4
16
6.25
L
Thor
5
9
12
1.22
L
Izanami
Tiffaroonie
Izanami
6
7
4
1.14
W
Ah Puch
ZeroFuze
Ah Puch
7
1
26
20
L
Merlin
dilltrent
Merlin
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,849
Damage
102,557
110,151
Taken
128,769
94,660
Mitigated
104,746
16,673
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Doc2v
Nemesis
8,837
1,963
0
824
21,608
10,563
0
8,423
12,660
0
16,501
W
27,240
17,225
737
3,860
19,386
8,563
0
5,764
13,622
0
58,191
W
26,269
2,879
1,857
1,326
32,679
53,483
0
13,203
19,476
43,199
0
L
Sylvanus
LiteraryFlux
Sylvanus
19,633
6,586
5,713
5,214
37,471
52,699
0
9,260
28,211
27,295
0
L
Heimdallr
MOnkeyREnsch
Heimdallr
25,272
17,541
0
0
19,115
11,340
0
9,436
9,673
0
50,226
W
Heimdallr
OakDaddy
Heimdallr
40,697
35,033
0
5,115
24,047
11,625
0
8,444
15,602
0
68,859
L
Thor
13,872
2,512
0
225
20,745
12,224
0
7,861
12,884
0
25,326
L
Izanami
Tiffaroonie
Izanami
25,123
17,395
1,062
3,398
28,276
16,464
0
9,721
18,555
0
80,957
W
Ah Puch
ZeroFuze
Ah Puch
19,806
1,430
1,124
1,830
12,431
10,426
0
2,456
9,973
61,529
0
L
Merlin
dilltrent
Merlin
18,657
1,093
0
568
23,162
12,019
0
9,797
13,362
52,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,871
Gold Earned
73,423
297
Minions Killed
327
5
Camps Cleared
6
1,385,912
Distance Traveled
1,228,185
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,153
877
22
1
0
268,573
2
W
Cupid
15,767
1,051
74
5
0
264,086
0
W
Cabrakan
14,752
983
41
3
0
284,467
3
L
Sylvanus
15,637
1,042
19
1
0
226,250
1
L
Heimdallr
15,322
1,021
68
5
3
294,517
0
W
Heimdallr
17,286
1,152
53
4
3
285,458
0
L
Thor
14,564
971
24
2
2
216,169
1
L
Izanami
14,042
936
149
10
0
202,947
0
W
Ah Puch
15,913
1,061
107
7
2
283,328
0
L
Merlin
13,858
924
67
4
1
288,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role