Player Matchup

Hercules
Hercules
Fieldsing
Hercules
Level 24
God Stats
1W - 6L
1,214 SR
Queue Stats
215W - 168L
1,692 Elo+
Solo
Neith
Neith
Shantỵ
Neith
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
106W - 100L
1,574 Elo+
Solo
Ganesha
Ganesha
WindDragon2020
Ganesha
Level 8
God Stats
2W - 1L
1,757 SR
Queue Stats
80W - 77L
1,690 Elo+
Solo
Susano
Susano
deaddynasty
Susano
Level 28
God Stats
3W - 1L
1,649 SR
Queue Stats
56W - 31L
1,624 Elo+
Solo
Thoth
Thoth
sneakyscott
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,670 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,650 Elo+

VS

Team Averages
Level 25
1,578 SR
1,681 Elo+
Olorun
Olorun
Batman615
Olorun
Level 56
God Stats
6W - 1L
1,560 SR
Queue Stats
91W - 46L
1,689 Elo+
Party 1
Erlang Shen
Erlang Shen
Daaaannn
Erlang Shen
Level 29
God Stats
2W - 2L
1,300 SR
Queue Stats
206W - 167L
1,667 Elo+
Solo
Merlin
Merlin
Megasep007
Merlin
Level 8
God Stats
7W - 7L
1,746 SR
Queue Stats
133W - 120L
1,573 Elo+
Solo
Nu Wa
Nu Wa
Necr0m1ne
Nu Wa
Level 25
God Stats
40W - 30L
1,782 SR
Queue Stats
163W - 149L
1,614 Elo+
Solo
Loki
Loki
Stigma
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fieldsing
Hercules
17
7 / 1 / 7
11,523
1,048
10,669
12,267
10,333
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Shantỵ
Neith
16
3 / 5 / 9
10,457
951
7,848
11,358
4,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 5 / 14
11,366
1,033
10,076
20,483
16,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
16
4 / 10 / 11
10,827
984
14,031
21,208
11,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 5
9,490
863
5,911
11,345
4,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

127

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Batman615
Olorun
17
5 / 8 / 12
11,040
1,004
12,503
14,600
4,737
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Daaaannn
Erlang Shen
17
7 / 1 / 11
11,335
1,030
14,876
11,529
7,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Megasep007
Merlin
18
1 / 2 / 18
10,628
966
9,350
6,785
2,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Necr0m1ne
Nu Wa
17
5 / 2 / 14
11,301
1,027
16,294
9,035
2,477
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Stigma
Loki
19
9 / 3 / 9
12,958
1,178
14,696
9,884
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
16
Kills
27
27
Deaths
16
46
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Olorun
Batman615
Olorun
5
8
12
1.38
W
Erlang Shen
Daaaannn
Erlang Shen
7
1
11
12.5
L
Hercules
Fieldsing
Hercules
7
1
7
10.5
W
Merlin
Megasep007
Merlin
1
2
18
5
W
Nu Wa
Necr0m1ne
Nu Wa
5
2
14
6
L
Neith
Shantỵ
Neith
3
5
9
1.5
W
Loki
Stigma
Loki
9
3
9
4.5
L
0
5
14
1.4
L
Susano
4
10
11
0.95
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,535
Damage
67,719
76,661
Taken
51,833
46,641
Mitigated
20,862
6,377
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Batman615
Olorun
12,503
6,825
278
2,218
14,600
4,737
0
3,318
11,282
20,822
0
W
Erlang Shen
Daaaannn
Erlang Shen
14,876
7,360
0
1,032
11,529
7,674
0
3,164
8,365
0
26,854
L
Hercules
Fieldsing
Hercules
10,669
3,487
0
3,106
12,267
10,333
0
6,226
6,041
0
22,925
W
Merlin
Megasep007
Merlin
9,350
686
0
0
6,785
2,078
0
2,462
4,323
34,535
0
W
Nu Wa
Necr0m1ne
Nu Wa
16,294
6,416
0
312
9,035
2,477
0
3,679
5,356
31,757
0
L
Neith
Shantỵ
Neith
7,848
3,444
0
2,238
11,358
4,311
0
5,719
5,639
0
39,485
W
Loki
Stigma
Loki
14,696
5,654
0
0
9,884
3,896
0
3,364
6,520
0
46,599
L
10,076
661
414
619
20,483
16,663
0
10,278
10,205
39,965
0
L
Susano
14,031
2,982
0
0
21,208
11,100
0
10,536
10,672
0
29,757
L
5,911
386
0
0
11,345
4,234
0
5,388
5,957
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,663
Gold Earned
57,262
226
Minions Killed
212
5
Camps Cleared
13
990,973
Distance Traveled
1,058,023
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,040
1,004
26
2
1
173,408
0
W
Erlang Shen
11,335
1,030
19
2
4
228,116
0
L
Hercules
11,523
1,048
54
5
1
216,387
0
W
Merlin
10,628
966
63
6
1
216,833
1
W
Nu Wa
11,301
1,027
36
3
1
213,685
1
L
Neith
10,457
951
82
7
3
169,933
0
W
Loki
12,958
1,178
68
6
6
225,981
1
L
Ganesha
11,366
1,033
6
1
0
209,722
1
L
Susano
10,827
984
42
4
1
205,928
0
L
Thoth
9,490
863
42
4
0
189,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role